#include "stdafx.h"
#include <stdio.h>
//全局变量声明
HINSTANCE hInst;
HBITMAP girl[4],bg;
HDC hdc,mdc,bufdc;
HWND hWnd;
DWORD tPre,tNow;
int num,dir,x,y; //x,y变量为人物贴图坐标,dir为人物移动方向,这里我们中以0,1,2,3代表人物上,下,左,右方向上的移动:num为连续贴图中的小图编号
//全局函数声明
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void MyPaint(HDC hdc);
//****WinMain函数,程序入口点函数***********************
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
MSG msg;
MyRegisterClass(hInstance);
//初始化
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
GetMessage(&msg,NULL,NULL,NULL); //初始化msg
//消息循环
while( msg.message!=WM_QUIT )
{
if( PeekMessage( &msg, NULL, 0,0 ,PM_REMOVE) )
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
else
{
tNow = GetTickCount();
if(tNow-tPre >= 40)
MyPaint(hdc);
}
}
return msg.wParam;
}
//****设计一个窗口类,类似填空题,使用窗口结构体*******************
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = "canvas";
wcex.hIconSm = NULL;
return RegisterClassEx(&wcex);
}
//****初始化函数*************************************
// 加载位图并设定各种初始值
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HBITMAP bmp;
hInst = hInstance;
hWnd = CreateWindow("canvas", "绘图窗口" , WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
MoveWindow(hWnd,400,100,640,480,true); //使创建的窗口可以跟背景图一样大小
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
hdc = GetDC(hWnd);
mdc = CreateCompatibleDC(hdc);
bufdc = CreateCompatibleDC(hdc);
//建立空的位图并置入mdc中
bmp = CreateCompatibleBitmap(hdc,640,480);
SelectObject(mdc,bmp);
//设定人物贴图初始位置和移动方向
x = 300;
y = 250;
dir = 1;
num = 0;
//载入各连续移动位图及背景图
girl[0] = (HBITMAP)LoadImage(NULL,"girl0.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
girl[1] = (HBITMAP)LoadImage(NULL,"girl1.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
girl[2] = (HBITMAP)LoadImage(NULL,"girl2.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
girl[3] = (HBITMAP)LoadImage(NULL,"girl3.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
bg = (HBITMAP)LoadImage(NULL,"bg.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
MyPaint(hdc);
return TRUE;
}
//****自定义绘图函数*********************************
// 人物贴图坐标修正及窗口贴图
void MyPaint(HDC hdc)
{
int w,h;
//先在mdc中贴上背景图
SelectObject(bufdc,bg);
BitBlt(mdc,0,0,640,480,bufdc,0,0,SRCCOPY); //bufdc代表是源设备上下文,mdc代表是目标设备上下文。把源设备上下文背景图送到目标设备上下文中。
//按照目前的移动方向取出对应人物的连续走动图,并确定截取人物图的宽度与高度
SelectObject(bufdc,girl[dir]);
switch(dir)
{
case 0:
w = 55;
h = 74;
break;
case 1:
w = 53;
h = 77;
break;
case 2:
w = 60;
h = 74;
break;
case 3:
w = 60;
h = 74;
break;
}
//按照目前的X,Y的值在mdc上进行透明贴图,然后显示在窗口画面上
BitBlt(mdc,x,y,w,h,bufdc,num*w,h,SRCAND);
BitBlt(mdc,x,y,w,h,bufdc,num*w,0,SRCPAINT);
BitBlt(hdc,0,0,640,480,mdc,0,0,SRCCOPY);
tPre = GetTickCount(); //记录此次绘图时间
num++;
if(num == 8)
num = 0;
}
//****消息处理函数***********************************
// 1.按下【Esc】键结束程序
// 2.按下方向键重设贴图坐标
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_LBUTTONDOWN:
POINT point;
GetCursorPos(&point);
/*TCHAR str[20];
sprintf(str,"%d,%d",point.x,point.y);
MessageBox(NULL,str,"daipan",0);*/
if(point.y<600)
{
dir=0;
y-=10;
if(y<0)
y=0;
}
if(point.x<675)
{
dir=2;
x-=10;
if(x<=0)
x=0;
}
if(point.x>675)
{
dir=3;
x+=10;
if(x>575)
x=575;
}
if(point.y>435)
{
dir=1;
y+=10;
if(y>575)
y=575;
}
break;
case WM_KEYDOWN: //按下键盘消息
//判断按键的虚拟键码
switch (wParam)
{
case VK_ESCAPE: //按下【Esc】键
PostQuitMessage( 0 ); //结束程序
break;
case VK_UP: //按下【↑】键
//先按照目前的移动方向来进行贴图坐标修正,并加入人物往上移动的量(每次按下一次按键移动10个单位),来决定人物贴图坐标的X与Y值,接着判断坐标是否超出窗口区域,若有则再次修正
dir = 0;
y -= 10;
if(y < 0)
y = 0;
break;
case VK_DOWN: //按下【↓】键
dir = 1;
y += 10;
if(y > 375)
y = 375;
break;
case VK_LEFT: //按下【←】键
dir = 2;
x -= 10;
if(x < 0)
x = 0;
break;
case VK_RIGHT: //按下【→】键
dir = 3;
x += 10;
if(x > 575)
x = 575;
break;
}
break;
case WM_DESTROY: //窗口结束消息
int i;
DeleteDC(mdc);
DeleteDC(bufdc);
for(i=0;i<4;i++)
DeleteObject(girl[i]);
DeleteObject(bg);
ReleaseDC(hWnd,hdc);
PostQuitMessage(0);
break;
default: //其他消息
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}