//game.h
#define _CRT_SECURE_NO_WARNINGS 1
#ifndef __GAME_H__
#define __GAME_H__
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <windows.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void Printf_Board(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void RobotMove(char board[ROW][COL], int row, int col);
char CheckWin(char board[ROW][COL], int row, int col);
#endif //__GAME_H__
//game.c
#include "game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void Printf_Board(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ",board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
printf("---|---|---\n");
}
printf("\n");
}
//玩家输入
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走\n");
while (1)
{
printf("请输入坐标:");
scanf("%d%d", &x, &y);
if (board[x - 1][y - 1] == ' ' && x >= 1 && x <= row && y >= 1 && y <= col)
{
board[x - 1][y - 1] = 'X';
break;
}
else
printf("错误,请重新输入\n");
}
}
//电脑输入
void RobotMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char CheckWin(char board[ROW][COL], int row, int col)
{
//胜利的条件:
//一行有三子
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2])
return board[i][1];
}
//一列有三子
for (i = 0; i < row; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i])
return board[1][i];
}
//两对角线上有三子
if (board[0][0] == board[1][1] && board[1][1] == board[2][2])
return board[1][1];
else
if (board[0][2] == board[1][1] && board[1][1] == board[2][0])
return board[1][1];
else
if (IsFull(board, ROW, COL) == 1)
return 'P';
else
return ' ';
}
//text.c
#include "game.h"
#include<stdio.h>
void menu()
{
printf("*********************************\n");
printf("***** 1. play 0. exit *****\n");
printf("*********************************\n");
}
void game()
{
char win = 0;
//打印棋盘
char board[ROW][COL] = {0};
InitBoard(board, ROW, COL);
Printf_Board(board, ROW, COL);
//游戏开始
while (1)
{
PlayerMove(board, ROW, COL);
Printf_Board(board, ROW, COL);
win = CheckWin(board, ROW, COL);
if (win != ' ')
{
break;
}
RobotMove(board, ROW, COL);
Printf_Board(board, ROW, COL);
win = CheckWin(board, ROW, COL);
if (win != ' ')
{
break;
}
system("cls");
Printf_Board(board, ROW, COL);
}
if (win == 'X') //如果玩家胜利return X
printf("玩家胜利!\n");
else
if (win == '0') //如果电脑胜利rerturn 0
printf("电脑胜利!\n");
else
if (win == 'P') //如果平局return P
printf("平局!\n");
}
void play_game()
{
int input = 0;
srand((unsigned)time(NULL));
do
{
printf("输入选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误重新输入\n");
break;
}
}
while (input);
}
int main()
{
menu();
play_game();
system("pause");
return 0;
}