[旧文] OpenGL Platform with GULT

OpenGL is a very useful tools to build Graphic application even GLUT is not essential to OpenGL but very convenient for help OpenGL to develop programme. However the others, just to search google.com. and here, i just to introduce how to establish the platform on VS2005.

 

1. download the essential files, url as follow: http://www.opengl.org/resources/libraries/glut/glutdlls37beta.zip

2. unzip and will list five files.

3. search "gl.h" from "My Computer", usually, the folder will default in "C:/Program Files/Microsoft Visual Studio 8/VC/PlatformSDK/Include/gl", the next is copy the glut.h to this folder.

4. go back to "C:/Program Files/Microsoft Visual Studio 8/VC/PlatformSDK/Lib" and copy glut.lib and glut32.lib to this folder.

5. go to "C:/WINDOWS/system32" and copy glut.dll and glut32.dll to this folder.

 

And you can check your platform form this code:

 

#include

 

void myDisplay(void)

{

  glClear(GL_COLOR_BUFFER_BIT);

  glRectf(-0.5f, -0.5f, 0.5f, 0.5f); glFlush();

}

 

int main(int argc, char *argv[])

{

  glutInit(&argc, argv);

  glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);

  glutInitWindowPosition(100, 100);

  glutInitWindowSize(400, 400);

  glutCreateWindow("Frist OpenGL programme");

  glutDisplayFunc(&myDisplay);

  glutMainLoop();

  return 0;

}

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