拉格朗日插值(多项式快速插值)(多项式全家桶)

最近在学多项式,想起来一个月前写的一道拉格朗日,特来水贴

板子

实现方法_oiwiki
感觉写了个野路子,也可能是我太菜了
先orz jiangly
jiangly sama的多项式板子

using i64 = long long;
template<class T>
constexpr T power(T a, i64 b) {
    T res = 1;
    for (; b; b /= 2, a *= a) {
        if (b % 2) {
            res *= a;
        }
    }
    return res;
}
 
template<int P>
struct MInt {
    int x;
    constexpr MInt() : x{} {}
    constexpr MInt(i64 x) : x{norm(x % getMod())} {}
    
    static int Mod;
    constexpr static int getMod() {
        if (P > 0) {
            return P;
        } else {
            return Mod;
        }
    }
    constexpr static void setMod(int Mod_) {
        Mod = Mod_;
    }
    constexpr int norm(int x) const {
        if (x < 0) {
            x += getMod();
        }
        if (x >= getMod()) {
            x -= getMod();
        }
        return x;
    }
    constexpr int val() const {
        return x;
    }
    explicit constexpr operator int() const {
        return x;
    }
    constexpr MInt operator-() const {
        MInt res;
        res.x = norm(getMod() - x);
        return res;
    }
    constexpr MInt inv() const {
        assert(x != 0);
        return power(*this, getMod() - 2);
    }
    constexpr MInt &operator*=(MInt rhs) & {
        x = 1LL * x * rhs.x % getMod();
        return *this;
    }
    constexpr MInt &operator+=(MInt rhs) & {
        x = norm(x + rhs.x);
        return *this;
    }
    constexpr MInt &operator-=(MInt rhs) & {
        x = norm(x - rhs.x);
        return *this;
    }
    constexpr MInt &operator/=(MInt rhs) & {
        return *this *= rhs.inv();
    }
    friend constexpr MInt operator*(MInt lhs, MInt rhs) {
        MInt res = lhs;
        res *= rhs;
        return res;
    }
    friend constexpr MInt operator+(MInt lhs, MInt rhs) {
        MInt res = lhs;
        res += rhs;
        return res;
    }
    friend constexpr MInt operator-(MInt lhs, MInt rhs) {
        MInt res = lhs;
        res -= rhs;
        return res;
    }
    friend constexpr MInt operator/(MInt lhs, MInt rhs) {
        MInt res = lhs;
        res /= rhs;
        return res;
    }
    friend constexpr std::istream &operator>>(std::istream &is, MInt &a) {
        i64 v;
        is >> v;
        a = MInt(v);
        return is;
    }
    friend constexpr std::ostream &operator<<(std::ostream &os, const MInt &a) {
        return os << a.val();
    }
    friend constexpr bool operator==(MInt lhs, MInt rhs) {
        return lhs.val() == rhs.val();
    }
    friend constexpr bool operator!=(MInt lhs, MInt rhs) {
        return lhs.val() != rhs.val();
    }
};
 
template<>
int MInt<0>::Mod = 1;

template<int V, int P>
constexpr MInt<P> CInv = MInt<P>(V).inv();

constexpr int P = 1e6 + 3;
using Z = MInt<P>;

std::vector<int> rev;
template<int P>
std::vector<MInt<P>> roots{0, 1};

template<int P>
constexpr MInt<P> findPrimitiveRoot() {
    MInt<P> i = 2;
    int k = __builtin_ctz(P - 1);
    while (true) {
        if (power(i, (P - 1) / 2) != 1) {
            break;
        }
        i += 1;
    }
    return power(i, (P - 1) >> k);
}
 
template<int P>
constexpr MInt<P> primitiveRoot = findPrimitiveRoot<P>();
 
template<>
constexpr MInt<998244353> primitiveRoot<998244353> {31};
 
template<int P>
constexpr void dft(std::vector<MInt<P>> &a) {
    int n = a.size();
    
    if (int(rev.size()) != n) {
        int k = __builtin_ctz(n) - 1;
        rev.resize(n);
        for (int i = 0; i < n; i++) {
            rev[i] = rev[i >> 1] >> 1 | (i & 1) << k;
        }
    }
    
    for (int i = 0; i < n; i++) {
        if (rev[i] < i) {
            std::swap(a[i], a[rev[i]]);
        }
    }
    if (roots<P>.size() < n) {
        int k = __builtin_ctz(roots<P>.size());
        roots<P>.resize(n);
        while ((1 << k) < n) {
            auto e = power(primitiveRoot<P>, 1 << (__builtin_ctz(P - 1) - k - 1));
            for (int i = 1 << (k - 1); i < (1 << k); i++) {
                roots<P>[2 * i] = roots<P>[i];
                roots<P>[2 * i + 1] = roots<P>[i] * e;
            }
            k++;
        }
    }
    for (int k = 1; k < n; k *= 2) {
        for (int i = 0; i < n; i += 2 * k) {
            for (int j = 0; j < k; j++) {
                MInt<P> u = a[i + j];
                MInt<P> v = a[i + j + k] * roots<P>[k + j];
                a[i + j] = u + v;
                a[i + j + k] = u - v;
            }
        }
    }
}
 
template<int P>
constexpr void idft(std::vector<MInt<P>> &a) {
    int n = a.size();
    std::reverse(a.begin() + 1, a.end());
    dft(a);
    MInt<P> inv = (1 - P) / n;
    for (int i = 0; i < n; i++) {
        a[i] *= inv;
    }
}
 
template<int P = ::P>
struct Poly : public std::vector<MInt<P>> {
    using Value = MInt<P>;
    
    Poly() : std::vector<Value>() {}
    explicit constexpr Poly(int n) : std::vector<Value>(n) {}
    
    explicit constexpr Poly(const std::vector<Value> &a) : std::vector<Value>(a) {}
    constexpr Poly(const std::initializer_list<Value> &a) : std::vector<Value>(a) {}
    
    template<class InputIt, class = std::_RequireInputIter<InputIt>>
    explicit constexpr Poly(InputIt first, InputIt last) : std::vector<Value>(first, last) {}
    
    template<class F>
    explicit constexpr Poly(int n, F f) : std::vector<Value>(n) {
        for (int i = 0; i < n; i++) {
            (*this)[i] = f(i);
        }
    }
    
    constexpr Poly shift(int k) const {
        if (k >= 0) {
            auto b = *this;
            b.insert(b.begin(), k, 0);
            return b;
        } else if (this->size() <= -k) {
            return Poly();
        } else {
            return Poly(this->begin() + (-k), this->end());
        }
    }
    constexpr Poly trunc(int k) const {
        Poly f = *this;
        f.resize(k);
        return f;
    }
    constexpr friend Poly operator+(const Poly &a, const Poly &b) {
        Poly res(std::max(a.size(), b.size()));
        for (int i = 0; i < a.size(); i++) {
            res[i] += a[i];
        }
        for (int i = 0; i < b.size(); i++) {
            res[i] += b[i];
        }
        return res;
    }
    constexpr friend Poly operator-(const Poly &a, const Poly &b) {
        Poly res(std::max(a.size(), b.size()));
        for (int i = 0; i < a.size(); i++) {
            res[i] += a[i];
        }
        for (int i = 0; i < b.size(); i++) {
            res[i] -= b[i];
        }
        return res;
    }
    constexpr friend Poly operator-(const Poly &a) {
        std::vector<Value> res(a.size());
        for (int i = 0; i < int(res.size()); i++) {
            res[i] = -a[i];
        }
        return Poly(res);
    }
    constexpr friend Poly operator*(Poly a, Poly b) {
        if (a.size() == 0 || b.size() == 0) {
            return Poly();
        }
        if (a.size() < b.size()) {
            std::swap(a, b);
        }
        int n = 1, tot = a.size() + b.size() - 1;
        while (n < tot) {
            n *= 2;
        }
        if (((P - 1) & (n - 1)) != 0 || b.size() < 128) {
        
            Poly c(a.size() + b.size() - 1);
            for (int i = 0; i < a.size(); i++) {
                for (int j = 0; j < b.size(); j++) {
                    c[i + j] += a[i] * b[j];
                }
            }
            return c;
        }
        a.resize(n);
        b.resize(n);
        dft(a);
        dft(b);
        for (int i = 0; i < n; ++i) {
            a[i] *= b[i];
        }
        idft(a);
        a.resize(tot);
        return a;
    }
    constexpr friend Poly operator*(Value a, Poly b) {
        for (int i = 0; i < int(b.size()); i++) {
            b[i] *= a;
        }
        return b;
    }
    constexpr friend Poly operator*(Poly a, Value b) {
        for (int i = 0; i < int(a.size()); i++) {
            a[i] *= b;
        }
        return a;
    }
    constexpr friend Poly operator/(Poly a, Value b) {
        for (int i = 0; i < int(a.size()); i++) {
            a[i] /= b;
        }
        return a;
    }
    constexpr Poly &operator+=(Poly b) {
        return (*this) = (*this) + b;
    }
    constexpr Poly &operator-=(Poly b) {
        return (*this) = (*this) - b;
    }
    constexpr Poly &operator*=(Poly b) {
        return (*this) = (*this) * b;
    }
    constexpr Poly &operator*=(Value b) {
        return (*this) = (*this) * b;
    }
    constexpr Poly &operator/=(Value b) {
        return (*this) = (*this) / b;
    }
    constexpr Poly deriv() const {
        if (this->empty()) {
            return Poly();
        }
        assert (this->size() != 0) ;
        Poly res(this->size() - 1);
        for (int i = 0; i < this->size() - 1; ++i) {
            res[i] = (i + 1) * (*this)[i + 1];
        }
        return res;
    }
    constexpr Poly integr() const {
        Poly res(this->size() + 1);
        for (int i = 0; i < this->size(); ++i) {
            res[i + 1] = (*this)[i] / (i + 1);
        }
        return res;
    }
    constexpr Poly inv(int m) const {
        Poly x{(*this)[0].inv()};
        int k = 1;
        while (k < m) {
            k *= 2;
            x = (x * (Poly{2} - trunc(k) * x)).trunc(k);
        }
        return x.trunc(m);
    }
    constexpr Poly log(int m) const {
        return (deriv() * inv(m)).integr().trunc(m);
    }
    constexpr Poly exp(int m) const {
        Poly x{1};
        int k = 1;
        while (k < m) {
            k *= 2;
            x = (x * (Poly{1} - x.log(k) + trunc(k))).trunc(k);
        }
        return x.trunc(m);
    }
    constexpr Poly pow(int k, int m) const {
        int i = 0;
        while (i < this->size() && (*this)[i] == 0) {
            i++;
        }
        if (i == this->size() || 1LL * i * k >= m) {
            return Poly(m);
        }
        Value v = (*this)[i];
        auto f = shift(-i) * v.inv();
        return (f.log(m - i * k) * k).exp(m - i * k).shift(i * k) * power(v, k);
    }
    constexpr Poly sqrt(int m) const {
        Poly x{1};
        int k = 1;
        while (k < m) {
            k *= 2;
            x = (x + (trunc(k) * x.inv(k)).trunc(k)) * CInv<2, P>;
        }
        return x.trunc(m);
    }
    constexpr Poly mulT(Poly b) const {
        if (b.size() == 0) {
            return Poly();
        }
        int n = b.size();
        std::reverse(b.begin(), b.end());
        return ((*this) * b).shift(-(n - 1));
    }
    constexpr std::vector<Value> eval(std::vector<Value> x) const {
        if (this->size() == 0) {
            return std::vector<Value>(x.size(), 0);
        }
        const int n = std::max(x.size(), this->size());
        std::vector<Poly> q(4 * n);
        std::vector<Value> ans(x.size());
        x.resize(n);
        std::function<void(int, int, int)> build = [&](int p, int l, int r) {
            if (r - l == 1) {
                q[p] = Poly{1, -x[l]};
            } else {
                int m = (l + r) / 2;
                build(2 * p, l, m);
                build(2 * p + 1, m, r);
                q[p] = q[2 * p] * q[2 * p + 1];
            }
        };
        build(1, 0, n);
        std::function<void(int, int, int, const Poly &)> work = [&](int p, int l, int r, const Poly &num) {
            if (r - l == 1) {
                if (l < int(ans.size())) {
                    ans[l] = num[0];
                }
            } else {
                int m = (l + r) / 2;
                auto need = num.mulT(q[2 * p + 1]);
                need.resize ( m - l ) ;
                work(2 * p, l, m, need);
                need = num.mulT(q[2 * p]);
                need.resize ( r - m ) ;
                work(2 * p + 1, m, r, need);
            }
        };
        work(1, 0, n, mulT(q[1].inv(n)));
        return ans;
    }
    template <class T>
    constexpr Value operator() ( T x ) {
        Value ans = 0 ;
        Value cnt = 1 ;
        for ( int i = 0 ; i < this->size () ; ++ i ) {
            ans += (* this) [ i ] * cnt ;
            cnt *= x ;
        }
        return ans ;
    }
};
 
template<int P = ::P>
Poly<P> berlekampMassey(const Poly<P> &s) {
    Poly<P> c;
    Poly<P> oldC;
    int f = -1;
    for (int i = 0; i < s.size(); i++) {
        auto delta = s[i];
        for (int j = 1; j <= c.size(); j++) {
            delta -= c[j - 1] * s[i - j];
        }
        if (delta == 0) {
            continue;
        }
        if (f == -1) {
            c.resize(i + 1);
            f = i;
        } else {
            auto d = oldC;
            d *= -1;
            d.insert(d.begin(), 1);
            MInt<P> df1 = 0;
            for (int j = 1; j <= d.size(); j++) {
                df1 += d[j - 1] * s[f + 1 - j];
            }
            assert(df1 != 0);
            auto coef = delta / df1;
            d *= coef;
            Poly<P> zeros(i - f - 1);
            zeros.insert(zeros.end(), d.begin(), d.end());
            d = zeros;
            auto temp = c;
            c += d;
            if (i - temp.size() > f - oldC.size()) {
                oldC = temp;
                f = i;
            }
        }
    }
    c *= -1;
    c.insert(c.begin(), 1);
    return c;
}
 
 
template<int P = ::P>
MInt<P> linearRecurrence(Poly<P> p, Poly<P> q, i64 n) {
    int m = q.size() - 1;
    while (n > 0) {
        auto newq = q;
        for (int i = 1; i <= m; i += 2) {
            newq[i] *= -1;
        }
        auto newp = p * newq;
        newq = q * newq;
        for (int i = 0; i < m; i++) {
            p[i] = newp[i * 2 + n % 2];
        }
        for (int i = 0; i <= m; i++) {
            q[i] = newq[i * 2];
        }
        n /= 2;
    }
    return p[0] / q[0];
}

拉格朗日插值法板子
感觉写的还挺好看


template<int P = ::P>
struct Lagrangian_interpolation {
    Lagrange_interpolation () {};
    template <class T1 ,class T2>
    constexpr Poly<P> operator() (T1 x, T2 y) {
        int n = x.size () ;
        vector <Poly<>> M ( 4 * n );
        std::function<void(int, int, int)> build = [&](int p, int l, int r) {
            if (r - l == 1) {
                M[p] = Poly{(int)-x[l], 1};
            } else {
                int m = (l + r) / 2;
                build(2 * p, l, m);
                build(2 * p + 1, m, r);
                M[p] = M[2 * p] * M[2 * p + 1];
            }
        };
        build ( 1 , 0 , n ) ;
        auto M_ = M[1].deriv().eval( x );
        for ( int i = 0 ; i < n ; ++ i ) {
            M_ [ i ] = y [ i ] * M_ [ i ].inv () ;
        }
        vector<Poly<>> f (4 * n) ;
        std::function<void(int, int, int)> work = [&](int p, int l, int r) -> void {
            if (r - l == 1) {
                if (l < n) {
                    f[p] = Poly{(int)M_[l]};
                }
            } else {
                int m = (l + r) / 2;
                work(2 * p, l, m);
                work(2 * p + 1, m, r);
                f [ p ] = f [ 2 * p ] * M [ 2 * p + 1 ] + f [ 2 * p + 1 ] * M [ 2 * p ] ;
            }
        };
        work ( 1 , 0 , n ) ;
        return f[1];
    };
};
Lagrangian_interpolation<P> Lagrange ;

函数真香的走这边

template<int P = ::P, class T1 , class T2>
constexpr Poly<P> Lagrange (T1 x, T2 y) {
    int n = x.size () ;
    vector <Poly<>> M ( 4 * n );
    std::function<void(int, int, int)> build = [&](int p, int l, int r) {
        if (r - l == 1) {
            M[p] = Poly{(int)-x[l], 1};
        } else {
            int m = (l + r) / 2;
            build(2 * p, l, m);
            build(2 * p + 1, m, r);
            M[p] = M[2 * p] * M[2 * p + 1];
        }
    };
    build ( 1 , 0 , n ) ;
    auto M_ = M[1].deriv().eval( x );
    for ( int i = 0 ; i < n ; ++ i ) {
        M_ [ i ] = y [ i ] * M_ [ i ].inv () ;
    }
    vector<Poly<>> f (4 * n) ;
    std::function<void(int, int, int)> work = [&](int p, int l, int r) -> void {
        if (r - l == 1) {
            if (l < n) {
                f[p] = Poly{(int)M_[l]};
            }
        } else {
            int m = (l + r) / 2;
            work(2 * p, l, m);
            work(2 * p + 1, m, r);
            f [ p ] = f [ 2 * p ] * M [ 2 * p + 1 ] + f [ 2 * p + 1 ] * M [ 2 * p ] ;
        }
    };
    work ( 1 , 0 , n ) ;
    return f[1];
}

切两道水题

洛谷板子题
ac代码

Educational Codeforces Round 63 (Rated for Div. 2)\E. Guess the Root
ac代码
一个月前的ac代码

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