控制绘图风格:
gluQuadricDrawStyle(qobj, GLU_FILL);
控制法线向量的方向:
gluQuadricOrientation(GLUquadric *quadObject, GLenum orientation)
指定合适生成法线向量:
gluQuadricNormals(qobj, GLU_NONE);
为二次方程表面生成纹理坐标:
gluQuadricTexture(GLUquadric *quadObject, GLboolean textureCoords)