一,3D Touch有三大模块
《1》Home Screen Quick Actions
通过主屏幕的应用Icon,我们可以用3D Touch呼出一个菜单,进行快速定位应用功能模块相关功能的开发。如上面的日历。
《2》peek and pop
这个功能是一套全新的用户交互机制,在使用3D Touch时,ViewController中会有如下三个交互阶段:
1,提示用户这里有3D Touch的交互,会使交互控件周围模糊
2,继续深按,会出现预览视图
3,通过视图上的交互控件进行进一步交互
这个模块的设计可以在网址连接上进行网页的预览交互。
《3》.Force Properties
iOS9为我们提供了一个新的交互参数:力度。我们可以检测某一交互的力度值,来做相应的交互处理。
二,实现过程
《1》静态标签
首先我们需要在Info.plist文件中加上一项
[key]UIApplicationShortcutItems[/key]
[array]
[dict]
//触发3D Touch时显示的图标类型
[key]UIApplicationShortcutItemIconType[/key]
//显示分享的图标
[string]UIApplicationShortcutIconTypeShare[/string]
//显示名字的
[key]UIApplicationShortcutItemTitle[/key]
[string]Share[/string]
//相当于项目中的Bundle Identifier唯一的,通过这个标示我们可以判断点相应的那一项触发相应的操作
[key]UIApplicationShortcutItemType[/key]
[string]-11.UITouchText.share[/string]
[/dict]
[/array]
如图:
UIApplicationShortcutItems:数组中的元素就是我们的那些快捷选项标签。
UIApplicationShortcutItemTitle:标签标题(必填)
UIApplicationShortcutItemType:标签的唯一标识(必填)
UIApplicationShortcutItemIconType:使用系统图标的类型,如搜索、定位、home等(可选)
UIApplicationShortcutItemIconFile:使用项目中的图片作为标签图标(可选)
UIApplicationShortcutItemSubtitle:标签副标题(可选)
UIApplicationShortcutItemUserInfo:字典信息,如传值使用(可选)
《2》appdelete.m中实现以下代码
//创建应用图标上的3D touch快捷选项
- (void)creatShortcutItem {
//创建系统风格的icon
UIApplicationShortcutIcon *icon = [UIApplicationShortcutIcon iconWithType:UIApplicationShortcutIconTypeShare];
// //创建自定义图标的icon
// UIApplicationShortcutIcon *icon2 = [UIApplicationShortcutIcon iconWithTemplateImageName:@"分享.png"];
//创建快捷选项
UIApplicationShortcutItem * item = [[UIApplicationShortcutItem alloc]initWithType:@"com.mycompany.myapp.share" localizedTitle:@"分享" localizedSubtitle:@"分享副标题" icon:icon userInfo:nil];
//添加到快捷选项数组
[UIApplication sharedApplication].shortcutItems = @[item];
}
效果图
//点击快捷选项标签进入应用的响应(appdelegate.m)
#pragma mark -- 处理3DTouch触发事件
- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler
{
//判断先前我们设置的唯一标识
if([shortcutItem.type isEqualToString:@"touchShare.bundle"]){
//设置当前的VC 为rootVC
TouchViewController *vc =[[TouchViewController alloc] init];
[self.window.rootViewController presentViewController:vc animated:YES completion:^{
}];
}
else if ([shortcutItem.type isEqualToString:@"com.mycompany.myapp.search"]){
//进入搜索界面
TouchChildViewController *childVC = [[TouchChildViewController alloc] init];
[self.window.rootViewController presentViewController:childVC animated:YES completion:^{
}];
}
else if ([shortcutItem.type isEqualToString:@"com.mycompany.myapp.share"])
{//进入分享界面
NSArray *arr = @[@"hello 3D Touch"];
UIActivityViewController *vc = [[UIActivityViewController alloc]initWithActivityItems:arr applicationActivities:nil];
[self.window.rootViewController presentViewController:vc animated:YES completion:^{
}];
}
else{
NSLog(@"没有3DTouch的识别符");
}
if (completionHandler) {
completionHandler(YES);
}
}
《3》peek(展示预览)和pop(跳页至预览的界面)
//TouchViewController.m
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"myCell"];
if (cell == nil) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"myCell"];
}
cell.textLabel.text = _myArray[indexPath.row];
if (self.traitCollection.forceTouchCapability == UIForceTouchCapabilityAvailable) {
NSLog(@"3D Touch 可用!");
//给cell注册3DTouch的peek(预览)和pop功能
[self registerForPreviewingWithDelegate:self sourceView:cell];
} else {
NSLog(@"3D Touch 无效");
}
return cell;
}
实现协议UIViewControllerPreviewingDelegate
//peek(预览)
- (nullable UIViewController *)previewingContext:(id <UIViewControllerPreviewing>)previewingContext viewControllerForLocation:(CGPoint)location
{
//获取按压的cell所在行,[previewingContext sourceView]就是按压的那个视图
NSIndexPath *indexPath = [_myTableView indexPathForCell:(UITableViewCell* )[previewingContext sourceView]];
//设定预览的界面
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
SearchViewController *childVC = [storyboard instantiateViewControllerWithIdentifier:@"searchController"];
childVC.preferredContentSize = CGSizeMake(0.0f,500.0f);
childVC.str = [NSString stringWithFormat:@"我是%@,用力按一下进来",_myArray[indexPath.row]];
//调整不被虚化的范围,按压的那个cell不被虚化(轻轻按压时周边会被虚化,再少用力展示预览,再加力跳页至设定界面)
CGRect rect = CGRectMake(0, 0, self.view.frame.size.width,40);
previewingContext.sourceRect = rect;
//返回预览界面
return childVC;
}
//pop(按用点力进入)
- (void)previewingContext:(id <UIViewControllerPreviewing>)previewingContext commitViewController:(UIViewController *)viewControllerToCommit {
[self showViewController:viewControllerToCommit sender:self];
}
效果图:(当用户按下时cell周边会虚化,增加压力达到一定值会弹出设定的预览界面,继续增加力按压会跳页至预览界面)
//弹窗
- (NSArray<id<UIPreviewActionItem>> *)previewActionItems {
// setup a list of preview actions
UIPreviewAction *action1 = [UIPreviewAction actionWithTitle:@"Aciton1" style:UIPreviewActionStyleDefault handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"Aciton1");
}];
UIPreviewAction *action2 = [UIPreviewAction actionWithTitle:@"Aciton2" style:UIPreviewActionStyleDefault handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"Aciton2");
}];
UIPreviewAction *action3 = [UIPreviewAction actionWithTitle:@"Aciton3" style:UIPreviewActionStyleDefault handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"Aciton3");
}];
NSArray *actions = @[action1,action2,action3];
// and return them (return the array of actions instead to see all items ungrouped)
return actions;
}
《4》压力
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
NSArray *arrayTouch = [touches allObjects];
UITouch *touch = (UITouch *)[arrayTouch lastObject];
if (touch.view.tag == 105) {
NSLog(@"Began压力 = %f",touch.force);
}
}
//按住移动or压力值改变时的回调
-(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
NSArray *arrayTouch = [touches allObjects];
UITouch *touch = (UITouch *)[arrayTouch lastObject];
//通过tag确定按压的是哪个view,注意:如果按压的是label,将label的userInteractionEnabled属性设置为YES
if (touch.view.tag == 105) {
NSLog(@"move压力 = %f",touch.force);
}
}