package
{
import flash.ui.*;
public class Keyboards extends Object
{
public static const A:int = 65;
public static const B:int = 66;
public static const C:int = 67;
public static const D:int = 68;
public static const E:int = 69;
public static const F:int = 70;
public static const G:int = 71;
public static const H:int = 72;
public static const I:int = 73;
public static const J:int = 74;
public static const K:int = 75;
public static const L:int = 76;
public static const M:int = 77;
public static const N:int = 78;
public static const O:int = 79;
public static const P:int = 80;
public static const Q:int = 81;
public static const R:int = 82;
public static const S:int = 83;
public static const T:int = 84;
public static const U:int = 85;
public static const V:int = 86;
public static const W:int = 87;
public static const X:int = 88;
public static const Y:int = 89;
public static const Z:int = 90;
public static const BACKSPACE:uint = 8;
public static const CAPS_LOCK:uint = 20;
public static const CONTROL:uint = 17;
public static const DELETE:uint = 46;
public static const DOWN:uint = 40;
public static const END:uint = 35;
public static const ENTER:uint = 13;
public static const ESCAPE:uint = 27;
public static const F1:uint = 112;
public static const F10:uint = 121;
public static const F11:uint = 122;
public static const F12:uint = 123;
public static const F13:uint = 124;
public static const F14:uint = 125;
public static const F15:uint = 126;
public static const F2:uint = 113;
public static const F3:uint = 114;
public static const F4:uint = 115;
public static const F5:uint = 116;
public static const F6:uint = 117;
public static const F7:uint = 118;
public static const F8:uint = 119;
public static const F9:uint = 120;
public static const HOME:uint = 36;
public static const INSERT:uint = 45;
public static const LEFT:uint = 37;
public static const NUMPAD_0:uint = 96;
public static const NUMPAD_1:uint = 97;
public static const NUMPAD_2:uint = 98;
public static const NUMPAD_3:uint = 99;
public static const NUMPAD_4:uint = 100;
public static const NUMPAD_5:uint = 101;
public static const NUMPAD_6:uint = 102;
public static const NUMPAD_7:uint = 103;
public static const NUMPAD_8:uint = 104;
public static const NUMPAD_9:uint = 105;
public static const NUMPAD_ADD:uint = 107;
public static const NUMPAD_DECIMAL:uint = 110;
public static const NUMPAD_DIVIDE:uint = 111;
public static const NUMPAD_ENTER:uint = 108;
public static const NUMPAD_MULTIPLY:uint = 106;
public static const NUMPAD_SUBTRACT:uint = 109;
public static const PAGE_DOWN:uint = 34;
public static const PAGE_UP:uint = 33;
public static const RIGHT:uint = 39;
public static const SHIFT:uint = 16;
public static const SPACE:uint = 32;
public static const TAB:uint = 9;
public static const UP:uint = 38;
public function Keyboards()
{
return;
}// end function
public static function get capsLock() : Boolean
{
return Keyboard.capsLock;
}// end function
public static function get numLock() : Boolean
{
return Keyboard.numLock;
}// end function
public static function isAccessible() : Boolean
{
return Keyboard.isAccessible();
}// end function
}
}
AS3 Keyboard的键值常量类
最新推荐文章于 2023-03-18 18:31:49 发布