C#实现类似qq的屏幕截图程序

导读:
  因为近来想写个类似于远程桌面监控的程序,该程序中要用到屏幕捕捉.为实现该程序的一部分功能,做了个小DEMO.程序很简单,用到的技术也不多,只能实现类似qq的截图功能(方法虽然很笨)
  程序流程如下:
  1.截取整个屏幕并保存
  2.新开一个全屏窗口,将保存的屏幕作为背景
  3.鼠标拖动改变截取范围,右键取消
  4.双击截取,保存在粘贴板,全屏窗口关闭
  好了,下面的是代码部分
  首先新建一个项目ScreenCutter(VS2005),将窗体名改为MainForm,再新建一个窗体ScreenBody.
  添加一个按钮btnCutter到ScreenCutter并添加按钮事件:
  private void btnCutter_Click(object sender, EventArgs e)
  {
  Image img = new Bitmap(Screen.AllScreens[0].Bounds.Width, Screen.AllScreens[0].Bounds.Height);
  Graphics g = Graphics.FromImage(img);
  g.CopyFromScreen(new Point(0, 0), new Point(0, 0), Screen.AllScreens[0].Bounds.Size); ScreenBody body = new ScreenBody();
  body.BackgroundImage = img;
  body.Show();
  }
  Screen.AllScreens[0]是获取当前所有设备窗口的第一个,我这里只有一个显示器,当然我就是第一个.
  利用Graphics的CopyFromScreen函数获取当前屏幕.
  好了,现在按下按钮全屏窗口就会出来了.
  下面讲全屏窗口ScreenBody,首先设置窗体的FormBorderStyle为None,然后声明以下变量
  private Graphics MainPainter; //主画笔private Pen pen; //就是笔咯private bool isDowned; //判断鼠标是否按下
  private bool RectReady; //矩形是否绘制完成
  private Image baseImage; //基本图形(原来的画面)private Rectangle Rect; //就是要保存的矩形
  private Point downPoint; //鼠标按下的点
  int tmpx; int tmpy;
  之后就是窗体的鼠标函数了,里面很多代码都没有作出整理,看了一下,整理后的代码应该会更少更精简的
  private void ScreenBody_DoubleClick(object sender, EventArgs e)
  {
  if (((MouseEventArgs)e).Button == MouseButtons.Left &&Rect.Contains(((MouseEventArgs)e).X, ((MouseEventArgs)e).Y))
  {
  //保存的时候有很多种方法的......我这里只用了这种
  Image memory = new Bitmap(Rect.Width, Rect.Height);
  Graphics g = Graphics.FromImage(memory);
  g.CopyFromScreen(Rect.X + 1, Rect.Y + 1, 0, 0, Rect.Size);
  Clipboard.SetImage(memory);
  this.Close();
  }
  }private void ScreenBody_MouseDown(object sender, MouseEventArgs e)
  {
  if (e.Button == MouseButtons.Left)
  {
  isDowned = true
  if (RectReady == false)
  {
  Rect.X = e.X;
  Rect.Y = e.Y;
  downPoint = new Point(e.X, e.Y);
  }
  if (RectReady == true)
  {
  tmpx = e.X;
  tmpy = e.Y;
  } }
  if (e.Button == MouseButtons.Right)
  {
  if (RectReady != true)
  {
  this.Close();
  return }
  MainPainter.DrawImage(baseImage, 0, 0);
  RectReady = false }
  }private void ScreenBody_MouseUp(object sender, MouseEventArgs e)
  {
  if (e.Button == MouseButtons.Left)
  {
  isDowned = false RectReady = true }
  }private void ScreenBody_MouseMove(object sender, MouseEventArgs e)
  {
  if (RectReady == false)
  {
  if (isDowned == true)
  {
  Image New = DrawScreen((Image)baseImage.Clone(), e.X, e.Y);
  MainPainter.DrawImage(New, 0, 0);
  New.Dispose();
  }
  }
  if (RectReady == true)
  {
  if (Rect.Contains(e.X, e.Y))
  {
  //this.Cursor = Cursors.Hand;
  if (isDowned == true)
  {
  //和上一次的位置比较获取偏移量
  Rect.X = Rect.X + e.X - tmpx;
  Rect.Y = Rect.Y + e.Y - tmpy;
  //记录现在的位置
  tmpx = e.X;
  tmpy = e.Y;
  MoveRect((Image)baseImage.Clone(), Rect);
  }
  } }
  
  }private void ScreenBody_Load(object sender, EventArgs e)
  {
  this.WindowState = FormWindowState.Maximized;
  MainPainter = this.CreateGraphics();
  pen = new Pen(Brushes.Blue);
  isDowned = false baseImage = this.BackgroundImage;
  Rect = new Rectangle();
  RectReady = false
  }
  辅助函数
  本来应该写更多的辅助函数的,将窗体响应函数里面的代码放到里面来,不过本人很懒,就这样将就了.呵呵
  private void DrawRect(Graphics Painter, int Mouse_x, int Mouse_y)
  {
  int width = 0 int heigth = 0 if (Mouse_y < Rect.Y)
  {
  Rect.Y = Mouse_y;
  heigth = downPoint.Y - Mouse_y;
  }
  else {
  heigth = Mouse_y - downPoint.Y;
  }
  if (Mouse_x < Rect.X)
  {
  Rect.X = Mouse_x;
  width = downPoint.X - Mouse_x;
  }
  else {
  width = Mouse_x - downPoint.X;
  }
  Rect.Size = new Size(width, heigth);
  Painter.DrawRectangle(pen, Rect);
  }private Image DrawScreen(Image back, int Mouse_x, int Mouse_y)
  {
  Graphics Painter = Graphics.FromImage(back);
  DrawRect(Painter, Mouse_x, Mouse_y);
  return back;
  }private void MoveRect(Image image, Rectangle Rect)
  {
  Graphics Painter = Graphics.FromImage(image);
  Painter.DrawRectangle(pen, Rect.X, Rect.Y, Rect.Width, Rect.Height);
  //DrawRects(Painter);
  MainPainter.DrawImage(image, 0, 0);
  image.Dispose();
  }
  到这里,代码就算是写完了,运行
  
  
  截取结果,这里截取的边界没有控制好,所以还有边界可以见到,稍微设置一下就可以了
  
  
  好了,这个东东就这样搞完了,接下来要做利用钩子的了....希望能够快点完成,累呀~~~~
  源码下载地址友情提示:
  如需转载本文,请遵守"本站协议"并加入下面声明且注明原文链接。
  作者:kevin wu
  来源:kevin wu's corner
  by Kevin wu

本文转自
http://www.cnblogs.com/kevin-wu/archive/2006/12/24/601989.html
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