- Python (使用类来模拟商城)gwygov.cn
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"购买成功: {game.name}")
# 这里应该添加逻辑来扣除用户的钱或者更新库存等
return True
print("游戏不存在")
return False
使用示例
store = GameStore()
store.add_game(Game(“使命召唤”, 60))
store.add_game(Game(“英雄联盟”, 30))
store.buy_game(“使命召唤”) # 输出: 购买成功: 使命召唤
2. JavaScript (使用对象来模拟商城)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName) {
for (let game of this.games) {
if (game.name === gameName) {
console.log(`购买成功: ${game.name}`);
// 这里应该添加逻辑来扣除用户的钱或者更新库存等
return true;
}
}
console.log("游戏不存在");
return false;
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“使命召唤”, 60));
store.addGame(new Game(“英雄联盟”, 30));
store.buyGame(“使命召唤”); // 输出: 购买成功: 使命召唤
3. Java (使用类和集合来模拟商城)
java
import java.util.ArrayList;
import java.util.List;
class Game {
String name;
double price;
Game(String name, double price) {
this.name = name;
this.price = price;
}
}
class GameStore {
List games = new ArrayList<>();
void addGame(Game game) {
games.add(game);
}
boolean buyGame(String gameName) {
for (Game game : games) {
if (game.name.equals(gameName)) {
System.out.println("购买成功: " + game.name);
// 这里应该添加逻辑来扣除用户的钱或者更新库存等
return true;
}
}
System.out.println("游戏不存在");
return false;
}
}
// 使用示例
public class Main {
public static void main(String[] args) {
GameStore store = new GameStore();
store.addGame(new Game(“使命召唤”, 60));
store.addGame(new Game(“英雄联盟”, 30));
store.buyGame(“使命召唤”); // 输出: 购买成功: 使命召唤
}
}
由于“多种电脑语言”是一个宽泛的概念,我将为你提供三种不同编程语言(Python、JavaScript、Java)的简单游戏商城代码示例。请注意,这些示例仅用于展示基本结构和概念,并非完整的、可运行的游戏商城应用。
- Python (使用类来模拟商城)
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"购买成功: {game.name}")
# 这里应该添加逻辑来扣除用户的钱或者更新库存等
return True
print("游戏不存在")
return False
使用示例
store = GameStore()
store.add_game(Game(“使命召唤”, 60))
store.add_game(Game(“英雄联盟”, 30))
store.buy_game(“使命召唤”) # 输出: 购买成功: 使命召唤
2. JavaScript (使用对象来模拟商城)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName) {
for (let game of this.games) {
if (game.name === gameName) {
console.log(`购买成功: ${game.name}`);
// 这里应该添加逻辑来扣除用户的钱或者更新库存等
return true;
}
}
console.log("游戏不存在");
return false;
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“使命召唤”, 60));
store.addGame(new Game(“英雄联盟”, 30));
store.buyGame(“使命召唤”); // 输出: 购买成功: 使命召唤
3. Java (使用类和集合来模拟商城)
java
import java.util.ArrayList;
import java.util.List;
class Game {
String name;
double price;
Game(String name, double price) {
this.name = name;
this.price = price;
}
}
class GameStore {
List games = new ArrayList<>();
void addGame(Game game) {
games.add(game);
}
boolean buyGame(String gameName) {
for (Game game : games) {
if (game.name.equals(gameName)) {
System.out.println("购买成功: " + game.name);
// 这里应该添加逻辑来扣除用户的钱或者更新库存等
return true;
}
}
System.out.println("游戏不存在");
return false;
}
}
// 使用示例
public class Main {
public static void main(String[] args) {
GameStore store = new GameStore();
store.addGame(new Game(“使命召唤”, 60));
store.addGame(new Game(“英雄联盟”, 30));
store.buyGame(“使命召唤”); // 输出: 购买成功: 使命召唤
}
}