使用C语言实现三子棋小游戏,功能有:
1.功能菜单
2.棋盘打印以及落子后的棋盘打印
3.玩家落子与电脑落子
4.判断输赢以及是否为平局
//game.h
#pragma once
#pragma warning(disable:4996)
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<string.h>
#include<windows.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3 //定义行数
#define COL 3 //定义列数
void PrintBoard(char board[ROW][COL], int row, int col);
void InitBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void PcMove(char board[ROW][COL], int row, int col);
char CheckWin(char board[ROW][COL], int row, int col);
#endif//__GAME_H__
//game.c
#include"game.h"
void PrintBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; ++i)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i<row - 1)
printf("---|---|---\n");
}
}
void InitBoard(char board[ROW][COL], int row, int col)
{
memset(&board[0][0], ' ', row*col*sizeof(board[0][0])); //初始化棋盘,落子处初始化为空格' '
}
void PlayerMove(char board[ROW][COL], int row, int col)//玩家落子
{
int x = 0;
int y = 0;
printf("玩家走:\n");
while (1)
{
printf("请输入坐标:");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("坐标已用,请重新输入\n");
}
}
else
{
printf("坐标不合法\n");
}
}
}
void PcMove(char board[ROW][COL], int row, int col)//电脑落子
{
int x = 0;
int y = 0;
printf("电脑走:\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
IsFull(char board[ROW][COL],int row,int col)//判断棋盘是否下满,如已下满而未分胜负,则为平局
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)
{
for (j = 0; j < col; ++j)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char CheckWin(char board[ROW][COL], int row, int col)
{
int i = 0;
//处理行数
for (i = 0; i < row; ++i)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
//处理列数
for (i = 0; i < col; ++i)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
return board[0][i];
}
//处理对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//判断平局
if (IsFull(board,row,col)==1)
{
return 'Q';//平局
}
return ' '; //继续
}
//test.c
#include<stdio.h>
#include"game.h"
void menu()
{
printf("*************************\n");
printf("******1.play 0.exit******\n");
printf("*************************\n");
}
void game()
{
char board[ROW][COL] = { 0 };
char win = 0;
InitBoard(board, ROW, COL);
PrintBoard(board, ROW, COL);
while (1)
{
PlayerMove(board,ROW,COL);
PrintBoard(board, ROW, COL);
win = CheckWin(board,ROW,COL); //检测输赢,玩家赢(X),电脑赢(0),平局,继续
if (win != ' ')
break;
printf("\n");
PcMove(board, ROW, COL);
PrintBoard(board, ROW, COL);
win = CheckWin(board, ROW, COL);
if (win != ' ')
break;
}
if (win == 'X')
{
printf("玩家赢\n");
}
else if (win == '0')
{
printf("电脑赢\n");
}
else if (win == 'Q')
{
printf("平局\n");
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误\n");
break;
}
} while (input);
}
int main()
{
test();
system("pause");
return 0;
}