享元模式(Flyweight):运用共享的技术有效的支持打细粒度的对象。
也就是可以以对象的规格,来实现共享及代码复用。
事实上,享元模式可以避免大量非常相似类的开销。在程序设计中,
有时需要生成大量细粒度的类实例来表示数据。如果发现除了几个小参数之外
实例基本相同,又是就能够大幅度减少实例化类的数量。
如果能把那些几个参数移到实例外面,在方法调用时将他们传递进来,就可以通过共享大幅度
减少单个实例的数目。
下面先看类图,了解享元模式类结构:
两个ConcreteFlyweight继承自Flyweight,
通过FlyweightFactory,可以获取到相应的所需要的具体的ConcreteFlyweight。
在FlyweightFactory中,实际上是通过一个HashMap来实现的,唯一的键值对对应不同
的Flyweight,在客户端中再按需索取。
下面看具体的类代码:
Flyweight类:
package com.blog.anla.Flyweight;
/**
* 所有具体襄垣类的超类,通过这个接口,
* Flyweight可以接受并作用于外部状态。
* @author U-ANLA
*
*/
public abstract class Flyweight {
public abstract void operation(int extrinsicstate);
}
ConcreteFlyweight类:
package com.blog.anla.Flyweight;
public class ConcreteFlyweight extends Flyweight{
@Override
public void operation(int extrinsicstate) {
System.out.println("具体的Flyweight。1:"+ extrinsicstate);
}
}
ConcreteFlyweight2类:
package com.blog.anla.Flyweight;
public class ConcreteFlyweight2 extends Flyweight{
@Override
public void operation(int extrinsicstate) {
System.out.println("不共享的具体的Flyweight。2:"+ extrinsicstate);
}
}
FlyweightFactory类:
package com.blog.anla.Flyweight;
import java.util.HashMap;
import java.util.Map;
public class FlyweightFactory {
private Map<String,Flyweight> flyweights = new HashMap<String, Flyweight>();
public FlyweightFactory(){
flyweights.put("X", new ConcreteFlyweight());
flyweights.put("Y", new ConcreteFlyweight());
flyweights.put("Z", new ConcreteFlyweight());
}
public Flyweight getFlyweight(String key){
return flyweights.get(key);
}
}
通过阅读代码好好理解即可。
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