Entity Types
HyperMesh entities are often used as string parameters in commands that act directly on entities in some fashion, such as creating filtered sets that contain only a specific entity type.
HyperMesh实体经常被用作命令中的字符串参数,这些命令以某种方式直接作用于实体,例如创建只包含特定实体类型的过滤集。
Below is a list of all of the entities available in HyperMesh. These entities can be used verbatim in any command that accepts an <entity_type> (or similar) argument.
下面是HyperMesh中所有可用实体的列表。这些实体可以在接受<entity_type>(或类似的)参数的任何命令中逐字使用。进入翻译页面
assemblies | bags | beamsectcols | beamsects |
---|---|---|---|
blocks | cards | components | connectors |
contactsurfs | controlvols | curves | ddvals |
domains | dvprels | elements | ellipsoids |
laminates | lines | loadcols | loads |
loadsteps | materials | mbjoints | mbplanes |
morphconstraints | morphvolumes | multibodies | nodes |
objectives | opticonstraints | opticontrols | optidscreens |
optiresponses | outputblocks | plies | plots |
points | properties | sensors | sets |
shapes | solids | surfaces | symmetries |
systemcols | systems | tables | tags |
titles | topolines* | topopoints* | vectorcols |
vectors |
*
所表示的实体These entity types are specific to surfaces. Topopoints represent vertex or fixed surface points, while topolines represent surface topological edges/lines. They are subsets of the points and lines entity types.
这些实体类型是特定于表面的。toppoint表示顶点或固定的表面点,而topollines表示表面的拓扑边/线。它们是点和线实体类型的子集。