准备工作:
获取f_in_box的sdk
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选择 Download
Download F-IN-BOX DLL Edition => 即我们下载到的f_in_box__dll__demo_3_4_1.rar
Download demo exe files => 即我们下载到的f_in_box__dll__demo_exe_3_4_1.rar
f_in_box__dll__demo_3_4_1 [官方源码包以及范例]
f_in_box__dll__demo_exe_3_4_1 [官方运行范例]
因为是DEMO版的,所以demo版的dll使用时 Flash上会显示DEMO VERSION这几个黑字和白底
\f_in_box__dll__demo_3_4_1\f_in_box\bin\f_in_box.dll
\f_in_box__dll__demo_3_4_1\f_in_box\include\f_in_box.h
\f_in_box__dll__demo_3_4_1\f_in_box\lib\f_in_box.lib
下面开始码啊码啊码:
FInBox.h
#pragma once
#include "resource.h"
#include <string>
#include "..\f_in_box_sdk\include\f_in_box.h"
#pragma comment(lib, "..\\f_in_box_sdk\\lib\\f_in_box.lib")
FInBox.cpp
// FInBox.cpp
// 本示例修改涉及 FInBox.h FInBox.cpp
#include "stdafx.h"
#include "FInBox.h"
#define MAX_LOADSTRING 100
// 全局变量:
HINSTANCE hInst; // 当前实例
TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本
TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名
//=================================================
//=================MY-ADD-BEG======================
HFPC g_hFPC = NULL;
HWND swfWnd = NULL;
//=================MY-ADD-END======================
//=================================================
// 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: 在此放置代码。
MSG msg;
HACCEL hAccelTable;
// 初始化全局字符串
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_FINBOX, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_FINBOX));
// 主消息循环:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// 函数: MyRegisterClass()
//
// 目的: 注册窗口类。
//
// 注释:
//
// 仅当希望
// 此代码与添加到 Windows 95 中的“RegisterClassEx”
// 函数之前的 Win32 系统兼容时,才需要此函数及其用法。调用此函数十分重要,
// 这样应用程序就可以获得关联的
// “格式正确的”小图标。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_FINBOX));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+2);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_FINBOX);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// 函数: InitInstance(HINSTANCE, int)
//
// 目的: 保存实例句柄并创建主窗口
//
// 注释:
//
// 在此函数中,我们在全局变量中保存实例句柄并
// 创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // 将实例句柄存储在全局变量中
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, 400, 300, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
//=================================================
//=================MY-ADD-BEG======================
g_hFPC = FPC_LoadRegisteredOCX();
if (NULL == g_hFPC)
{
::MessageBox(NULL, _T("flash OCX have existed"), 0, 0);
return 0;
}
else
{
//::MessageBox(NULL, _T("flash OCX no existed"), 0, 0);
}
//
RECT rc = {0, 0, 200, 200};
swfWnd = CreateWindow((LPCTSTR)FPC_GetClassAtom(g_hFPC), NULL,
WS_CHILD | WS_CLIPSIBLINGS | WS_VISIBLE,
rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top,
hWnd, NULL, NULL, NULL);
if (NULL == swfWnd)
{
return FALSE;
}
//
SFPCPutMovie FPCPutMovie;
SFPCPutStandardMenu FPCPutStandardMenu;
char exePath[MAX_PATH];
GetCurrentDirectory(MAX_PATH, exePath);
std::string absSwfPath(exePath);
absSwfPath += "/movie.swf";
FPCPutMovie.lpszBuffer = absSwfPath.c_str();//TEXT("D:\\movie.swf");
::SendMessage(swfWnd, FPCM_PUT_MOVIE, 0, (LPARAM)&FPCPutMovie);
FPC_Play(swfWnd);
FPCPutStandardMenu.StandardMenu = TRUE;
::SendMessage(swfWnd, FPCM_PUT_STANDARD_MENU, 0, (LPARAM)&FPCPutStandardMenu);
//=================MY-ADD-END======================
//=================================================
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// 函数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// 目的: 处理主窗口的消息。
//
// WM_COMMAND - 处理应用程序菜单
// WM_PAINT - 绘制主窗口
// WM_DESTROY - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// 分析菜单选择:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// “关于”框的消息处理程序。
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}