Head First 装饰模式

/// <summary>
/// 饮料基类
/// </summary>
public abstract class Beverage
{
    protected string Description = "Unknown Beverage";

    public virtual string GetDescription()
    {
        return Description;
    }

    public abstract double Cost();
}


/// <summary>
/// 浓缩咖啡
/// </summary>
public class Espresso : Beverage
{
    public Espresso()
    {
        Description = "Espresso";
    }

    public override double Cost()
    {
        return 1.99f;
    }
}


/// <summary>
/// 
/// </summary>
public class HouseBlend : Beverage
{
    public HouseBlend()
    {
        Description = "HouseBlend";
    }

    public override double Cost()
    {
        return 0.89f;
    }
}


/// <summary>
/// 调料
/// </summary>
public abstract class CondimentDecorator : Beverage
{
    public void OtherMethod()
    {
        //
    }
}


/// <summary>
/// 摩卡
/// </summary>
public class Mocha : CondimentDecorator
{
     private Beverage _beverage;

     public Mocha(Beverage beverage)
    {
        _beverage = beverage;
    }

     public override string GetDescription()
    {
        return _beverage.GetDescription() + ", Mocha";
    }

    public override double Cost()
    {
        return .2f + _beverage.Cost();
    }
}


/// <summary>
/// 
/// </summary>
public class Whip : CondimentDecorator
{
    private Beverage _beverage;

    public Whip(Beverage beverage)
    {
        _beverage = beverage;
    }

    public override string GetDescription()
    {
        return _beverage.GetDescription() + ", Whip";
    }

    public override double Cost()
    {
        return .1f + _beverage.Cost();
    }
}

---------------------------------------------------
    void Test()
    {
        Beverage beverage = new Espresso();
        Debug.Log(beverage.GetDescription() + " $" + beverage.Cost());

        Beverage beverage1 = new Espresso();
        beverage1 = new Mocha(beverage1);
        beverage1 = new Mocha(beverage1);
        beverage1 = new Whip(beverage1);


        Debug.Log(beverage1.GetDescription() + " " + string.Format("{0:F4}", beverage1.Cost()));
    }


《Head First 设计模式》

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