ZOJ_Utopia_?

#include<iostream>  
#include<sstream>        
#include<string>        
#include<vector>        
#include<list>        
#include<set>        
#include<map>        
#include<stack>        
#include<queue>        
#include<algorithm>        
#include<cmath>        
#pragma warning(disable:4996)        
using namespace std;
class Tree
{
public:
	map<int, int>edge;
	vector<vector<int>>adjList;
	vector<int>depth;
	vector<bool>isRoot;
	Tree(const int &node_num)
	{
		adjList.resize(node_num + 1);
		depth.resize(node_num + 1);
		isRoot.resize(node_num + 1, true);
		for (int i = 0; i != node_num - 1; i++)
		{
			int parent, child; cin >> parent >> child;
			auto iter = edge.find(child);
			if (iter == edge.end())
			{
				edge.insert(make_pair(child, parent));
			}
			else
			{
				edge.insert({parent,child});
			}
			adjList[parent].push_back(child);
			isRoot[child] = false;
		}
		for (int root = 0; true; root++)
		{
			if (isRoot[root])
			{
				depth[root] = 1;
				DFS(root, 2);
				break;
			}
		}
	}
	void DFS(int i, int curDepath)
	{
		for (size_t j = 0; j != adjList[i].size(); j++)
		{
			depth[adjList[i][j]] = curDepath;
			DFS(adjList[i][j], curDepath + 1);
		}
	}
	int getLCA(const int &node1, const int &node2)
	{
		int ancestor1 = node1, ancestor2 = node2;
		while (ancestor1 != ancestor2)
		{
			if (depth[ancestor1]<depth[ancestor2])
			{
				ancestor2 = edge[ancestor2];
			}
			else
			{
				ancestor1 = edge[ancestor1];
			}
		}
		return ancestor1;
	}
	int getDist(const int &node1, const int &node2)
	{
		return depth[node1] + depth[node2] - 2 * depth[getLCA(node1,node2)];
	}
};
int main()
{
	//freopen("input.txt", "r", stdin);  
	//freopen("output.txt", "w", stdout);  
	int n,count=0;
	while (cin >> n)
	{
		if (count)
		{
			cout << endl;
		}
		printf("Case %d:\n",++count);
		Tree tree(n);
		int m; cin >> m;
		while (m--)
		{
			int A, B, C; cin >> A >> B >> C;
			if (tree.getDist(A,C)+tree.getDist(B,C)==tree.getDist(A,B))
			{
				cout << "Yes" << endl;
			}
			else
			{
				cout << "No" << endl;
			}
		}
	}
	return 0;
}

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