Android基础入门教程——2.4.3 BaseAdapter优化

Android基础入门教程——2.4.3 BaseAdapter优化

标签(空格分隔): Android基础入门教程


本节引言:

上一节中我们学习了如何来使用一个ListView以及自定义一个简单的BaseAdapter,我们从代码
中可以看出比较重要的两个方法:getCount()和getView(),界面上有多少列就会调用多少次getView,
这个时候可能看出一些端倪,每次都是新inflate一个View,都要进行这个XML的解析,这样会
很浪费资源,当然,几十列或者几百列的列表并不能体现什么问题,但假如更多或者布局更加复杂?
所以学习ListView的优化很重要,而本节针对的是BaseAdapter的优化,优化的两点有,复用convertView
以及使用ViewHolder重用组件,不用每次都findViewById,我们具体通过代码来体会吧!


1.复用ConvertView:

上面也说了,界面上有多少个Item,那么getView方法就会被调用多少次!
我们来看看上一节我们写的getView()部分的代码:

  @Override
    public View getView(int position, View convertView, ViewGroup parent) {
        convertView = LayoutInflater.from(mContext).inflate(R.layout.item_list_animal,parent,false);
        ImageView img_icon = (ImageView) convertView.findViewById(R.id.img_icon);
        TextView txt_aName = (TextView) convertView.findViewById(R.id.txt_aName);
        TextView txt_aSpeak = (TextView) convertView.findViewById(R.id.txt_aSpeak);

        img_icon.setBackgroundResource(mData.get(position).getaIcon());
        txt_aName.setText(mData.get(position).getaName());
        txt_aSpeak.setText(mData.get(position).getaSpeak());
        return convertView;
    }

是吧,inflate()每次都要加载一次xml,其实这个convertView是系统提供给我们的可供服用的View
的缓存对象,那就坐下判断咯,修改下,优化后的代码:

 @Override
    public View getView(int position, View convertView, ViewGroup parent) {

        if(convertView == null){
            convertView = LayoutInflater.from(mContext).inflate(R.layout.item_list_animal,parent,false);
        }

        ImageView img_icon = (ImageView) convertView.findViewById(R.id.img_icon);
        TextView txt_aName = (TextView) convertView.findViewById(R.id.txt_aName);
        TextView txt_aSpeak = (TextView) convertView.findViewById(R.id.txt_aSpeak);

        img_icon.setBackgroundResource(mData.get(position).getaIcon());
        txt_aName.setText(mData.get(position).getaName());
        txt_aSpeak.setText(mData.get(position).getaSpeak());
        return convertView;
    }

2.ViewHolder重用组件

嘿嘿,getView()会被调用多次,那么findViewById不一样得调用多次,而我们的ListView的Item
一般都是一样的布局,我们可以对这里在优化下,我们可以自己定义一个ViewHolder类来对这一部分
进行性能优化!修改后的代码如下:

@Override
    public View getView(int position, View convertView, ViewGroup parent) {
        ViewHolder holder = null;
        if(convertView == null){
            convertView = LayoutInflater.from(mContext).inflate(R.layout.item_list_animal,parent,false);
            holder = new ViewHolder();
            holder.img_icon = (ImageView) convertView.findViewById(R.id.img_icon);
            holder.txt_aName = (TextView) convertView.findViewById(R.id.txt_aName);
            holder.txt_aSpeak = (TextView) convertView.findViewById(R.id.txt_aSpeak);
            convertView.setTag(holder);   //将Holder存储到convertView中
        }else{
            holder = (ViewHolder) convertView.getTag();
        }
        holder.img_icon.setBackgroundResource(mData.get(position).getaIcon());
        holder.txt_aName.setText(mData.get(position).getaName());
        holder.txt_aSpeak.setText(mData.get(position).getaSpeak());
        return convertView;
    }

    static class ViewHolder{
        ImageView img_icon;
        TextView txt_aName;
        TextView txt_aSpeak;
    }

没错就是这么简单,你以后BaseAdapter照着这个模板写就对了,哈哈,另外这个修饰ViewHolder的
static,关于是否定义成静态,跟里面的对象数目是没有关系的,加静态是为了在多个地方使用这个
Holder的时候,类只需加载一次,如果只是使用了一次,加不加也没所谓!——Berial(B神)原话~


本节小结:

好的,关于BaseAdapter的优化大概就上述的两种,非常简单,复用ConvertView以及自定义ViewHolder
减少findViewById()的调用~如果你有其他关于BaseAdapter优化的建议欢迎提出,谢谢~

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