通过Image来构造一个BufferedImage

Creating a Buffered Image from an Image

http://www.exampledepot.com/egs/java.awt.image/Image2Buf.html


An Image object cannot be converted to a BufferedImage object. The closest equivalent is to create a buffered image and then draw the image on the buffered image. This example defines a method that does this.
// This method returns a buffered image with the contents of an image
public static BufferedImage toBufferedImage(Image image) {
if (image instanceof BufferedImage) {
return (BufferedImage)image;
}

// This code ensures that all the pixels in the image are loaded
image = new ImageIcon(image).getImage();

// Determine if the image has transparent pixels; for this method's
// implementation, see e661 Determining If an Image Has Transparent Pixels
boolean hasAlpha = hasAlpha(image);

// Create a buffered image with a format that's compatible with the screen
BufferedImage bimage = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
try {
// Determine the type of transparency of the new buffered image
int transparency = Transparency.OPAQUE;
if (hasAlpha) {
transparency = Transparency.BITMASK;
}

// Create the buffered image
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
bimage = gc.createCompatibleImage(
image.getWidth(null), image.getHeight(null), transparency);
} catch (HeadlessException e) {
// The system does not have a screen
}

if (bimage == null) {
// Create a buffered image using the default color model
int type = BufferedImage.TYPE_INT_RGB;
if (hasAlpha) {
type = BufferedImage.TYPE_INT_ARGB;
}
bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type);
}

// Copy image to buffered image
Graphics g = bimage.createGraphics();

// Paint the image onto the buffered image
g.drawImage(image, 0, 0, null);
g.dispose();

return bimage;
}

//Determining If an Image Has Transparent Pixels

// This method returns true if the specified image has transparent pixels
public static boolean hasAlpha(Image image) {
// If buffered image, the color model is readily available
if (image instanceof BufferedImage) {
BufferedImage bimage = (BufferedImage)image;
return bimage.getColorModel().hasAlpha();
}

// Use a pixel grabber to retrieve the image's color model;
// grabbing a single pixel is usually sufficient
PixelGrabber pg = new PixelGrabber(image, 0, 0, 1, 1, false);
try {
pg.grabPixels();
} catch (InterruptedException e) {
}

// Get the image's color model
ColorModel cm = pg.getColorModel();
return cm.hasAlpha();
}
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