using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Timers;
namespace ThreadSynchronization
{
class Program
{
#region
static List<int> list = new List<int>();
public static void write1(object sender, ElapsedEventArgs e)
{
Console.WriteLine("111111");
}
public static void write2(object sender, ElapsedEventArgs e)
{
Console.WriteLine("222");
}
#endregion
static void Main(string[] args)
t.Enabled = true; //是否执行Elapsed的方法
System.Timers.Timer t2 = new System.Timers.Timer(200);
t2.Elapsed += new System.Timers.ElapsedEventHandler(write2);
t2.AutoReset = true;
t2.Enabled = true;
Console.ReadLine();
}
}
}
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Timers;
namespace ThreadSynchronization
{
class Program
{
#region
static List<int> list = new List<int>();
public static void write1(object sender, ElapsedEventArgs e)
{
Console.WriteLine("111111");
}
public static void write2(object sender, ElapsedEventArgs e)
{
Console.WriteLine("222");
}
#endregion
static void Main(string[] args)
{
//方法write1在间隔100秒后执行
t.Elapsed += new System.Timers.ElapsedEventHandler(write1); //时间间隔到时要执行的方法
t.Enabled = true; //是否执行Elapsed的方法
System.Timers.Timer t2 = new System.Timers.Timer(200);
t2.Elapsed += new System.Timers.ElapsedEventHandler(write2);
t2.AutoReset = true;
t2.Enabled = true;
Console.ReadLine();
}
}
}