游戏通过3个源文件实现
1.头文件game.h
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3 //棋盘行数
#define COL 3 //棋盘列数
//初始化棋盘
void Initboard(char board[ROW][COL], int row, int col);
//打印棋盘
void Displayboard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//判断输赢
char IsWin(char board[ROW][COL], int row, int col);
2.游戏逻辑test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("**************************\n");
printf("******** 1.三子棋 *****\n");
printf("******** 0.退出 *****\n");
printf("**************************\n");
}
void game()
{
char ret = 0;//接受游戏输赢的状态
char board[ROW][COL];
//初始化棋盘
Initboard(board, ROW, COL);
//打印棋盘
Displayboard(board, ROW, COL);
while (1)
{
//玩家下棋
PlayerMove(board, ROW, COL);
Displayboard(board, ROW, COL);
//判断输赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
//电脑下棋
ComputerMove(board, ROW, COL);
Displayboard(board, ROW, COL);
//判断输赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家胜利\n");
}
else if (ret == '#')
{
printf("电脑胜利\n");
}
else
{
printf("平局\n");
}
Displayboard(board, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
scanf("%d", &input);
switch (input)
{
case 1:
//运行三子棋游戏
game();
break;
case 0:
printf("退出程序\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
3.游戏主体game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
//初始化棋盘
void Initboard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i; i < row; i++)
{
int j = 0;
for (j; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//打印棋盘
void Displayboard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i; i < row; i++)
{
int j = 0;
for (j; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
j = 0;
for (j; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col)
{
printf("玩家走:\n");
printf("请输入下棋的坐标:");
int i = 0;
int j = 0;
//判断输入坐标合法性
while(1)
{
scanf("%d %d", &i, &j);
if (board[i - 1][j - 1] != ' ')
{
printf("输入坐标不合法,请重新输入\n");
}
else
{
break;
}
}
//修改数组中相应位置的值
board[i - 1][j - 1] = '*';
}
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col)
{
printf("电脑走:\n");
while (1)
{
int i = rand() % row;
int j = rand() % col;
if (board[i][j] == ' ')
{
board[i][j] = '#';
break;
}
}
}
//判断输赢
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i; i < row; i++)
{
//一行中有3个相同
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
int j = 0;
for (j; j < col; j++)
{
//一列中有3个相同
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
{
return board[1][j];
}
}
//对角线有3个相同
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//棋盘下满平局
i = 0;
for (i; i < row; i++)
{
j = 0;
for (j; j < col; j++)
{
if (board[i][j] == ' ')
{
return 'C';
}
}
}
return 'Q';
}