环境:cocos2d-x-3.1.1 vs2013
主要修改有两个文件都是Android.mk
一个在
cocos2d-x\cocos\scripting\lua-bindings\Android.mk
例如:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos_lua_static
LOCAL_MODULE_FILENAME := liblua
LOCAL_SRC_FILES := manual/CCLuaBridge.cpp \
manual/CCLuaEngine.cpp \
manual/CCLuaStack.cpp \
manual/lua_debugger.c \
manual/CCLuaValue.cpp \
manual/Cocos2dxLuaLoader.cpp \
manual/CCBProxy.cpp \
manual/Lua_web_socket.cpp \
manual/LuaOpengl.cpp \
manual/LuaScriptHandlerMgr.cpp \
manual/LuaBasicConversions.cpp \
manual/LuaSkeletonAnimation.cpp \
manual/lua_cocos2dx_manual.cpp \
manual/lua_cocos2dx_extension_manual.cpp \
manual/lua_cocos2dx_coco_studio_manual.cpp \
manual/lua_cocos2dx_ui_manual.cpp \
manual/lua_cocos2dx_spine_manual.cpp \
manual/lua_cocos2dx_physics_manual.cpp \
manual/lua_cocos2dx_deprecated.cpp \
manual/lua_xml_http_request.cpp \
manual/platform/android/CCLuaJavaBridge.cpp \
manual/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.cpp \
manual/tolua_fix.cpp \
manual/lua_extensions.c \
auto/lua_cocos2dx_auto.cpp \
auto/lua_cocos2dx_extension_auto.cpp \
auto/lua_cocos2dx_studio_auto.cpp \
auto/lua_cocos2dx_ui_auto.cpp \
auto/lua_cocos2dx_spine_auto.cpp \
auto/lua_cocos2dx_physics_auto.cpp \
../../../external/lua/tolua/tolua_event.c \
../../../external/lua/tolua/tolua_is.c \
../../../external/lua/tolua/tolua_map.c \
../../../external/lua/tolua/tolua_push.c \
../../../external/lua/tolua/tolua_to.c \
../../../external/lua/luasocket/auxiliar.c \
../../../external/lua/luasocket/buffer.c \
../../../external/lua/luasocket/except.c \
../../../external/lua/luasocket/inet.c \
../../../external/lua/luasocket/io.c \
../../../external/lua/luasocket/luasocket.c \
../../../external/lua/luasocket/mime.c \
../../../external/lua/luasocket/options.c \
../../../external/lua/luasocket/select.c \
../../../external/lua/luasocket/serial.c \
../../../external/lua/luasocket/tcp.c \
../../../external/lua/luasocket/timeout.c \
../../../external/lua/luasocket/udp.c \
../../../external/lua/luasocket/unix.c \
../../../external/lua/luasocket/usocket.c \
../../../external/lua/cjson/fpconv.c \
../../../external/lua/cjson/lua_cjson.c \
../../../external/lua/cjson/strbuf.c \
../../../external/lua/md5/des56.c \
../../../external/lua/md5/ldes56.c \
../../../external/lua/md5/md5.c \
../../../external/lua/md5/md5lib.c
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../external/lua/tolua \
$(LOCAL_PATH)/../../../external/lua/luajit/include \
$(LOCAL_PATH)/../../../external/lua \
$(LOCAL_PATH)/../../../extensions \
$(LOCAL_PATH)/../../editor-support/spine \
$(LOCAL_PATH)/../../editor-support/cocosbuilder \
$(LOCAL_PATH)/../../editor-support/cocostudio \
$(LOCAL_PATH)/../../ui \
$(LOCAL_PATH)/auto \
$(LOCAL_PATH)/manual \
$(LOCAL_PATH)/manual/platform/android \
$(LOCAL_PATH)/manual/platform/android/jni
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../../../external/lua/tolua \
$(LOCAL_PATH)/../../../external/lua/luajit/include \
$(LOCAL_PATH)/../external \
$(LOCAL_PATH)/auto \
$(LOCAL_PATH)/manual
LOCAL_WHOLE_STATIC_LIBRARIES := luajit_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += websockets_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_CFLAGS += -Wno-psabi
LOCAL_EXPORT_CFLAGS += -Wno-psabi
include $(BUILD_STATIC_LIBRARY)
$(call import-module,lua/luajit/prebuilt/android)
$(call import-module,extensions)
$(call import-module,.)
$(call import-module,websockets/prebuilt/android)
$(call import-module,network)
$(call import-module,editor-support/cocostudio)
$(call import-module,editor-support/cocosbuilder)
$(call import-module,editor-support/spine)
另一个在
frameworks\runtime-src\proj.android\jni\Android.mk
例如:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2dlua_shared
LOCAL_MODULE_FILENAME := libcocos2dlua
FILE_LIST := $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
LOCAL_SRC_FILES := hellolua/main.cpp \
$(FILE_LIST:$(LOCAL_PATH)/%=%)
#../../Classes/AppDelegate.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
$(LOCAL_PATH)/../../../cocos2d-x/extensions \
$(LOCAL_PATH)/../../../cocos2d-x/external \
$(LOCAL_PATH)/../../../cocos2d-x/cocos/editor-support \
$(LOCAL_PATH)/../../../cocos2d-x/cocos/editor-support/cocostudio \
$(LOCAL_PATH)/../../../cocos2d-x/cocos/audio/include \
$(LOCAL_PATH)/../../../cocos2d-x/cocos/scripting/lua-bindings/auto \
$(LOCAL_PATH)/../../../cocos2d-x/cocos/scripting/lua-bindings/manual \
$(LOCAL_PATH)/../../../cocos2d-x/external/lua/lua \
$(LOCAL_PATH)/../../../cocos2d-x/external/lua/tolua \
$(LOCAL_PATH)/../../../cocos2d-x
LOCAL_STATIC_LIBRARIES := curl_static_prebuilt
LOCAL_WHOLE_STATIC_LIBRARIES := cocos_lua_static
include $(BUILD_SHARED_LIBRARY)
$(call import-module,scripting/lua-bindings)
frameworks\runtime-src\proj.android\project.properties
将target=android-10改成多少自己定,和ndk,sdk有关