前言
运算符重载是C++相对于Java的特性,就像作者说的,C++其实是提供了更多的灵活性,因此效率会提高,但是如果不严谨的话bug会比较多,这就需要基础知识比较扎实,知行合一。
struct Vector2 {
float x, y;
Vector2(float x, float y) : x(x), y(y) {}
Vector2 Add(const Vector2& other) const{
return Vector2(x + other.x, y + other.y);
}
Vector2 Mutiply(const Vector2& other) const{
return Vector2(x * other.x, y * other.y);
}
Vector2 operator*(const Vector2& other) const {
return Vector2(x * other.x, y * other.y);
}
Vector2 operator+(const Vector2& other) const {
return Vector2(x + other.x, y + other.y);
}
bool operator==(const Vector2& other) const {
return x == other.x && y == other.y;
}
bool operator!=(const Vector2& other) const {
// return !(*this==other);
return !operator==(other);
}
};
std::ostream& operator<<(std::ostream& stream, const Vector2 other) {
stream << other.x << "," << other.y << endl;
return stream;
}
int main() {
Vector2 position(4.0f, 4.0f);
Vector2 speed(0.5f, 1.5f);
Vector2 powerup(1.1f, 1.1f);
Vector2 result = position.Add(speed.Mutiply(powerup));
Vector2 resultO = position + (speed * powerup);
cout << result.x << ":" << result.y << endl;
cout << resultO.x << ":" << resultO.y << endl;
cout << (position==speed) << endl;
system("pause");
return 0;
}