CreateThread CreateMutex

#include<iostream>
#include<windows.h>


using namespace std;

HANDLE hMutex;

DWORD WINAPI threadFun(LPVOID lpParamter){

      char * p = (char *)lpParamter;
	while(1){
		WaitForSingleObject(hMutex,INFINITE);
		cout<<p<<endl;
		Sleep(1000);
		ReleaseMutex(hMutex);
	}
}


int main(){

       char buffer[10]="in thread";
	HANDLE hThread = CreateThread(NULL,0,threadFun,buffer,0,NULL);
	hMutex = CreateMutex(NULL,FALSE,"screen");
	CloseHandle(hThread);
	while(1){
		WaitForSingleObject(hMutex,INFINITE);
		cout<<"in main"<<endl;
		Sleep(1000);
		ReleaseMutex(hMutex);
	}
	return 0;
}
#include<iostream>
#include<windows.h>


using namespace std;


DWORD WINAPI threadFun(LPVOID lpParamter){
	while(1){
		cout<<"in thread\n";
		Sleep(2000);
	}
}


int main(){
	HANDLE hThread = CreateThread(NULL,0,threadFun,NULL,0,NULL);
	CloseHandle(hThread);
	while(1){
		cout<<"in main\n";
		Sleep(2000);
	}
	return 0;
}


#include<windows.h>
#include<stdio.h>
int main(){
	HANDLE hMutex = CreateMutex(NULL,FALSE,"mis");
	if(GetLastError() == ERROR_ALREADY_EXISTS){
		printf("have existed\n");
		CloseHandle(hMutex);
		hMutex=NULL;
		system("pause");
		return 0;
	}
	printf("hello world!\n");
	Sleep(5000);
	system("pause");
	return 0;
}




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