client.c
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <string.h>
#include <netinet/in.h>
#include <errno.h>
#include <memory.h>
#include <stdlib.h> //for malloc
#include <arpa/inet.h>
#include <unistd.h>
#define BUFFER_SIZE 1024
int main(int argc, char** argv)
{
if(argc != 3)
{
printf("<./client ip port >\n");
return -1;
}
char* ip = argv[1];
uint16_t port = atoi(argv[2]);
int sockcd;
if((sockcd = socket(AF_INET,SOCK_STREAM,0))<0)
{
printf("socket build error!\n");
}
struct sockaddr_in server;
server.sin_family= AF_INET;
server.sin_port = htons(port);
if(inet_pton(AF_INET, ip, &server.sin_addr)<0)
{
printf("inet_pton error!\n");
}
#if 1
if(connect(sockcd,(struct sockaddr*)&server,sizeof(server))<0)
{
print