using UnityEngine;
using System.Collections;
public class StringTest : MonoBehaviour
{
void Start()
{
SDK sdk = new SDK ();
sdk.print (); // SDK
SDK91 sdk91 = new SDK91 ();
sdk91.print (); // SDK91
SDKFL sdkfl = new SDKFL ();
sdkfl.print (); // SDKFL
((SDK)sdk91).print (); //SDK
((SDK)sdkfl).print (); //SDKFL
}
}
public class SDK
{
public virtual void print()
{
Debug.Log (" SDK ");
}
}
public class SDK91 :SDK
{
public new void print()
{
Debug.Log (" SDK91 ..");
}
}
public class SDKFL :SDK
{
public override void print()
{
Debug.Log (" SDKFL ..");
}
}
new与override
最新推荐文章于 2021-11-30 10:34:49 发布