poj 1753.Flip Game

Flip Game

#include<stdio.h>
#include<string.h>
int source,steps;
int dy[]={0,0,0,1,-1},dx[]={0,1,-1,0,0};
void init()
{
	char ch;
	source=0;
	for(int i=0;i<4;i++)
	{
		for(int j=0;j<4;j++)
			source=(source<<1)+((ch=getchar())=='b'?1:0);
		getchar();
	}
}
void flip(int x,int y,int& source)
{
	if(x>=0&&x<=3&&y>=0&&y<=3)
		source^=1<<(4*x+y);
}
void dfs(int dept,int num,int source,int flag)
{
	if(dept==4){
		if(source==0xffff||source==0)
			steps=steps<num?steps:num;
		return ;
	}
	int x,y;
	for(int i=dept-1,j=0;j<4;j++){
		if(((source&(1<<(4*i+j)))>>(4*i+j))^flag){
			for(int k=0;k<5;k++){
				x=dept+dx[k];
				y=j+dy[k];
				flip(x,y,source);
			}
		num++;
		}
	}
	dfs(dept+1,num,source,flag);
}
int solve()
{
	steps=0x7fffffff;
	for(int i=0;i<16;i++){
		int num=0,temp=source,x,y;
		for(int j=0;j<4;j++){
			if(i&(1<<j)){//将0-15中全部可能的改变的状态全部列举出来了
				for(int k=0;k<5;k++){
					x=0+dx[k];
					y=j+dy[k];
					flip(x,y,temp);
				}
			num++;
			}
		}
		dfs(1,num,temp,0);
		dfs(1,num,temp,1);
	}
	return steps==0x7fffffff?-1:steps;
}
int main()
{
	init();
	if(solve()!=-1)
		printf("%d\n",steps);
	else
		printf("Impossible\n");
	return 0;
}
#include<stdio.h>
    int a[17],b[17],t[17];
int check()
{
    int i,sum=0;
    for (i=1;i<=16;i++)
        sum+=b[i];
    if (sum==16||sum==0)
        return 1;
    return 0;
}
void turn(int s)
{
    int x,y;
    x=(s-1)/4+1;y=(s-1)%4+1;
    if (x>1)
        b[s-4]=1-b[s-4];
    if (x<4)
        b[s+4]=1-b[s+4];
    if (y>1)
        b[s-1]=1-b[s-1];
    if (y<4)
        b[s+1]=1-b[s+1];
    b[s]=1-b[s];
}
int main()
{
    int i,j,step,ans;
    char ch;
    for (i=1;i<=4;i++)
    {
        for (j=1;j<=4;j++)
        {
            scanf("%c",&ch);
            if (ch=='w')
                a[i*4-4+j]=1;
            else
                a[i*4-4+j]=0;
        }
        scanf("%c",&ch);
    }
    ans=17;
    for (t[1]=0;t[1]<=1;t[1]++)
    for (t[2]=0;t[2]<=1;t[2]++)    
    for (t[3]=0;t[3]<=1;t[3]++)
    for (t[4]=0;t[4]<=1;t[4]++)
    for (t[5]=0;t[5]<=1;t[5]++)
    for (t[6]=0;t[6]<=1;t[6]++)
    for (t[7]=0;t[7]<=1;t[7]++)
    for (t[8]=0;t[8]<=1;t[8]++)
    for (t[9]=0;t[9]<=1;t[9]++)
    for (t[10]=0;t[10]<=1;t[10]++)
    for (t[11]=0;t[11]<=1;t[11]++)
    for (t[12]=0;t[12]<=1;t[12]++)
    for (t[13]=0;t[13]<=1;t[13]++)
    for (t[14]=0;t[14]<=1;t[14]++)
    for (t[15]=0;t[15]<=1;t[15]++)
    for (t[16]=0;t[16]<=1;t[16]++)
    {
        for (i=1;i<=16;i++)
            b[i]=a[i];
        for (i=1;i<=16;i++)
            if (t[i])
                turn(i);
        if (check())
        {
            step=0;
            for (i=1;i<=16;i++)
                    step=step+t[i];
            if (step<ans)
                ans=step;
        }
    }
    if (ans<=16)
        printf("%d\n",ans);
     else
         printf("Impossible");
	 return 0;
}
#include "iostream"
using namespace std;
unsigned short int flips[16]={0xc800,0xe400,0x7200,0x3100,0x8c80,0x4e40,0x2720,0x1310,
              0x08c8,0x04e4,0x0272,0x0131,0x008c,0x004e,0x0027,0x0013};
int min1=16;
unsigned short int poww2(int n)
{
    int i=1;
    i=i<<n;
    return i; 
}

void bsp(unsigned short int number,int step,int flip)
{
    if(number==0||number==0xffff)
    {
        min1=(min1<flip?min1:flip);
        return ;
    }
    if(step>=16)return;
    bsp(number,step+1,flip);
    bsp(number^flips[step],step+1,flip+1);
}
int main()
{
    int i=0;
    unsigned short int num=0;
    char x;
    while(i<16)
    {
        cin>>x;
        if(x=='b')
        num+=poww2(15-i);
        i++;
    }
    min1=16;
    bsp(num,0,0);
    if(min1==16)
        printf("Impossible/n");
    else printf("%d/n",min1);
    return 0;
}


 /*   POJ 1753 Flip Game (递归枚举)  */  
 #include <stdio.h>  
 #include <stdlib.h>  
 //所有都是白的,或者所有都是黑的  
 int all_white_or_black(int* bits, int len) 
 { 
	 int i = 0; 
	 for (i = 0; i < len - 1; i++) 
		 if (bits[i] != bits[i + 1]) 
			 return 0; 
		 return 1; 
 } 
 //改变一个格子的颜色,并根据其所在位置改变其周围格子的颜色 
 void change_color(int* arr, int i) 
 { 
	 arr[i] = !(arr[i]); 
	 int x = i/4; 
	 int y = i%4; 
	 if (y < 3) 
		 arr[i + 1] = !(arr[i + 1]); 
	 if (y > 0) 
		 arr[i - 1] = !(arr[i - 1]); 
	 if (x > 0) 
		 arr[i - 4] = !(arr[i - 4]); 
	 if (x < 3) 
		 arr[i + 4] = !(arr[i + 4]); 
 } 
 //递归判断 
void combine(int* arr, int len, int* result, int count, const int NUM, int* last)
{ 
	int i; 
	for (i = len; i >= count; i--) 
	{ 
		result[count - 1] = i - 1; 
		if (count > 1) 
			combine(arr, i - 1, result, count - 1, NUM, last); 
		else 
		{ 
			int j = 0; 
			//在这里生成arr的副本 
			int* new_arr = (int*)malloc(sizeof(int)*16); 
			for (j = 0; j < 16; j++) 
				new_arr[j] = arr[j]; 
			for (j = NUM - 1; j >=0; j--) 
			{ 
				change_color(new_arr, result[j]); 
			} 
			if (all_white_or_black(new_arr, 16)) 
			{ 
				*last = NUM; 
				free(new_arr); 
				break; 
			} 
			free(new_arr); 
		} 
	} 
 }   
 int main() 
 { 
	 char str[5]; 
	 int bits[16]; 
	 int count = 15; 
	 int lines = 4; 
	 while (lines--) 
	 { 
		 scanf("%s", str); 
		 int i; 
		 for (i = 0; i < 4; i++) 
		 { 
			 if (str[i] == 'b') 
				 bits[count--] = 1; 
			 else 
				 bits[count--] = 0; 
		 } 
	 } 
   if (all_white_or_black(bits, 16)) 
	   printf("%d\n", 0); 
   else
   { //生成bits数组的副本 
	   int* new_bits = (int*)malloc(sizeof(int)*16); 
	   int i; 
	   for (i = 0; i < 16; i++) 
		   new_bits[i] = bits[i];   
	   int j; 
	   //这里last用来接受combine函数里面的NUM,即需要的步数 
	   int last = 0; 
	   for (j = 1; j <= 16; j++)
	   {
		   int* result = (int*)malloc(sizeof(int)*j);
		   combine(new_bits, 16, result, j, j, &last);
		   if (last == j)
		   {
			   printf("%d\n", last);
			   break;
		   }
		   //new_bits已被改变,所以要还原为bits
		   for (i = 0; i < 16; i++)
			   new_bits[i] = bits[i];      
		   free(result);
		}
	   free(new_bits); 
	   if (j == 17)
		   printf("Impossible\n");
	 }  
   return 0; 
 }





 

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