memcpy和memmove源码

代码:
;***
;memcpy.asm - contains memcpy and memmove routines
;
;       Copyright (c) 1986-1997, Microsoft Corporation. All right reserved.
;
;Purpose:
;       memcpy() copies a source memory buffer to a destination buffer.
;       Overlapping buffers are not treated specially, so propogation may occur.
;       memmove() copies a source memory buffer to a destination buffer.
;       Overlapping buffers are treated specially, to avoid propogation.
;
;*******************************************************************************
;***
;memcpy - Copy source buffer to destination buffer
;
;Purpose:
;       memcpy() copies a source memory buffer to a destination memory buffer.
;       This routine does NOT recognize overlapping buffers, and thus can lead
;       to propogation.
;       For cases where propogation must be avoided, memmove() must be used.
;
;       Algorithm:

       void* memcpy(void* dest, void* source, size_t count)

      {

           void* ret = dest;

          //copy from lower address to higher address

          while (count--)

                  *dest++ = *source;


           return ret;

      }

memmove

memmove - Copy source buffer to destination buffer
;
;Purpose:
;       memmove() copies a source memory buffer to a destination memory buffer.
;       This routine recognize overlapping buffers to avoid propogation.
;       For cases where propogation is not a problem, memcpy() can be used.
;
;   Algorithm:

    void* memmove(void* dest, void* source, size_t count)

   {

       void* ret = dest;


      if (dest <= source || dest >= (source + count))

       {

          //Non-Overlapping Buffers
         //copy from lower addresses to higher addresses

         while (count --)

               *dest++ = *source++;

     }

     else

     {

        //Overlapping Buffers
       //copy from higher addresses to lower addresses


       dest += count - 1;

       source += count - 1;

       while (count--)

                *dest-- = *source--;l

     }

      return ret;

   }

 

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