无法将事件发送到其他线程拥有的对象

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好的,以下是c++qt项目利用tcp拥有心跳检测的多线程例子: 首先,需要定义一个TcpClient类,用于处理TCP连接和数据传输,代码如下: ```c++ #include <QtNetwork> #include <QObject> class TcpClient : public QObject { Q_OBJECT public: explicit TcpClient(QObject *parent = nullptr); void connectToHost(QString host, int port); bool isConnected(); void sendHeartbeat(); void sendData(QString data); signals: void connected(); void disconnected(); void dataReceived(QString data); private slots: void onConnected(); void onDisconnected(); void onDataReceived(); private: QTcpSocket *socket; bool connectedFlag; QString heartbeatData; }; ``` 然后,实现TcpClient类的构造函数和连接到主机的函数,代码如下: ```c++ TcpClient::TcpClient(QObject *parent) : QObject(parent) { socket = new QTcpSocket(this); connectedFlag = false; heartbeatData = "heartbeat"; connect(socket, SIGNAL(connected()), this, SLOT(onConnected())); connect(socket, SIGNAL(disconnected()), this, SLOT(onDisconnected())); connect(socket, SIGNAL(readyRead()), this, SLOT(onDataReceived())); } void TcpClient::connectToHost(QString host, int port) { socket->connectToHost(host, port); } ``` 然后,实现连接成功、断开连接和接收数据的槽函数,代码如下: ```c++ void TcpClient::onConnected() { connectedFlag = true; emit connected(); } void TcpClient::onDisconnected() { connectedFlag = false; emit disconnected(); } void TcpClient::onDataReceived() { QByteArray data = socket->readAll(); emit dataReceived(QString(data)); } ``` 接下来,实现发送心跳和发送数据的函数,代码如下: ```c++ void TcpClient::sendHeartbeat() { if (connectedFlag) { socket->write(heartbeatData.toUtf8()); } } void TcpClient::sendData(QString data) { if (connectedFlag) { socket->write(data.toUtf8()); } } ``` 最后,使用多线程来处理TCP连接和心跳检测,代码如下: ```c++ #include <QThread> class TcpThread : public QThread { Q_OBJECT public: explicit TcpThread(QObject *parent = nullptr); void connectToHost(QString host, int port); bool isConnected(); void sendHeartbeat(); void sendData(QString data); signals: void connected(); void disconnected(); void dataReceived(QString data); protected: virtual void run() override; private: TcpClient *client; QString host; int port; int heartbeatInterval; }; TcpThread::TcpThread(QObject *parent) : QThread(parent) { client = new TcpClient(); heartbeatInterval = 10000; // 心跳间隔为10秒 connect(client, SIGNAL(connected()), this, SIGNAL(connected())); connect(client, SIGNAL(disconnected()), this, SIGNAL(disconnected())); connect(client, SIGNAL(dataReceived(QString)), this, SIGNAL(dataReceived(QString))); } void TcpThread::connectToHost(QString host, int port) { this->host = host; this->port = port; } bool TcpThread::isConnected() { return client->isConnected(); } void TcpThread::sendHeartbeat() { client->sendHeartbeat(); } void TcpThread::sendData(QString data) { client->sendData(data); } void TcpThread::run() { // 连接到主机 client->connectToHost(host, port); exec(); // 启动心跳检测 while (true) { QThread::msleep(heartbeatInterval); client->sendHeartbeat(); } } ``` 可以看到,TcpThread类继承自QThread类,并重载了run()函数。在run()函数中,首先连接到主机,然后启动一个死循环,每隔一段时间发送一次心跳包。这样,我们就可以通过TcpThread类来实现TCP连接和心跳检测的多线程处理了。 使用TcpThread类的示例代码如下: ```c++ // 创建TcpThread对象 TcpThread *thread = new TcpThread(); connect(thread, SIGNAL(connected()), this, SLOT(onConnected())); connect(thread, SIGNAL(disconnected()), this, SLOT(onDisconnected())); connect(thread, SIGNAL(dataReceived(QString)), this, SLOT(onDataReceived())); // 启动线程 thread->connectToHost("127.0.0.1", 8888); thread->start(); // 发送数据 thread->sendData("hello"); // 断开连接 thread->quit(); thread->wait(); delete thread; ``` 在使用TcpThread类时,可以通过信号和槽机制来处理连接成功、断开连接和接收数据等事件。同时,可以调用sendData()函数来发送数据,调用quit()函数来断开连接并停止线程

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