利用c++11 提供的随机函数,生成随机数
#include <random>
#include <limits.h>
#include <iostream>
using namespace std;
template<typename T>
class Singleton{
public:
static T& Instance()
{
static T t;
return t;
}
Singleton() = default;
virtual ~Singleton() = default;
private:
Singleton(const Singleton&) = default;
Singleton& operator = (const Singleton&) = default;
};
class Random : public Singleton<Random>{
public:
Random()
{
m_gen = std::mt19937(m_rd());
}
~Random(){}
int32_t rand()
{
std::uniform_int_distribution<> dis(0, INT_MAX);
return dis(m_gen);
}
int32_t rand(int32_t min, int32_t max)
{
if(max <= min)
{
max = min;
}
std::uniform_int_distribution<> dis(min, max);
return dis(m_gen);
}
template<typename T>
T rand(T min, T max)
{
if(max <= min)
{
max = min;
}
std::uniform_real_distribution<T> dis(min, max);
return dis(m_gen);
}
private:
std::mt19937 m_gen; // 利用梅森旋转伪随机数生成器
std::random_device m_rd; //get seed
};
int main(int argc, char const *argv[])
{
int32_t n1 = Random::Instance().rand(1, 10);
cout << n1 << endl;
float n2 = Random::Instance().rand<float>(1, 10);
cout << n2 << endl;
double n3 = Random::Instance().rand<double>(1, 10);
cout << n3 << endl;
return 0;
}