C语言,贪吃蛇

#include <windows.h>
#include<stdio.h>
#include<conio.h>
#include<process.h>
#include<time.h>
#include<stdlib.h>
#define RIGHT 100
#define LEFT  97
#define UP   119
#define DOWN  115

struct NODE 
{
    int x;
    int y;
    struct NODE *next;

};

void GameOver(struct NODE *head);
void ShowSnake(struct NODE *head);
char Status(struct NODE *head,struct NODE *food);
void Snake();
void Delay(int n);
void PrintChar(char *ch,UINT count,UINT x,UINT y);
int Start();
void Disapper(struct NODE *head);
void  ProduceFood(struct NODE *food,struct NODE *head);
int level;
int main()
{
    system("title 贪吃蛇");
    level=Start();
    Snake();
    return 0;
}
void PrintChar(char *ch,UINT count,UINT x,UINT y)  //在坐标(x,y)处输出字符串ch,ch里有count个字符
{
     HANDLE h=GetStdHandle(STD_OUTPUT_HANDLE);
     COORD pos;
     ULONG unuse;
     pos.X=x;
     pos.Y=y;
     CONSOLE_SCREEN_BUFFER_INFO bInfo; // 窗口缓冲区信息
     GetConsoleScreenBufferInfo(h, &bInfo );
     WriteConsoleOutputCharacterA(h,ch,count,pos,&unuse);
}

void Snake()
{
    int tx1,ty1,tx2,ty2;

    char ch=100;        //标记方向
    char last;
    char stau;          //标记蛇的状态,正常‘N’,死亡‘D’,进食‘E’
    struct NODE *pHead;
    struct NODE *food,*temp1,*temp2,*temp3;
    food=(struct NODE*)malloc(sizeof(struct NODE));
    pHead=(struct NODE*)malloc(sizeof(struct NODE));
    pHead->next=NULL;
    food->next=NULL;
    srand((unsigned)time( NULL ));
    pHead->x=rand()%80;
    srand((unsigned)time( NULL ));
    pHead->y=rand()%20;
    ProduceFood(food,pHead);
    while(1)
    {
        last=ch;
        switch(ch)
        {    
        case 100: //右
            while(!kbhit())
            {
                pHead->x++;
        
                stau=Status(pHead,food);
                if('D'==stau)
                {
                    for(int i=0;i<1000000000;i++);
                    GameOver(pHead);
                }
                else if('E'==stau)
                {
                    PrintChar(" ",1,food->x,food->y);
                    pHead->x--;
                    temp3=(struct NODE*)malloc(sizeof(struct NODE));
                    temp3->next=NULL;                            
                    Disapper(pHead);
        
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    
                    }
                    temp3->x=tx1;   
                    temp3->y=ty1;
                    pHead->x++;
                    temp2->next=temp3;                
                    ShowSnake(pHead);
                    ProduceFood(food,pHead);
                }
                else
                {
                    pHead->x--;
                    Disapper(pHead);
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    }
                    pHead->x++;

                    ShowSnake(pHead);
            
                }
                Delay(level);
            }
            break;
        case 97:            //左
            while(!kbhit())
            {
                pHead->x--;
        
                stau=Status(pHead,food);
                if('D'==stau)
                {
                    for(int i=0;i<1000000000;i++);
                    GameOver(pHead);
                }
                else if('E'==stau)
                {
                    PrintChar(" ",1,food->x,food->y);
                    pHead->x++;
                    
                    temp3=(struct NODE*)malloc(sizeof(struct NODE));
                    temp3->next=NULL;
                                
                    Disapper(pHead);
        
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    }
                    temp3->x=tx1;   
                    temp3->y=ty1;
                    pHead->x--;
                    temp2->next=temp3;
                    ShowSnake(pHead);
                    ProduceFood(food,pHead);

                }
                else
                {
                    pHead->x++;
                    Disapper(pHead);
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    }
                    pHead->x--;
                    ShowSnake(pHead);
            
                }
                Delay(level);
            }
            break;
        case  119:            //上
            while(!kbhit())
            {
                pHead->y--;
        
                stau=Status(pHead,food);
                if('D'==stau)
                {
                    for(int i=0;i<1000000000;i++);
                    GameOver(pHead);
                }
                else if('E'==stau)
                {
                    PrintChar(" ",1,food->x,food->y);
                    pHead->y++;
                    
                    temp3=(struct NODE*)malloc(sizeof(struct NODE));
                    temp3->next=NULL;                                
                    Disapper(pHead);
        
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    
                    }
                    temp3->x=tx1;   
                    temp3->y=ty1;
                    pHead->y--;
                    temp2->next=temp3;
                    ShowSnake(pHead);
                    ProduceFood(food,pHead);

                }
                else
                {
                    pHead->y++;
                    Disapper(pHead);
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    
                    }
                    pHead->y--;
                    ShowSnake(pHead);
            
                }
                Delay(level);
            }
            break;
        case  115:           //下
            while(!kbhit())
            {
                pHead->y++;
        
                stau=Status(pHead,food);
                if('D'==stau)
                {
                    for(int i=0;i<1000000000;i++);
                    GameOver(pHead);
                }
                else if('E'==stau)
                {
                    PrintChar(" ",1,food->x,food->y);
                    pHead->y--;
                    temp3=(struct NODE*)malloc(sizeof(struct NODE));
                    temp3->next=NULL;
                                
                    Disapper(pHead);
        
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    
                    }
                    temp3->x=tx1;   
                    temp3->y=ty1;
                    pHead->y++;
                    temp2->next=temp3;
                    ShowSnake(pHead);
                    ProduceFood(food,pHead);

                }
                else
                {
                    pHead->y--;
                    Disapper(pHead);
                    temp1=pHead->next;
                    temp2=pHead;
                    tx2=temp2->x;ty2=temp2->y;
                    while(temp1!=NULL)
                    {
                        tx1=temp1->x;
                        ty1=temp1->y;
                        temp1->x=tx2;
                        temp1->y=ty2;
                        tx2=tx1;ty2=ty1;
                        temp2=temp1;
                        temp1=temp1->next;
                    
                    }
                    pHead->y++;
                    ShowSnake(pHead);
            
                }
                Delay(level);
            }
            break;
        }
        while(kbhit())
            ch=getch();
        if(pHead->next!=NULL)
        {
        
            if(last==100&&ch==97)
                ch=last;
            if(last==97&&ch==100)
                ch=last;
            if(last==115&&ch==119)
                ch=last;
            if(last==119&&ch==115)
                ch=last;
        
        }

    }

}
void Delay(int n)  //延时函数
{
    long i,j;
    if(1==n)
    {    
        i=100000000;
        j=100000000;
        while(i>0)i--;
        while(j>0)j--;
    }
    else if(3==n)
    {
        i=30000000;
        while(i>0)
            i--;    
    }
    else
    {
        i=100000000;
        while(i>0)
            i--;    
    }

}
int Start()
{
    char ch;
    PrintChar("Gluttonous  Snake",19,41,10);
    PrintChar("Seclet Level",15,41,12);    
    PrintChar("1 Simple",10,41,13);        
    PrintChar("2 Middle",10,41,14);
    PrintChar("3 Difficult",10,41,15);
    while(!kbhit());
    while(kbhit())ch=getch();
    system("cls");
    return  (ch-48);
}
char Status(struct NODE *head,struct NODE *food)
{
    struct NODE *t;
    t=head->next;
    if(head->x>100||head->x<0||head->y<0||head->y>30)//撞到边界
        return 'D';
    if(head->x==food->x&&head->y==food->y)   // eate food
        return 'E';
    while(t!=NULL)            
    {
        if(t->x==head->x&&t->y==head->y)
            break;
        t=t->next;
    }
    if(t!=NULL)
        return 'D';                //eate self
    return 'N';                    //normal
}
void ShowSnake(struct NODE *head)
{
    struct NODE *t;
    t=head;
    while(t!=NULL)
    {
        PrintChar("*",1,t->x,t->y);
        t=t->next;
    }
}    
void GameOver(struct NODE *head)
{
    struct NODE *a,*b;
    a=head;
    while(a!=NULL)
    {
        b=a->next;
        free(a);
        a=b;
    }
    system("cls");
    PrintChar("Game  Over",11,42,14);
    exit(1);

}
void Disapper(struct NODE *head)
{
    struct NODE *t;
    t=head;
    while(t!=NULL)
    {
        PrintChar(" ",1,t->x,t->y);
        t=t->next;
    
    }

}
void  ProduceFood(struct NODE *food,struct NODE *head)
{
    struct NODE *tem;
    tem=head;
    int i;    
    do
    {
        i=0;
        srand((unsigned)time( NULL ));
        food->x=rand()%100;
        srand((unsigned)time( NULL ));
        food->y=rand()%30;
        while(tem!=NULL)
        {
            if(tem->x==food->x&&tem->y==food->y)
                break;
            tem=tem->next;    
        }
        if(tem!=NULL)
            i=1;
    }while(i);        
    PrintChar("0",1,food->x,food->y);
}

 

转载于:https://my.oschina.net/u/3202498/blog/819045

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