{
// TODO: 在此添加消息处理程序代码和/或调用默认值
pp = point;
CView::OnLButtonDown(nFlags, point);
}
void CThView::OnUpdate32771(CCmdUI *pCmdUI)
{
// TODO: 在此添加命令更新用户界面处理程序代码
//::MessageBoxA(NULL, "ff", "ggg", MB_OK);
}
void CThView::OnLButtonUp(UINT nFlags, CPoint point)
{
//point.x = 144;
//point.y = 6;
/* 完全API划线
HDC hDc= ::GetDC(::GetParent(this->m_hWnd));
::MoveToEx(hDc, pp.x, pp.y, NULL);
::LineTo(hDc, point.x, point.y);
::ReleaseDC(hDc);
*/
/*使用CDC这个类
CDC *dc = GetDC();
dc->MoveTo(pp);
dc->LineTo(point);
ReleaseDC(dc);
*/
//使用CclientDC不需要手动释放DC,
CClientDC clientD(::GetParent(this->m_hWnd));//这个DC和处于这个窗口的父窗口发生联系;
clientD.MoveTo(pp);
clientD.LineTo(point); //由此可见,父窗口的客户区包括子窗口的客户区;
/*
HWND wnd = ::GetDesktopWindow();//得到顶层窗口 的句柄
//HDC dc = ::GetDC(NULL);//得到整个屏幕的DC,每次运行这个 DC的值都会变化,
HDC dc = ::GetDC(wnd);//得到最顶层窗口的DC,但不是桌面的
BOOL aa = ::MoveToEx(dc, pp.x, pp.y, NULL);
BOOL bb = ::LineTo(dc, point.x, point.y);
::ReleaseDC(wnd, dc);
*/
/
/经过两次的::getwindow(),返回值是 NULL,所以一下三条语句 =====::getDc(NULL);
HWND wnd = ::GetDesktopWindow();
wnd =::GetWindow(wnd,GW_CHILD);
wnd =::GetWindow(wnd ,GW_CHILD);//最终得到可以绘图的窗口窗口 的句柄
HDC dc = ::GetDC(wnd); //得到可以绘图的桌面的DC
BOOL aa = ::MoveToEx(dc, pp.x, pp.y, NULL);
BOOL bb = ::LineTo(dc, point.x, point.y);
CView::OnLButtonUp(nFlags, point);
}