pmtest5源码解析——特权级变换与堆栈切换实例详解

<span style="font-size:14px;">摘要:在<span lang="en-US">pmtest4</span>中,我们已经看到,对于非一致性代码,如何从低特权级转移向高特权级。但是我们该怎样从高特权级别,转移到低特权级别呢?本文,主要是为你解答这些疑问,展现实现这种特权级别转移的方法。另外,我们将在实践中探讨,为什么要设定<span lang="en-US">RPL</span>,是不是相对与<span lang="en-US">DPL</span>多此一举呢?在调试环节,我们将通过改动代码,排查相关错误来深入理解特权级检测机制。

</span><h1><a target=_blank name="t0"></a><span style="font-size:18px;color:#ff0000;">一、预备理论</span></h1><div><span style="font-size:18px;color:#ff0000;">
</span></div><span style="font-size:14px;"><strong><span lang="en-US">1.</span>关于堆栈</strong>
我们都知道,可以通过<span lang="en-US">call</span>和<span lang="en-US">jmp</span>实现长跳转或者短跳转(段内转移或者段间转移)。但是<strong><span lang="en-US">jmp</span>和<span lang="en-US">call</span>毕竟是有分别的,其中<span lang="en-US">call</span>指令是会影响到堆栈的</strong>:对于短调用,<span lang="en-US">call</span>指令执行时,下一条指令的<span lang="en-US">eip</span>入栈,<span lang="en-US">ret</span>指令执行时候,这个<span lang="en-US">eip</span>就会从堆栈中弹出。
短调用<span lang="en-US">call</span>指令执行前后堆栈的变化如下图所示(注意带有参数的<span lang="en-US">ret</span>指令):

长调用的情况与此相似,不同的是<span lang="en-US">call</span>指令执行时,被压栈的还有<span lang="en-US">cs</span>。
<img src="https://img-blog.csdn.net/20140304172631843?watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvdHJvY2hpbHVzZXM=/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="" />
</span>
<span style="font-size:14px;">
<strong><span lang="en-US">
</span></strong></span>
<span style="font-size:14px;"><strong><span lang="en-US">2.</span>特权级变换</strong>
注意到:如果我们采用<span lang="en-US">call</span>指令进行长跳转,而且特权级别发生了变换,这个时候就发生了堆栈切换,比如从<span lang="en-US">A</span>切换到了<span lang="en-US">B</span>。但是我们的数据保存在<span lang="en-US">A</span>上面,<strong>如何从<span lang="en-US">B</span>中返回呢?原来,<span lang="en-US">intel</span>提供了一种机制,能够将<span lang="en-US">A</span>上的一些内容<span lang="en-US">copy</span>到<span lang="en-US">B</span>堆栈中。同时,<span lang="en-US">A</span>堆栈要切换到<span lang="en-US">B</span>堆栈,但是它怎么知道<span lang="en-US">B</span>堆栈在哪里呢?答案:原来这个内容保存在任务的<span lang="en-US">TSS</span>结构中,<span lang="en-US">TSS</span>是任务状态段。</strong>每个任务都最多有四个堆栈段,但是只有一个<span lang="en-US">esp</span>和<span lang="en-US">ss</span>,<span lang="en-US">TSS</span>就解决了堆栈切换方面的数据保存问题。<span lang="en-US">TSS</span>的相关介绍,可以参考:保护模式及其编程——任务切换<span lang="en-US"><a target=_blank target="_blank" href="http://blog.csdn.net/trochiluses/article/details/19768579">http://blog.csdn.net/trochiluses/article/details/19768579</a></span>。

比如,我们目前是<span lang="en-US">ring 3</span>,需要转移到<span lang="en-US">ring 1</span>,那时,堆栈将自动切换到<span lang="en-US">ss1</span>和<span lang="en-US">esp1</span>。(由于只是从外层到内层切换,才从<span lang="en-US">TSS</span>中取得堆栈信息,所以,<span lang="en-US">TSS</span>中没有<span lang="en-US">ring 3</span>相关的堆栈信息。那么从内层向外层切换,如何获得目的地的信息呢)。

切换过程中有关堆栈的处理,可以参考:保护模式及其编程——保护的详尽意义:通过调用门转移特权级<span lang="en-US"><a target=_blank target="_blank" href="http://blog.csdn.net/trochiluses/article/details/19573651">http://blog.csdn.net/trochiluses/article/details/19573651</a></span>

<strong>好了,我们已经知道<span lang="en-US">call------ret</span>分别实现特权级高低转化,可能我们平时一直先使用<span lang="en-US">call</span>,然后再使用<span lang="en-US">ret</span>,以至于你对它的印象好像<span lang="en-US">if</span>和<span lang="en-US">else</span>,实际上不是这样的,我们通过<span lang="en-US">retf</span>指令,单独使用就可以实现特权级别从<span lang="en-US">0</span>到<span lang="en-US">3</span>,从高到低。</strong>

</span><h1><a target=_blank name="t1"></a><span style="font-size:18px;color:#ff0000;">二、代码分析</span></h1><span style="font-size:14px;"><span lang="en-US">pmtest5.a</span>:我们需要增加一个<span lang="en-US">ring 3</span>的代码段,堆栈段,另外为了在<span lang="en-US">rign 3</span>下打印字符,需要将<span lang="en-US">video</span>段的<span lang="en-US">DPL</span>改成<span lang="en-US">3.</span>我们先来写一个测试版本<span lang="en-US">a:</span>程序执行流程和前面没有太大区别,在保护模式重打印字符串之后,我们让程序进入<span lang="en-US">ring 3</span>代码段,并且死循环,需要添加如下代码。
</span>
<span style="font-size:14px;"></span><div class="dp-highlighter bg_plain"><div style="display: block;" class="bar"><div class="tools"><strong>[plain]</strong> <a target=_blank href="http://blog.csdn.net/trochiluses/article/details/20473941#" class="ViewSource" title="view plain">view plain</a><span data-mod="popu_168"> <a target=_blank href="http://blog.csdn.net/trochiluses/article/details/20473941#" class="CopyToClipboard" title="copy">copy</a></span><span data-mod="popu_169"> <a target=_blank href="http://blog.csdn.net/trochiluses/article/details/20473941#" class="PrintSource" title="print">print</a></span><a target=_blank href="http://blog.csdn.net/trochiluses/article/details/20473941#" class="About" title="?">?</a><span class="tracking-ad" data-mod="popu_167"><a target=_blank href="https://code.csdn.net/snippets/217080" target="_blank" title="在CODE上查看代码片" style="text-indent:0;"><img src="https://code.csdn.net/assets/CODE_ico.png" alt="在CODE上查看代码片" style="position:relative;top:1px;left:2px;" height="12" width="12" /></a></span><span class="tracking-ad" data-mod="popu_170"><a target=_blank href="https://code.csdn.net/snippets/217080/fork" target="_blank" title="派生到我的代码片" style="text-indent:0;"><img src="https://code.csdn.net/assets/ico_fork.svg" alt="派生到我的代码片" style="position:relative;top:2px;left:2px;" height="12" width="12" /></a></span></div></div><ol start="1"><li class="alt"><span><span>push     SelectorStack3  </span></span></li><li><span>push     TopOfStack3  </span></li><li class="alt"><span>push     SelecorCodeRing3  </span></li><li><span>push    0  </span></li></ol></div>
<span style="font-size:14px;">        但是,如果我们去改动</span><span style="font-family:Arial,Helvetica,sans-serif;font-size:14px;">SelectorStack3和</span><span style="font-family:Arial,Helvetica,sans-serif;font-size:14px;">SelecorCodeRing3的描述符中RPL的字段,变成0,发现</span><span style="font-size:14px;">这个程序<span lang="en-US">pmtest5.asm</span>并没有像我们想象的那样,进入<span lang="en-US">ring3.</span>显然,<span lang="en-US">retf</span>的指令没有被正确执行。想一想,为什么?</span>
<span style="font-size:14px;"><span lang="en-US">      pmtest5.b</span>:在<span lang="en-US">a</span>的基础上,我们让程序在<span lang="en-US">ring3</span>代码段,进入死循环之前,调用调用门。在<span lang="en-US">pmtest4</span>的和<span lang="en-US">a</span>的基础上,我们需要做如下改动:
改动调用门的描述符和选择符到<span lang="en-US">ring3</span>;添加<span lang="en-US">TSS</span>以便能够从低特权级别转移到高特权级,并进行相关初始化。
      最后,我们让程序在调用门的目标段,也就是<span lang="en-US">ring 0</span>中,跳入局部任务。
      总结一下,<span lang="en-US">pmtest5</span>的执行流程:实模式<span lang="en-US">---</span>保护模式<span lang="en-US">32b</span>代码段<span lang="en-US">ring 0---</span>通过<span lang="en-US">retf</span>进入<span lang="en-US">ring 3</span>的代码段——通过调用门,进入<span lang="en-US">ring 0</span>的目标代码段——通过<span lang="en-US">jmp</span>,跳转到<span lang="en-US">LDT</span>局部任务。

</span><h1><a target=_blank name="t2"></a><span style="font-size:18px;color:#ff0000;">三、调试过程中发现的错误与分析</span></h1><span style="font-size:14px;">    <strong>1)为什么要有<span lang="en-US">RPL</span></strong>,我们都知道有“别名段”,那么别名段意味着什么呢?同一个段,可以对应着不同的<span lang="en-US">selector</span>,也就能够对应不同的<span lang="en-US">RPL</span>,这样就有利于实现自由的权限管理。
      我们回忆,最开始的<span lang="en-US">retf</span>并没有生效,猜想到可能是权限的问题。我们从<span lang="en-US">ring0 </span>经过<span lang="en-US">retf </span>到<span lang="en-US">ring 3</span>;
<span lang="en-US">call</span>,从<span lang="en-US">ring 3--->ring 0</span>,要求:<span lang="en-US">CPL<=DPL_G,RPL<=RPL_G,CPL>=DPL_B;</span>变化以后<span lang="en-US">CPL=DPL_B=0</span>
<span lang="en-US">retf</span>是相反的过程,<span lang="en-US">ring 0--->ring 3,</span>要求:<span lang="en-US">CPL<DPL_B</span>,<span lang="en-US">RPL<DPL_B!!!</span>注意,<span lang="en-US">retf</span>只能用于不同特权级之间,所以没有等于,这也就是为什么开始转移失败了。</span>
<span style="font-size:14px;"><strong>2)堆栈切换的特权级检查</strong></span>
<span style="font-size:14px;">    更改TSS段中,将ss对应部分改成selectorstack3,然后就能在调试bochs的时候收到如下信息:</span>
<span style="font-size:14px;">00082857633e[CPU0  ] call_protected: SS selector.rpl != CS descr.dpl
    <strong>注明:开启出错信息的方法,在.bochsrc中添加对于log信息的注释<span lang="en-US">#log</span></strong></span><span style="font-family:Arial,Helvetica,sans-serif;"><span style="white-space:normal">
</span></span>
<span style="font-size:14px;">程序代码如下:</span>



%include	"head.inc"
org 0100h
	jmp LABEL_BEGIN

[SECTION .gdt]
;GDT							base,	length,	attr

LABEL_GDT:      Descriptor         0,                0, 0 
LABEL_DESC_NORMAL:	Descriptor		0,	0ffffh,		DA_DRW
LABEL_DESC_CODE16:	Descriptor		0,	0FFFFH,		DA_C
LABEL_DESC_DATA:	Descriptor		0,	SegDataLen-1,	DA_DRW
LABEL_DESC_STACK:	Descriptor		0,	TopOfStack,		DA_DRWA+DA_32
LABEL_DESC_CODE32:	Descriptor		0,	SegCode32Len-1,	DA_C+DA_32
LABEL_DESC_CODE_DEST: Descriptor	0,	SegCodeDestLen-1,DA_C+DA_32
LABEL_DESC_LDT:		Descriptor		0,	LDTLen-1,	DA_LDT
LABEL_DESC_VIDEO:	Descriptor	0B8000h,	0ffffh,	DA_DRW + DA_DPL3
LABEL_DESC_CODE_RING3:	Descriptor	0,	SegCodeRing3Len-1,DA_C + DA_32 + DA_DPL3
LABEL_DESC_STACK3:		Descriptor  0,	TopOfStack3,DA_DRWA + DA_32 + DA_DPL3
LABEL_DESC_TSS:			Descriptor	0,	TSSLen-1,	DA_386TSS

LABEL_CALL_GATE_TEST:	Gate	SelectorCodeDest,0,0,DA_386CGate + DA_DPL3

GdtLen	equ	$-LABEL_GDT
GdtPtr	dw	GdtLen-1;注意,长度都是实际长度减1
		dd	0	;段基地址,注意,这里之所以没有直接制定,是因为还没有确定保护模式下gdt的基地址

;选择子
SelectorData		equ		LABEL_DESC_DATA		-	LABEL_GDT	
SelectorCode16		equ		LABEL_DESC_CODE16	-	LABEL_GDT
SelectorCode32		equ		LABEL_DESC_CODE32	-	LABEL_GDT
SelectorStack		equ		LABEL_DESC_STACK	-	LABEL_GDT 
SelectorNormal		equ		LABEL_DESC_NORMAL	-	LABEL_GDT 
SelectorLDT			equ		LABEL_DESC_LDT		-	LABEL_GDT 
SelectorCodeDest 	equ		LABEL_DESC_CODE_DEST -	LABEL_GDT 
SelectorCallGateTest equ	LABEL_CALL_GATE_TEST -	LABEL_GDT +SA_RPL3
SelectorVideo		equ		LABEL_DESC_VIDEO	-	LABEL_GDT
SelectorCodeRing3	equ		LABEL_DESC_CODE_RING3 -	LABEL_GDT	+SA_RPL3 
SelectorStack3		equ		LABEL_DESC_STACK3	-	LABEL_GDT	+SA_RPL3 
SelectorTSS			equ		LABEL_DESC_TSS		-	LABEL_GDT 
;end of section gdt
;--------------------------------------------------------------
[SECTION .data]
[BITS 32]
ALIGN 32
LABEL_SEG_DATA:
	SPValueInRealModel	dw	0
PMMessage:		db		"Coming into protect mode now !",0
OffsetPMMessage	equ	PMMessage - $$
StrTest:		db	"ABCDEFGHIJKLMNOPQRSTUVWXYZ",	0
OffsetStrTest	equ	StrTest - $$
SegDataLen			equ		$ - LABEL_SEG_DATA 
;end of section data
;-----------------------------section:global stack------------------
[SECTION .gs]
ALIGN	32
[BITS 32]
LABEL_SEG_STACK:
	times	512	db	0
TopOfStack	equ	$-LABEL_SEG_STACK-1
;----------------------section:LDT----------------------------------
[SECTION .ldt]
align	32
[bits	32]
LABEL_SEG_LDT:

LABEL_DESC_CODEA:	Descriptor	0,CodeALen -1,DA_C+DA_32


LDTLen		equ		$- LABEL_SEG_LDT

SelectorCodeA 	equ		LABEL_DESC_CODEA - LABEL_SEG_LDT + SA_TIL

;end of ldt segment
;-------------------------------section:codeA------------------------
[section	.codeA]
align	32
[bits	32]	
LABEL_SEG_CODEA:
	mov		ax,SelectorVideo
	mov		gs,ax

	mov		ah,0ch
	mov		al,'L'
	mov		edi,(2*80+0)*2
	mov		[gs:edi],ax
	jmp		SelectorCode16:0
CodeALen equ	$-LABEL_SEG_CODEA 
;end of secion codeA
;------------------------------section:s16 begin---------------------
[SECTION .s16]
[BITS 16]
LABEL_BEGIN:
	xchg 	bx,bx
	mov		ax,cs
	mov		ds,ax
	mov		es,ax
	mov		ss,ax
	mov		sp,0100h
	
	mov		[LABEL_GO_BACK_TO_REAL+3],ax
	mov		[SPValueInRealModel],sp

	;for segment code32
	xor		eax,eax
	mov		eax,cs
	shl		eax,4
	add		eax,LABEL_SEG_CODE32;
	mov		word	[LABEL_DESC_CODE32 +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_CODE32 + 4],al
	mov		byte	[LABEL_DESC_CODE32 + 7],ah

	;for segment code16
	xor		eax,eax
	mov		ax,cs
	shl		eax,4
	add		eax,LABEL_SEG_CODE16;
	mov		word	[LABEL_DESC_CODE16 +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_CODE16 + 4],al
	mov		byte	[LABEL_DESC_CODE16 + 7],ah

	;for segment data
	xor		eax,eax
	mov		eax,ds
	shl		eax,4
	add		eax,LABEL_SEG_DATA;
	mov		word	[LABEL_DESC_DATA +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_DATA + 4],al
	mov		byte	[LABEL_DESC_DATA + 7],ah

	;for segment ldt
	xor		eax,eax
	mov		eax,ds
	shl		eax,4
	add		eax,LABEL_SEG_LDT;
	mov		word	[LABEL_DESC_LDT +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_LDT + 4],al
	mov		byte	[LABEL_DESC_LDT + 7],ah
	
	;for segment codeA
	xor		eax,eax
	mov		eax,ds
	shl		eax,4
	add		eax,LABEL_SEG_CODEA;
	mov		word	[LABEL_DESC_CODEA  +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_CODEA + 4],al
	mov		byte	[LABEL_DESC_CODEA + 7],ah
	
	;for segment stack
	xor		eax,eax
	mov		eax,ds
	shl		eax,4
	add		eax,LABEL_SEG_STACK;
	mov		word	[LABEL_DESC_STACK +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_STACK+ 4],al
	mov		byte	[LABEL_DESC_STACK+ 7],ah

	;no need for video base
	;for segment dstcode
	xor		eax,eax
	mov		ax,cs
	shl		eax,4
	add		eax,LABEL_SEG_CODE_DEST
	mov		word	[LABEL_DESC_CODE_DEST +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_CODE_DEST +4],al
	mov		byte	[LABEL_DESC_CODE_DEST +7],ah

	;for segment code ring 3 
	xor		eax,eax
	mov		ax,cs
	shl		eax,4
	add		eax,LABEL_SEG_CODE_RING3
	mov		word	[LABEL_DESC_CODE_RING3 +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_CODE_RING3 +4],al
	mov		byte	[LABEL_DESC_CODE_RING3 +7],ah

	;for segment code stack 3 
	xor		eax,eax
	mov		ax,cs
	shl		eax,4
	add		eax,LABEL_SEG_STACK3 
	mov		word	[LABEL_DESC_STACK3 +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_STACK3 +4],al
	mov		byte	[LABEL_DESC_STACK3 +7],ah

	;for segment code stack 3 
	xor		eax,eax
	mov		ax,cs
	shl		eax,4
	add		eax,LABEL_SEG_TSS
	mov		word	[LABEL_DESC_TSS +2],ax
	shr		eax,16
	mov		byte	[LABEL_DESC_TSS +4],al
	mov		byte	[LABEL_DESC_TSS +7],ah

	xor 	eax,eax
	mov		ax,ds
	shl		eax,4
	add		eax, LABEL_GDT
	mov		dword	[GdtPtr +2 ],eax

	lgdt	[GdtPtr]

	cli

	in 		al,92h
	or		al,02h
	out		92h,al

	mov		eax,cr0
	or		eax,1
	mov		cr0,eax

	jmp		dword SelectorCode32:0
	;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
LABEL_REAL_ENTRY:	;come here from protect model
	mov		ax,cs
	mov		ds,ax
	mov		es,ax
	mov		ss,ax

	mov		sp,[SPValueInRealModel]

	in		al,92h
	and		al,11111101b
	out		92h,al

	sti

	mov		ax,4c00h
	int		21h
;end of section .s16
;------------------------section:code32,start of protect model--------
[SECTION .s32]
[BITS	32]
LABEL_SEG_CODE32:
		mov		ax,SelectorVideo
		mov		gs,ax
		
		mov		ax,SelectorData
		mov		ds,ax


		mov		ax,SelectorStack
		mov		ss,ax
		
		mov		esp,TopOfStack

		mov		ah,0ch
		xor		esi,esi
		xor		edi,edi
		mov		esi,OffsetPMMessage
		mov		edi,(80*11+0)*2
		cld
.loopPmMessage:
		lodsb
		test	al,al
		jz	.end
		mov		[gs:edi],ax
		add		edi,2
		jmp	.loopPmMessage

.end:	;

		call	DispReturn

		mov		ax,SelectorTSS
		ltr		ax

		push	SelectorStack3
		push	TopOfStack3
		push	SelectorCodeRing3
		push	0
		
		xchg	bx,bx
		retf
		xchg	bx,bx
		call	SelectorCallGateTest:0

		;Load LDT
		mov		ax,SelectorLDT
		lldt	ax
			
		jmp		SelectorCodeA:0	


;function: read and print 8 byte from es:0
TestRead:
		xor		esi,esi
		mov		ecx,8
.loopForEightBype:
		mov		al,[es:esi]
		call	DispAL
		inc		esi
		loop	.loopForEightBype
		
		call	DispReturn
		
		ret; be sure of this

;funtion:
	;write 8byte to es:OffsetStrTest
	;input:es
TestWrite:
		push	esi
		push	edi
	
		xor		esi,esi
		xor		edi,edi
		mov		esi,OffsetStrTest
		cld

	.loopForEightBype:
		lodsb	;ds:si->al
		test	al,al
		jz	.end
		mov		[es:edi],al
		inc		edi
		jmp		.loopForEightBype
	.end:
		pop		edi
		pop		esi

		ret


;funtion DispAL
;	display the number in AL
;input: AL-the number
;		edi-the position to display
;modified:ax,edi
DispAL:
	push	ecx
	push	edx
	mov		ah,0ch
	mov		dl,al
	shr		al,4
	mov		ecx,2
.begin:
	and		al,01111b
	cmp		al,9
	ja		.moreThanNine
	add		al,'0'
	jmp		.end
.moreThanNine:
	sub		al,0ah
	add		al,'A'
.end:
	mov		[gs:edi],ax
	add		edi,2

	mov		al,dl
	loop	.begin
	add		edi,2

	pop		edx
	pop		ecx
		
	ret
;DispAL

;function DispReturn
;if edi=(a*80 + b)*2
;then edi=(a*80 + 80)*2
DispReturn:
	push	eax
	push	ebx
	mov		eax,edi	
	mov		bl,160
	div		bl
	and		eax,0ffh;
	inc		eax
	mov		bl,160
	mul		bl
	mov		edi,eax
	pop		ebx
	pop		eax

	ret
;end for function DispReturn
	SegCode32Len	equ		$-LABEL_SEG_CODE32
;end of section .s32

;---------------------section s16code,before return to real-----------

[SECTION .s16code]
ALIGN	32
[BITS 16]
LABEL_SEG_CODE16:
	;return to real model
	mov		ax,SelectorNormal 
	mov		ds,ax
	mov		es,ax
	mov		fs,ax
	mov		gs,ax
	mov		ss,ax

	mov		eax,cr0
	and	al,11111110b
	mov		cr0,eax

LABEL_GO_BACK_TO_REAL:
	jmp		0:LABEL_REAL_ENTRY;
Code16Len	equ	$-LABEL_SEG_CODE16

;end of section s16code
;---------------------section:sdest---------------------------------
[section	.sdest]
[bits	32]

LABEL_SEG_CODE_DEST:
	mov		ax,SelectorVideo
	mov		gs,ax

	mov		edi,(80*12+0)*2
	mov		ah,0ch
	mov		al,'C'
	mov		[gs:edi],ax
	
	;load LDT
	mov		ax,SelectorLDT
	lldt	ax

	jmp		SelectorCodeA:0

SegCodeDestLen	equ		$-LABEL_SEG_CODE_DEST
;-------------------section stack ring3-----------------------------
[section .s3]
align 32
[bits 32]
LABEL_SEG_STACK3:
	times	512	db	0
	TopOfStack3		equ		$-LABEL_SEG_STACK3		-	1


;----------------------section CodeRing3-----------------------------
[section .CodeRing3]
[bits	32]
LABEL_SEG_CODE_RING3:
		mov	ax,SelectorVideo
		mov	gs,ax

		mov		edi,(80*14+0)*2
		mov		ah,0ch
		mov		al,'3'
		mov		[gs:edi],ax
		
		call	SelectorCallGateTest:0
		jmp		$

SegCodeRing3Len		equ		$	-	LABEL_SEG_CODE_RING3

;------------------------section TSS-------------------------------
[section .tss]
[bits 32]
LABEL_SEG_TSS:
		dd		0
		dd		TopOfStack
		dd		SelectorStack
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dd		0
		dw		0
		dw		$	-	LABEL_SEG_TSS +2
		db		0ffh
TSSLen	equ		$ - LABEL_SEG_TSS 


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