本博客基于<a target=_blank href="http://blog.csdn.net/cf125313/article/details/47977059"> 安卓 单指移动,双指缩放的 iamgeview</a>进行的扩展
代码如下
package com.wellav.dolphin.media.ui;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.util.FloatMath;
import android.util.Log;
import android.view.GestureDetector;
import android.view.GestureDetector.OnDoubleTapListener;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.view.MotionEvent;
import android.widget.ImageView;
public class ZoomImageView extends ImageView {
private Matrix matrix = new Matrix();
private Matrix savedMatrix = new Matrix();
private static final int NONE = 0;
private static final int DRAG = 1;
private static final int ZOOM = 2;
private int mode = NONE;
private static final float MAX_SCALE = 3;
private static float mCurScale = 1.0f;
private static float mStartScale;
// 第一个按下的手指的点
private PointF startPoint = new PointF();
// 两个按下的手指的触摸点的中点
private PointF midPoint = new PointF();
// 初始的两个手指按下的触摸点的距离
private float oriDis = 1f;
public ZoomImageView(Context context, AttributeSet attrs) {
super(context, attrs);
// mGestureDetector=new GestureDetector(context, new GestureListener());
}
private int count = 0;
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
if (count == 0) {
float[] values = new float[9];
getImageMatrix().getValues(values);
mStartScale = values[Matrix.MSCALE_X];
Log.e("", "s=" + mStartScale);
count++;
}
}
private float isZoomChanged() {
float[] values = new float[9];
getImageMatrix().getValues(values);
float scale = values[Matrix.MSCALE_X];
if (scale != mStartScale)
return mStartScale / scale;
else
return 2.0f;
// return scale!=1.0f;
}
@Override
public void setImageBitmap(Bitmap bm) {
// TODO Auto-generated method stub
super.setImageBitmap(bm);
}
private long startTime = 0;
@Override
public boolean onTouchEvent(MotionEvent event) {
// 进行与操作是为了判断多点触摸
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
// 第一个手指按下事件
setScaleType(ScaleType.MATRIX);
long interval = event.getEventTime() - startTime;
Log.e("", "now-st=" + interval + "st=" + startTime);
if (interval < 300) {
Log.e("", "double click");
matrix.set(getImageMatrix());
float scale = isZoomChanged();
Log.e("", "scale=" + scale);
matrix.postScale(scale, scale, getWidth() / 2, getHeight() / 2);
setImageMatrix(matrix);
break;
}
startTime = event.getEventTime();
Log.e("", "down");
Log.e("", "width=" + getDrawable().getBounds().width());
matrix.set(getImageMatrix());
savedMatrix.set(matrix);
startPoint.set(event.getX(), event.getY());
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
// 第二个手指按下事件
Log.e("", "double down");
oriDis = distance(event);
if (oriDis > 10f) {
savedMatrix.set(matrix);
midPoint = middle(event);
mode = ZOOM;
}
break;
case MotionEvent.ACTION_UP:
// 手指放开事件
mode = NONE;
break;
case MotionEvent.ACTION_POINTER_UP:
// 手指放开事件
mode = NONE;
break;
case MotionEvent.ACTION_MOVE:
// 手指滑动事件
if (mode == DRAG) {
// 是一个手指拖动
matrix.set(savedMatrix);
Log.e("mmm", "event.getX() - startPoint.x=" + event.getX()
+ "-" + startPoint.x);
Log.e("mmm", matrix.toString());
matrix.postTranslate(event.getX() - startPoint.x, event.getY()
- startPoint.y);
Log.e("mmm", "x=" + getX() + "y=" + getY());
} else if (mode == ZOOM) {
// 两个手指滑动
float newDist = distance(event);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = newDist / oriDis;
float[] values = new float[9];
matrix.getValues(values);
scale = checkMaxScale(scale, values);
}
}
break;
}
// 设置ImageView的Matrix
this.setImageMatrix(matrix);
return true;
}
/**
* 检验scale,使图像缩放后不会超出最大倍数
*
* @param scale
* @param values
* @return
*/
private float checkMaxScale(float scale, float[] values) {
if (scale * values[Matrix.MSCALE_X] > MAX_SCALE)
scale = MAX_SCALE / values[Matrix.MSCALE_X];
else if (scale * values[Matrix.MSCALE_X] < mStartScale)
scale = mStartScale / values[Matrix.MSCALE_X];
matrix.postScale(scale, scale, getWidth() / 2, getHeight() / 2);
return scale;
}
// 计算两个触摸点之间的距离
private float distance(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return FloatMath.sqrt(x * x + y * y);
}
// 计算两个触摸点的中点
private PointF middle(MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
return new PointF(x / 2, y / 2);
}
}