--相机旋转一周
stepNum = 9
-- initialization
mCurCam = $Camera01
deletekeys mCurCam.pos.controller --delete keys
deletekeys mCurCam.target.pos.controller
initilPosOfCamera = mCurCam.pos --相机的初始位置
objCenter = partCenter --物体的初始中心位置
mCurCam.target.pos = objCenter
---------------camera rotation begin1: animate at startTime ---------
vec = mCurCam.pos - mCurCam.target.pos
angle = 0
newX = vec.x * cos(angle) - vec.y * sin(angle)
newY = vec.x * sin(angle) + vec.y * cos(angle)
mCurCam.pos = mCurCam.target.pos + [newX, newY, vec.z]
---------------camera rotation end1: animate at endTime -----------
vec = mCurCam.pos - mCurCam.target.pos
angle = -360 / stepNum
newX = vec.x * cos(angle) - vec.y * sin(angle)
newY = vec.x * sin(angle) + vec.y * cos(angle)
mCurCam.pos = mCurCam.target.pos + [newX, newY, vec.z]
注: 该相机绕场景旋转一周。