using UnityEngine;
using System.Collections;
public class NewBehaviourScript1 : MonoBehaviour {
void Start () {
cheng();
}
void cheng(){
string s = "";
for(int i=1;i<10;i++)
{
s="";
for(int j=1;j<=i;j++)
{
s+=j+"*"+i+"="+i*j+"\t";
}
Debug.Log(s);
}
}
}
using System.Collections;
public class NewBehaviourScript1 : MonoBehaviour {
void Start () {
cheng();
}
void cheng(){
string s = "";
for(int i=1;i<10;i++)
{
s="";
for(int j=1;j<=i;j++)
{
s+=j+"*"+i+"="+i*j+"\t";
}
Debug.Log(s);
}
}
}
结果