蚁群算法求解TSP matlab

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蚁群算法求解TSP

clear; clc; close all;
Ant_Num=50;
Alpha=1; %信息素权重
Beta=5; %启发式因子权重
Rho=0.1; %信息素消失系数
G=200; %迭代次数
Q=100;%信息素增加强度系数
City_Num=20; %城市数量
border=100; %城市边界
City=[rand(City_Num,1)*border,rand(City_Num,1)*border]; %随机城市坐标
% City=[9.442061706065957e+01     5.554527461175734e+01
%      7.033585927645424e+01     8.210485000479132e+01
%      8.513885160801584e+01     2.875386430880210e+01
%      7.639317665257967e+01     9.899454527886692e+01
%      4.124371269556116e+01     3.075543952877445e+01
%      5.845739036088576e+01     6.394249385784040e+01
%      2.047038459263265e+01     3.416955672791446e+01
%      9.556319529767441e+01     5.075386755815181e+01
%      6.864343351256032e+01     9.524654717191730e+01
%      9.348728571015130e+01     4.280562205659413e+01
%      3.436836073417421e+01     7.104795575132123e+01
%      9.817321649623470e+01     2.501489907029606e+01
%      7.820931971241255e+01     7.332155697803887e+01
%      8.988323696914080e+01     4.302811953719409e+01
%      3.575739586131570e+01     9.099463432988888e+01
%      8.563041161898965e+00     4.548622350697822e+01
%      6.563114202893138e+01     2.278268090861504e+01
%      9.477447526974635e+01     9.126965924351660e+01
%      4.261772603974462e+01     2.400688433476272e+01
%      4.447512148263895e+01     6.468043451289284e+01];
%   %%
 
D=zeros(City_Num);
for i=1:City_Num
    for j=1:City_Num
        if i~=j
        D(i,j)=sqrt((City(i,1)-City(j,1))^2+(City(i,2)-City(j,2))^2);
        else
         D(i,j)=eps;   
    end
    end
end

Eta=1./D;                   %启发因子,即越长走的可能性越小
Tau=ones(City_Num); %信息素矩阵
Tabu=zeros(Ant_Num,City_Num); %记录路径
gen=1;                                            %迭代次数
Best_Record=zeros(G,City_Num);  %每代最优路径
Length_Record=inf.*ones(G,1);      %每代最短距离

figure(1);

while gen<=G
    Randpos=[];
    for i=1:(ceil(Ant_Num/City_Num))  %每个城市平均放多少蚂蚁
        Randpos=[Randpos,randperm(City_Num)];  %每一堆蚂蚁随机放到城市
    end
    Tabu(:,1)=Randpos(1,1:Ant_Num)';
    
    for j=2:City_Num
        for i=1:Ant_Num
            visited=Tabu(i,1:(j-1)); %当前蚂蚁已经访问过的城市
            J=zeros(1,(City_Num-j+1)); %未访问过的城市
            P=J;
            Jc=1;
            for k=1:City_Num
                if length(find(visited==k))==0 %将没有访问过的城市加入
                    J(Jc)=k;
                    Jc=Jc+1;
                end
            end
            
            for k=1:length(J)
                P(k)=(Tau(visited(end),J(k))^Alpha)*(Eta(visited(end),J(k))^Beta);
            end
            Pcum=cumsum(P/sum(P));%赌轮盘操作
            select=find(Pcum>=rand);%当前蚂蚁选择的下一个城市
            to_visit=J(select(1));
            Tabu(i,j)=to_visit;
        end
    end
    if gen>=2
        Tabu(1,:)=Best_Record(gen-1,:); %留下上一轮的最短路径
    end
    
    L=zeros(Ant_Num,1); %根据路径计算每只蚂蚁的走过距离
    for i=1:Ant_Num
        R=Tabu(i,:);
        for j=1:(City_Num-1)
            L(i)=L(i)+D(R(j),R(j+1));
        end
            L(i)=L(i)+D(R(1),R(City_Num));
    end
    
    Length_Record(gen)=min(L);    %最短路径的距离
    pos=find(L==min(L));
    Best_Record(gen,:)=Tabu(pos(1),:);%最短路径
    
    Delta_Tau=zeros(City_Num);  %以下更新信息素增量
    for i=1:Ant_Num
        for j=1:City_Num-1
            Delta_Tau(Tabu(i,j),Tabu(i,j+1))=Delta_Tau(Tabu(i,j),Tabu(i,j+1))+Q/L(i);
        end
            Delta_Tau(Tabu(i,City_Num),Tabu(i,1))= Delta_Tau(Tabu(i,City_Num),Tabu(i,1))+Q/L(i);
    end
    Tau=(1-Rho).*Tau+Delta_Tau;        %信息素更新
    
    Tabu=zeros(Ant_Num,City_Num);  %路径清空
    
    %以下为画图部分
    for i=1:City_Num-1
        plot([City(Best_Record(gen,i),1),City(Best_Record(gen,i+1),1)],...
            [City(Best_Record(gen,i),2),City(Best_Record(gen,i+1),2)],'bo-');
        hold on;
    end
    plot([City(Best_Record(gen,1),1),City(Best_Record(gen,City_Num),1)],...
            [City(Best_Record(gen,1),2),City(Best_Record(gen,City_Num),2)],'ro-');
     title(['优化最短距离:',num2str(Length_Record(gen))]);
     hold off;
     pause(0.005);
     gen=gen+1;
     
end

Pos=find(Length_Record==min(Length_Record));
Shortest_Route=Best_Record(Pos(1),:);
Shortest_Length=min(Length_Record);
figure(2);
plot(Length_Record);
xlabel('迭代次数');

    
    

在这里插入图片描述

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蚁群算法是一种基于模拟蚂蚁觅食行为的启发式算法,可以用于求解TSP问题。在MATLAB中,可以通过以下步骤实现: 1. 定义城市距离矩阵,即TSP问题的输入数据。 2. 初始化蚂蚁的位置和信息素矩阵。 3. 迭代搜索过程中,每只蚂蚁按照一定的概率选择下一个城市,并更新信息素矩阵。 4. 记录每次迭代中最优路径和路径长度。 5. 输出最优路径和路径长度。 以下是一个简单的MATLAB代码示例: ```matlab % 定义城市距离矩阵 dist = [...]; % 初始化参数 num_ant = 50; % 蚂蚁数量 num_city = size(dist, 1); % 城市数量 pheromone = ones(num_city, num_city); % 信息素矩阵 alpha = 1; % 信息素重要程度因子 beta = 5; % 启发式因子 rho = 0.5; % 信息素挥发因子 Q = 100; % 信息素增加强度因子 % 开始迭代搜索 best_path = []; best_length = Inf;for iter = 1:100 % 初始化蚂蚁位置 ant_pos = randi(num_city, num_ant, 1); for i = 1:num_city-1 % 计算每只蚂蚁的下一个城市概率 prob = (pheromone(ant_pos(:,i),:) .^ alpha) .* ((1./dist(ant_pos(:,i),:)) .^ beta); prob(:, ant_pos(:,1:i-1)) = 0; % 已经访问过的城市概率为0 prob = prob ./ sum(prob, 2); % 按照概率选择下一个城市 [~, next_city] = max(rand(num_ant, 1) <= cumsum(prob, 2), [], 2); ant_pos(:,i+1) = next_city; end % 计算每只蚂蚁的路径长度 path_length = sum(dist(sub2ind([num_city, num_city], ant_pos(:,end), ant_pos(:,1))), 1); for i = 1:num_ant-1 path_length(i+1) = sum(dist(sub2ind([num_city, num_city], ant_pos(i,:), ant_pos(i+1,:))), 2); end % 更新信息素矩阵 delta_pheromone = zeros(num_city, num_city); for i = 1:num_ant for j = 1:num_city-1 delta_pheromone(ant_pos(i,j), ant_pos(i,j+1)) = delta_pheromone(ant_pos(i,j), ant_pos(i,j+1)) + Q/path_length(i); end delta_pheromone(ant_pos(i,end), ant_pos(i,1)) = delta_pheromone(ant_pos(i,end), ant_pos(i,1)) + Q/path_length(i); end pheromone = (1-rho) * pheromone + delta_pheromone; % 记录最优路径和路径长度 if min(path_length) < best_length best_path = ant_pos(path_length == min(path_length), :); best_length = min(path_length); end end % 输出结果 disp(['Best path: ', num2str(best_path)]); disp(['Best length: ', num2str(best_length)]); ```
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