WebRtc语音整体框架
图一语音整体框架图
如上图所示,音频整个处理框架除了ligjingle负责p2p数据的传输,主要是VOE(Voice Engine)和Channel适配层
图二创建数据通信channel时序图
上图是本地端
的完整过程,VOE由CreateMediaEngine_w开始创建,Channel适配层由SetLocalDescription根据SDP开始创建,下面来分析下这两个过程
VOE创建过程
/*src\talk\app\webrtc\peerconnectionfactory.cc*/
bool PeerConnectionFactory::Initialize() {
......
default_allocator_factory_ = PortAllocatorFactory::Create(worker_thread_);
.....
cricket::MediaEngineInterface* media_engine =
worker_thread_->Invoke<cricket::MediaEngineInterface*>(rtc::Bind(
&PeerConnectionFactory::CreateMediaEngine_w, this));
//定义的宏,实际上就是在worker_thread_线程上运行CreateMediaEngine_w
.....
channel_manager_.reset(
new cricket::ChannelManager(media_engine, worker_thread_));
......
}
cricket::MediaEngineInterface* PeerConnectionFactory::CreateMediaEngine_w() {
ASSERT(worker_thread_ == rtc::Thread::Current());
return cricket::WebRtcMediaEngineFactory::Create(
default_adm_.get(), video_encoder_factory_.get(),
video_decoder_factory_.get());
}
MediaEngineInterface* WebRtcMediaEngineFactory::Create(
webrtc::AudioDeviceModule* adm,
WebRtcVideoEncoderFactory* encoder_factory,
WebRtcVideoDecoderFactory* decoder_factory) {
return CreateWebRtcMediaEngine(adm, encoder_factory, decoder_factory);
}
//CreateWebRtcMediaEngine实际上是WebRtcMediaEngine2,而WebRtcMediaEngine2又是继承至CompositeMediaEngine
//模板类,实现在webrtcmediaengine.cc
namespace cricket {
class WebRtcMediaEngine2
: public CompositeMediaEngine<WebRtcVoiceEngine, WebRtcVideoEngine2> {
public:
WebRtcMediaEngine2(webrtc::AudioDeviceModule* adm,
WebRtcVideoEncoderFactory* encoder_factory,
WebRtcVideoDecoderFactory* decoder_factory) {
voice_.SetAudioDeviceModule(adm);
video_.SetExternalDecoderFactory(decoder_factory);
video_.SetExternalEncoderFactory(encoder_factory);
}
};
} // namespace cricket
template<class VOICE, class VIDEO>
class CompositeMediaEngine : public MediaEngineInterface {
public:
virtual ~CompositeMediaEngine() {}
virtual bool Init(rtc::Thread* worker_thread) {
if (!voice_.Init(worker_thread)) //此处的voice 即为WebRtcVoiceEngine
return false;
video_.Init(); //video 为WebRtcVideoEngine2 后面再分析
return true;
}
......
}
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相关类图如下:
图三VOE引擎类图
WebRtcVoiceEngine::WebRtcVoiceEngine()
: voe_wrapper_(new VoEWrapper()), //底层Voice Engine代理类,与底层相关的上层都调用此类完成
tracing_(new VoETraceWrapper()), //调试相关类
adm_(NULL),
log_filter_(SeverityToFilter(kDefaultLogSeverity)),
is_dumping_aec_(false) {
Construct();
}
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下面看看构造WebRtcVoiceEngine相关的类和方法:
//VoEWrapper实际上是VoiceEngine--> voice_engine_impl.cc的代理
/* webrtcvoe.h */
class VoEWrapper {
public:
VoEWrapper()
: engine_(webrtc::VoiceEngine::Create()), processing_(engine_),
base_(engine_), codec_(engine_), dtmf_(engine_),
hw_(engine_), neteq_(engine_), network_(engine_),
rtp_(engine_), sync_(engine_), volume_(engine_) {
}
/*webrtcvoiceengine.cc*/
void WebRtcVoiceEngine::Construct() {
......
//注册引擎状态回调函数,将底层错误信息告知WebRtcVoiceEngine
if (voe_wrapper_->base()->RegisterVoiceEngineObserver(*this) == -1) {
LOG_RTCERR0(RegisterVoiceEngineObserver);
}
....
// Load our audio codec list.
ConstructCodecs(); // 根据kCodecPrefs表,音质从高到低,从底层获取最高音质的codec
.....
options_ = GetDefaultEngineOptions(); //设置默认的音频选项,需要回音消除,降噪,自动调节音量,是否需要dump等...
}
//WebRtcVoiceEngine初始化函数
bool WebRtcVoiceEngine::Init(rtc::Thread* worker_thread) {
......
bool res = InitInternal();
......
}
bool WebRtcVoiceEngine::InitInternal() {
......
// 初始化底层AudioDeviceModule 在WebRtc中参数dbm_此处传入的是NULL.
//voe_wrapper_ 是VoiceEngine的代理类在voice_engine_impl.cc 中实现,
//而VoiceEngineImpl继承至VoiceEngine,creat时创建的是VoiceEngineImpl
//在voe_base_impl.cc中实现
//并将对象返回给VoEWrapper
//此处voe_wrapper_->base()实际上是VoiceEngineImpl对象,下面分析VoiceEngineImpl.Init
if (voe_wrapper_->base()->Init(adm_) == -1) { //voe_wrapper_->base()
......
}
......
}
/*voe_base_impl.cc*/
int VoEBaseImpl::Init(AudioDeviceModule* external_adm,
AudioProcessing* audioproc) {
......
if (external_adm == nullptr) { //上面已经提到,demo中传入的是null
#if !defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE)
return -1;
#else
// Create the internal ADM implementation.
//创建本地的AudioDeviceModuleImpl 对象
//通过AudioRecorder 和AudioTrack实现音频采集与播放
shared_->set_audio_device(AudioDeviceModuleImpl::Create(
VoEId(shared_->instance_id(), -1), shared_->audio_device_layer()));
if (shared_->audio_device() == nullptr) {
shared_->SetLastError(VE_NO_MEMORY, kTraceCritical,
"Init() failed to create the ADM");
return -1;
}
#endif // WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE
} else {
// Use the already existing external ADM implementation.
shared_->set_audio_device(external_adm);
LOG_F(LS_INFO)
<< "An external ADM implementation will be used in VoiceEngine";
}
// Register the ADM to the process thread, which will drive the error
// callback mechanism
if (shared_->process_thread()) {
shared_->process_thread()->RegisterModule(shared_->audio_device());
}
bool available = false;
// --------------------
// Reinitialize the ADM
// 为音频设备设置监听器
if (shared_->audio_device()->RegisterEventObserver(this) != 0) {
shared_->SetLastError(
VE_AUDIO_DEVICE_MODULE_ERROR, kTraceWarning,
"Init() failed to register event observer for the ADM");
}
// 为音频设备注册AudioTransport的实现,实现音频数据的传输
if (shared_->audio_device()->RegisterAudioCallback(this) != 0) {
shared_->SetLastError(
VE_AUDIO_DEVICE_MODULE_ERROR, kTraceWarning,
"Init() failed to register audio callback for the ADM");
}
// 音频设备的初始化!
if (shared_->audio_device()->Init() != 0) {
shared_->SetLastError(VE_AUDIO_DEVICE_MODULE_ERROR, kTraceError,
"Init() failed to initialize the ADM");
return -1;
}
......
}
AudioDeviceModule* AudioDeviceModuleImpl::Create(const int32_t id,
const AudioLayer audioLayer){
......
RefCountImpl<AudioDeviceModuleImpl>* audioDevice =
new RefCountImpl<AudioDeviceModuleImpl>(id, audioLayer);
// 检查平台是否支持
if (audioDevice->CheckPlatform() == -1)
{
delete audioDevice;
return NULL;
}
// 根据不同的平台选择不同的实现,Android平台 是通过JNI的方式( audio_record_jni.cc audio_track_jni.cc),
//获取java层的org/webrtc/voiceengine/WebRtcAudioRecord.java
//和org/webrtc/voiceengine/WebRtcAudioTrack.java 实现音频采集和播放
if (audioDevice->CreatePlatformSpecificObjects() == -1)
{
delete audioDevice;
return NULL;
}
// 分配共享内存,通过AudioTransportS实现音频数据的传递
if (audioDevice->AttachAudioBuffer() == -1)
{
delete audioDevice;
return NULL;
}
......
}
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Channel创建过程
在图二时序图中,在SetLocalDescription中会调用CreateChannels创建根据SDP创建会话所需要的Channels.由此开启了音视频数据和用户数据传输通道,下面详细看看音频channel创建的过程,其他的类似:
相关类图如下:
/* webrtcsession.cc */
bool WebRtcSession::CreateChannels(const SessionDescription* desc) {
// Creating the media channels and transport proxies.
//根据SDP创建VoiceChannel
const cricket::ContentInfo* voice = cricket::GetFirstAudioContent(desc);
if (voice && !voice->rejected && !voice_channel_) {
if (!CreateVoiceChannel(voice)) {
LOG(LS_ERROR) << "Failed to create voice channel.";
return false;
}
}
//根据SDP创建VideoChannel
const cricket::ContentInfo* video = cricket::GetFirstVideoContent(desc);
if (video && !video->rejected && !video_channel_) {
if (!CreateVideoChannel(video)) {
LOG(LS_ERROR) << "Failed to create video channel.";
return false;
}
}
根据SDP创建DataChannel
const cricket::ContentInfo* data = cricket::GetFirstDataContent(desc);
if (data_channel_type_ != cricket::DCT_NONE &&
data && !data->rejected && !data_channel_) {
if (!CreateDataChannel(data)) {
LOG(LS_ERROR) << "Failed to create data channel.";
return false;
}
}
......
return true;
}
//此处主要分析VoiceChannel的创建过程
bool WebRtcSession::CreateVoiceChannel(const cricket::ContentInfo* content) {
//channel_manager_为在peerconnectionfactory.cc中Initialize是创建的ChannelManager
//media_controller_为WebRtcSession在Initialize时创建的MediaController对象,实际上是Call对象的封装,为了方便call对象的共享!
//transport_controller() 返回TransportController,WebRtcSession基类BaseSession 构造方法中创建的TransportController
//WebRtcSession基类BaseSession实现的是与libjingle进行的交互
voice_channel_.reset(channel_manager_->CreateVoiceChannel(
media_controller_.get(), transport_controller(), content->name, true,
audio_options_));
if (!voice_channel_) {
return false;
}
......
return true;
}
/* webrtc\src\talk\session\media\channelmanager.cc*/
VoiceChannel* ChannelManager::CreateVoiceChannel(
webrtc::MediaControllerInterface* media_controller,
TransportController* transport_controller,
const std::string& content_name,
bool rtcp,
const AudioOptions& options) {
//定义的宏,实际意思是 在worker_thread_中运行ChannelManager::CreateVoiceChannel_w方法!
return worker_thread_->Invoke<VoiceChannel*>(
Bind(&ChannelManager::CreateVoiceChannel_w, this, media_controller,
transport_controller, content_name, rtcp, options));
}
VoiceChannel* ChannelManager::CreateVoiceChannel_w(
webrtc::MediaControllerInterface* media_controller,
TransportController* transport_controller,
const std::string& content_name,
bool rtcp,
const AudioOptions& options) {
......
//此处的media_engine_为在peerconnectionfactory.cc中创建的WebRtcMediaEngine2
//最终调用WebRtcVoiceEngine::CreateChannel方法
VoiceMediaChannel* media_channel =
media_engine_->CreateChannel(media_controller->call_w(), options);
if (!media_channel)
return nullptr;
//VoiceChannel继承BaseChannel,从libjingle获取数据或者是通过libjingle将数据发给远程端!
VoiceChannel* voice_channel =
new VoiceChannel(worker_thread_, media_engine_.get(), media_channel,
transport_controller, content_name, rtcp);
if (!voice_channel->Init()) {
delete voice_channel;
return nullptr;
}
voice_channels_.push_back(voice_channel);
return voice_channel;
}
VoiceMediaChannel* WebRtcVoiceEngine::CreateChannel(webrtc::Call* call,
const AudioOptions& options) {
WebRtcVoiceMediaChannel* ch =
new WebRtcVoiceMediaChannel(this, options, call);
if (!ch->valid()) {
delete ch;
return nullptr;
}
return ch;
}
WebRtcVoiceMediaChannel::WebRtcVoiceMediaChannel(WebRtcVoiceEngine* engine,
const AudioOptions& options,
webrtc::Call* call)
: engine_(engine),
voe_channel_(engine->CreateMediaVoiceChannel()),//调用WebRtcVoiceEngine::CreateMediaVoiceChannel()方法
...... {
//将当前WebRtcVoiceMediaChannel注册给WebRtcVoiceEngine管理放入ChannelList中
engine->RegisterChannel(this);
......
//为上面创造的新channel注册WebRtcVoiceMediaChannel.可以认为WebRtcVoiceMediaChannel是桥梁,底层
//channel通过注册的Transport实现数据流的发送和接受!
ConfigureSendChannel(voe_channel());
SetOptions(options);
}
int WebRtcVoiceEngine::CreateVoiceChannel(VoEWrapper* voice_engine_wrapper) {
//VoEWrapper为VoiceEngine的封装,我觉得相当于是VoiceEngine的代理。
//而在VoiceEngine的实现voice_engine_impl.cc可以看出,VoiceEngine实际上是VoiceEngineImpl的封装
//voice_engine_wrapper->base()的到的是VoiceEngineImpl对象
return voice_engine_wrapper->base()->CreateChannel(voe_config_);
}
/* voe_base_impl.cc */
int VoEBaseImpl::CreateChannel() {
.....
//通过ChannelManager创建Channel对象
voe::ChannelOwner channel_owner = shared_->channel_manager().CreateChannel();
return InitializeChannel(&channel_owner);
}
/* android\webrtc\src\webrtc\voice_engine\channel_manager.cc*/
ChannelOwner ChannelManager::CreateChannel() {
return CreateChannelInternal(config_);
}
ChannelOwner ChannelManager::CreateChannelInternal(const Config& config) {
Channel* channel;
//新建Channel对象
Channel::CreateChannel(channel, ++last_channel_id_, instance_id_,
event_log_.get(), config);
ChannelOwner channel_owner(channel);
CriticalSectionScoped crit(lock_.get());
//ChannelManager对所有新建channel的管理
channels_.push_back(channel_owner);
//返回封装的ChannelOwner
return channel_owner;
}
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语音发送流程
采集
在安卓系统的WebRtc demo中,语音还是通过系统的AudioRecorder.java 类实现采集的。在VoEBaseImpl::Init阶段介绍过会为AudioDeviceModule注册数据传输回调函数如下:
int VoEBaseImpl::Init(AudioDeviceModule* external_adm,
AudioProcessing* audioproc) {
......
// Register the AudioTransport implementation
if (shared_->audio_device()->RegisterAudioCallback(this) != 0) {
shared_->SetLastError(
VE_AUDIO_DEVICE_MODULE_ERROR, kTraceWarning,
"Init() failed to register audio callback for the ADM");
}
......
}
int32_t AudioDeviceModuleImpl::RegisterAudioCallback(AudioTransport* audioCallback)
{
CriticalSectionScoped lock(&_critSectAudioCb);
//最终将VoEBaseImpl的实现,注册到设备的AudioDeviceBuffer中
_audioDeviceBuffer.RegisterAudioCallback(audioCallback);
return 0;
}
所以总的来说音频数据会如下流程,最终VoEBaseImpl实现的AudioTransport回调获取数据或者播放数据!
nativeDataIsRecorded(org/webrtc/voiceengine/WebRtcAudioRecord.java)--->
(audio_record_jni.cc)AudioRecordJni::DataIsRecorded-->OnDataIsRecorded-->
AudioDeviceBuffer.DeliverRecordedData--->
AudioTransport.RecordedDataIsAvailable--->
(voe_base_impl.cc)VoEBaseImpl::RecordedDataIsAvailable
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处理
/* voe_base_impl.cc */
int32_t VoEBaseImpl::RecordedDataIsAvailable(
const void* audioSamples, size_t nSamples, size_t nBytesPerSample,
uint8_t nChannels, uint32_t samplesPerSec, uint32_t totalDelayMS,
int32_t clockDrift, uint32_t micLevel, bool keyPressed,
uint32_t& newMicLevel) {
newMicLevel = static_cast<uint32_t>(ProcessRecordedDataWithAPM(
nullptr, 0, audioSamples, samplesPerSec, nChannels, nSamples,
totalDelayMS, clockDrift, micLevel, keyPressed));
return 0;
}
//从java层获取的数据,直接送入ProcessRecordedDataWithAPM处理!
int VoEBaseImpl::ProcessRecordedDataWithAPM(
const int voe_channels[], int number_of_voe_channels,
const void* audio_data, uint32_t sample_rate, uint8_t number_of_channels,
size_t number_of_frames, uint32_t audio_delay_milliseconds,
int32_t clock_drift, uint32_t volume, bool key_pressed) {
......
//调节音量
if (volume != 0) {
// Scale from ADM to VoE level range
if (shared_->audio_device()->MaxMicrophoneVolume(&max_volume) == 0) {
if (max_volume) {
voe_mic_level = static_cast<uint16_t>(
(volume * kMaxVolumeLevel + static_cast<int>(max_volume / 2)) /
max_volume);
}
}
// We learned that on certain systems (e.g Linux) the voe_mic_level
// can be greater than the maxVolumeLevel therefore
// we are going to cap the voe_mic_level to the maxVolumeLevel
// and change the maxVolume to volume if it turns out that
// the voe_mic_level is indeed greater than the maxVolumeLevel.
if (voe_mic_level > kMaxVolumeLevel) {
voe_mic_level = kMaxVolumeLevel;
max_volume = volume;
}
}
//这里对音频有一系列的处理,比如:录制到文件,重采样,回音消除,AGC调节等。。。
shared_->transmit_mixer()->PrepareDemux(
audio_data, number_of_frames, number_of_channels, sample_rate,
static_cast<uint16_t>(audio_delay_milliseconds), clock_drift,
voe_mic_level, key_pressed);
// Copy the audio frame to each sending channel and perform
// channel-dependent operations (file mixing, mute, etc.), encode and
// packetize+transmit the RTP packet. When |number_of_voe_channels| == 0,
// do the operations on all the existing VoE channels; otherwise the
// operations will be done on specific channels.
if (number_of_voe_channels == 0) {
shared_->transmit_mixer()->DemuxAndMix();
shared_->transmit_mixer()->EncodeAndSend();
} else {
shared_->transmit_mixer()->DemuxAndMix(voe_channels,
number_of_voe_channels);
shared_->transmit_mixer()->EncodeAndSend(voe_channels,
number_of_voe_channels);
}
......
}
// Return 0 to indicate no change on the volume.
return 0;
}
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编码
//shared_->transmit_mixer()->EncodeAndSend
//实现数据的编码,编码后触发打包发送
void TransmitMixer::EncodeAndSend(const int voe_channels[],
int number_of_voe_channels) {
for (int i = 0; i < number_of_voe_channels; ++i) {
voe::ChannelOwner ch = _channelManagerPtr->GetChannel(voe_channels[i]);
voe::Channel* channel_ptr = ch.channel();
if (channel_ptr && channel_ptr->Sending())//判断当前的channel是否处于发送的状态
channel_ptr->EncodeAndSend();
}
}
uint32_t
Channel::EncodeAndSend(){
......
//编码压缩音频数据
if (audio_coding_->Add10MsData((AudioFrame&)_audioFrame) < 0)
{
WEBRTC_TRACE(kTraceError, kTraceVoice, VoEId(_instanceId,_channelId),
"Channel::EncodeAndSend() ACM encoding failed");
return 0xFFFFFFFF;
}
......
}
int AudioCodingModuleImpl::Add10MsData(const AudioFrame& audio_frame) {
InputData input_data;
CriticalSectionScoped lock(acm_crit_sect_.get());
//编码之前的处理 ,根据需求重采样 并将数据封装在InputData中
int r = Add10MsDataInternal(audio_frame, &input_data);
//开始编码
return r < 0 ? r : Encode(input_data);
}
int32_t AudioCodingModuleImpl::Encode(const InputData& input_data){
......
//从CodecManager获取当前正在使用的编码器
AudioEncoder* audio_encoder = codec_manager_.CurrentEncoder();
......
//开始编码
encode_buffer_.SetSize(audio_encoder->MaxEncodedBytes());
encoded_info = audio_encoder->Encode(
rtp_timestamp, input_data.audio, input_data.length_per_channel,
encode_buffer_.size(), encode_buffer_.data());
encode_buffer_.SetSize(encoded_info.encoded_bytes);
......
{
CriticalSectionScoped lock(callback_crit_sect_.get());
if (packetization_callback_) {
//触发发送,packetization_callback_由Channel继承AudioPacketizationCallback实现。
//Channel在Init()时调用,audio_coding_->RegisterTransportCallback(this)完成注册!
packetization_callback_->SendData(
frame_type, encoded_info.payload_type, encoded_info.encoded_timestamp,
encode_buffer_.data(), encode_buffer_.size(),
my_fragmentation.fragmentationVectorSize > 0 ? &my_fragmentation
: nullptr);
}
if (vad_callback_) {
// 静音检测回调
vad_callback_->InFrameType(frame_type);
}
}
}
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打包
音频数据在编码之后会通过Channel实现的AudioPacketizationCallback.SendData触发数据打包发送流程。
SendData实现如下:
/* android\webrtc\src\webrtc\voice_engine\channel.cc*/
int32_t
Channel::SendData(FrameType frameType,
uint8_t payloadType,
uint32_t timeStamp,
const uint8_t* payloadData,
size_t payloadSize,
const RTPFragmentationHeader* fragmentation){
......
//RTP打包和发送
if (_rtpRtcpModule->SendOutgoingData((FrameType&)frameType,
payloadType,
timeStamp,
// Leaving the time when this frame was
// received from the capture device as
// undefined for voice for now.
-1,
payloadData,
payloadSize,
fragmentation) == -1)
{
_engineStatisticsPtr->SetLastError(
VE_RTP_RTCP_MODULE_ERROR, kTraceWarning,
"Channel::SendData() failed to send data to RTP/RTCP module");
return -1;
}
......
}
/* android\webrtc\src\webrtc\modules\rtp_rtcp\source\rtp_rtcp_impl.cc*/
//最终由RTPSender实现RTP打包和发送
int32_t ModuleRtpRtcpImpl::SendOutgoingData(
FrameType frame_type,
int8_t payload_type,
uint32_t time_stamp,
int64_t capture_time_ms,
const uint8_t* payload_data,
size_t payload_size,
const RTPFragmentationHeader* fragmentation,
const RTPVideoHeader* rtp_video_hdr) {
rtcp_sender_.SetLastRtpTime(time_stamp, capture_time_ms);
if (rtcp_sender_.TimeToSendRTCPReport(kVideoFrameKey == frame_type)) {
rtcp_sender_.SendRTCP(GetFeedbackState(), kRtcpReport);
}
return rtp_sender_.SendOutgoingData(
frame_type, payload_type, time_stamp, capture_time_ms, payload_data,
payload_size, fragmentation, rtp_video_hdr);
}
/*android\webrtc\src\webrtc\modules\rtp_rtcp\source\rtp_sender.cc*/
int32_t RTPSender::SendOutgoingData(FrameType frame_type,
int8_t payload_type,
uint32_t capture_timestamp,
int64_t capture_time_ms,
const uint8_t* payload_data,
size_t payload_size,
const RTPFragmentationHeader* fragmentation,
const RTPVideoHeader* rtp_hdr) {
......
//确定传输的是音频还是视频
if (CheckPayloadType(payload_type, &video_type) != 0) {
LOG(LS_ERROR) << "Don't send data with unknown payload type.";
return -1;
}
//若为音频audio_ 为RTPSenderAudio在android\webrtc\src\webrtc\modules\rtp_rtcp\source\rtp_sender_audio.cc中实现
ret_val = audio_->SendAudio(frame_type, payload_type, capture_timestamp,
payload_data, payload_size, fragmentation);
//若为视频
ret_val =
video_->SendVideo(video_type, frame_type, payload_type,
capture_timestamp, capture_time_ms, payload_data,
payload_size, fragmentation, rtp_hdr);
}
/*android\webrtc\src\webrtc\modules\rtp_rtcp\source\rtp_sender_audio.cc*/
int32_t RTPSenderAudio::SendAudio(
const FrameType frameType,
const int8_t payloadType,
const uint32_t captureTimeStamp,
const uint8_t* payloadData,
const size_t dataSize,
const RTPFragmentationHeader* fragmentation) {
......
//根据协议打包编码后的音频数据,整个流程较复杂这里不做分析,可以参考源代码做深入的了解
......
//发送
return _rtpSender->SendToNetwork(dataBuffer, payloadSize, rtpHeaderLength,
-1, kAllowRetransmission,
RtpPacketSender::kHighPriority);
}
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发送
上面流程可以了解到,RTP打包完成之后由RTPSender完成发送流程,如下:
int32_t RTPSender::SendToNetwork(uint8_t* buffer,
size_t payload_length,
size_t rtp_header_length,
int64_t capture_time_ms,
StorageType storage,
RtpPacketSender::Priority priority){
......
//进行一些时间上的处理和重发机制处理后直接发送数据
bool sent = SendPacketToNetwork(buffer, length);
.....
//更新统计状态
UpdateRtpStats(buffer, length, rtp_header, false, false);
......
}
bool RTPSender::SendPacketToNetwork(const uint8_t *packet, size_t size) {
int bytes_sent = -1;
if (transport_) {
bytes_sent =
//此处的transport_实际为Channel,Channel继承自Transport
/*
在Channel构造函数中
Channel::Channel(int32_t channelId,
uint32_t instanceId,
RtcEventLog* const event_log,
const Config& config){
RtpRtcp::Configuration configuration;
configuration.audio = true;
configuration.outgoing_transport = this; //设置Transport
configuration.audio_messages = this;
configuration.receive_statistics = rtp_receive_statistics_.get();
configuration.bandwidth_callback = rtcp_observer_.get();
_rtpRtcpModule.reset(RtpRtcp::CreateRtpRtcp(configuration));
}
//在ModuleRtpRtcpImpl构造方法中会将参数传入RTPSender
ModuleRtpRtcpImpl::ModuleRtpRtcpImpl(const Configuration& configuration)
: rtp_sender_(configuration.audio,
configuration.clock,
configuration.outgoing_transport,
configuration.audio_messages,
configuration.paced_sender,
configuration.transport_sequence_number_allocator,
configuration.transport_feedback_callback,
configuration.send_bitrate_observer,
configuration.send_frame_count_observer,
configuration.send_side_delay_observer),
rtcp_sender_(configuration.audio,
configuration.clock,
configuration.receive_statistics,
configuration.rtcp_packet_type_counter_observer),
rtcp_receiver_(configuration.clock,
configuration.receiver_only,
configuration.rtcp_packet_type_counter_observer,
configuration.bandwidth_callback,
configuration.intra_frame_callback,
configuration.transport_feedback_callback,
this)......)
*/
transport_->SendRtp(packet, size) ? static_cast<int>(size) : -1;
}
......
return true;
}
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通过上面的分析发现最终的发送流程在Channel中由SendRtp实现:
bool
Channel::SendRtp(const uint8_t *data, size_t len){
......
//此处的 _transportPtr 由int32_t Channel::RegisterExternalTransport(Transport& transport)注册完成
//联系之前分析的创建Channel的流程可以发现,在webrtcvoiceengine.cc中
// WebRtcVoiceMediaChannel构造函数中调用了ConfigureSendChannel(voe_channel())
/*
void WebRtcVoiceMediaChannel::ConfigureSendChannel(int channel) {
//在VoENetworkImpl中通过ChannelOwner获取Channel注册Transport
if (engine()->voe()->network()->RegisterExternalTransport(
channel, *this) == -1) {
LOG_RTCERR2(RegisterExternalTransport, channel, this);
}
// Enable RTCP (for quality stats and feedback messages)
EnableRtcp(channel);
// Reset all recv codecs; they will be enabled via SetRecvCodecs.
ResetRecvCodecs(channel);
// Set RTP header extension for the new channel.
SetChannelSendRtpHeaderExtensions(channel, send_extensions_);
}
*/
if (!_transportPtr->SendRtp(bufferToSendPtr, bufferLength)) {
std::string transport_name =
_externalTransport ? "external transport" : "WebRtc sockets";
WEBRTC_TRACE(kTraceError, kTraceVoice,
VoEId(_instanceId,_channelId),
"Channel::SendPacket() RTP transmission using %s failed",
transport_name.c_str());
return false;
}
......
}
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通过上面的分析可以发现,Channel中注册的Transport实际上是WebRtcVoiceMediaChannel
/*android\webrtc\src\talk\media\webrtc\webrtcvoiceengine.h*/
class WebRtcVoiceMediaChannel : public VoiceMediaChannel,
public webrtc::Transport {
......
// implements Transport interface
bool SendRtp(const uint8_t* data, size_t len) override {
rtc::Buffer packet(reinterpret_cast<const uint8_t*>(data), len,
kMaxRtpPacketLen);
return VoiceMediaChannel::SendPacket(&packet);
}
......
}
/*android\webrtc\src\talk\media\base\mediachannel.h*/
class VoiceMediaChannel : public MediaChannel {
......
// Base method to send packet using NetworkInterface.
bool SendPacket(rtc::Buffer* packet) {
return DoSendPacket(packet, false);
}
bool SendRtcp(rtc::Buffer* packet) {
return DoSendPacket(packet, true);
}
// Sets the abstract interface class for sending RTP/RTCP data.
virtual void SetInterface(NetworkInterface *iface) {
rtc::CritScope cs(&network_interface_crit_);
network_interface_ = iface;
}
private:
bool DoSendPacket(rtc::Buffer* packet, bool rtcp) {
rtc::CritScope cs(&network_interface_crit_);
if (!network_interface_)
return false;
//network_interface_通过SetInterface设置,
//是由android\webrtc\src\talk\session\media\channel.h实现 在BaseChannel::Init()调用SetInterface完成注册
return (!rtcp) ? network_interface_->SendPacket(packet) :
network_interface_->SendRtcp(packet);
}
......
}
/*android\webrtc\src\talk\media\base\channel.h*/
class BaseChannel
: public rtc::MessageHandler, public sigslot::has_slots<>,
public MediaChannel::NetworkInterface,
public ConnectionStatsGetter {
}
/*android\webrtc\src\talk\media\base\channel.cc*/
bool BaseChannel::Init() {
......
//为BaseChannel设置TransportChannel
if (!SetTransport(content_name())) {
return false;
}
// Both RTP and RTCP channels are set, we can call SetInterface on
// media channel and it can set network options.
media_channel_->SetInterface(this);
return true;
}
bool BaseChannel::SendPacket(rtc::Buffer* packet,
rtc::DiffServCodePoint dscp) {
return SendPacket(false, packet, dscp);
}
bool BaseChannel::SendPacket(bool rtcp, rtc::Buffer* packet,
rtc::DiffServCodePoint dscp){
......
// 获取传输数据的TransportChannel,Init()通过调用SetTransport设置
TransportChannel* channel = (!rtcp || rtcp_mux_filter_.IsActive()) ?
transport_channel_ : rtcp_transport_channel_;
if (!channel || !channel->writable()) {
return false;
}
......
//
int ret =
channel->SendPacket(packet->data<char>(), packet->size(), options,
(secure() && secure_dtls()) ? PF_SRTP_BYPASS : 0);
}
bool BaseChannel::SetTransport(const std::string& transport_name) {
return worker_thread_->Invoke<bool>(
Bind(&BaseChannel::SetTransport_w, this, transport_name));//实际上就是在SetTransport_w线程中调用SetTransport_w
}
bool BaseChannel::SetTransport_w(const std::string& transport_name) {
......
//先通过TransportController创建相应的
//TransportChannel(TransportChannelImpl继承TransportChannel,P2PTransportChannel继承TransportChannelImpl,最终由P2PTransportChannel实现)
set_transport_channel(transport_controller_->CreateTransportChannel_w(
transport_name, cricket::ICE_CANDIDATE_COMPONENT_RTP));
if (!transport_channel()) {
return false;
}
......
}
void BaseChannel::set_transport_channel(TransportChannel* new_tc) {
TransportChannel* old_tc = transport_channel_;
if (old_tc) {//先注销old_tc的事件监听
DisconnectFromTransportChannel(old_tc);
//销毁掉没用的Channel节约系统资源
transport_controller_->DestroyTransportChannel_w(
transport_name_, cricket::ICE_CANDIDATE_COMPONENT_RTP);
}
transport_channel_ = new_tc;
if (new_tc) {//设置监听事件
ConnectToTransportChannel(new_tc);
for (const auto& pair : socket_options_) {
new_tc->SetOption(pair.first, pair.second);
}
}
//告知响应的MediaChannel,TransportChannel已经设置完毕
SetReadyToSend(false, new_tc && new_tc->writable());
}
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P2PTransportChannel的SendPacket设计到libjingle p2p的实现,这里做过多的分析。
从以上分析结合图一,就能较好理解webRTC整个音频框架!
语音接收播放流程
接收
如图一的黄色箭头所示,网络数据从libjingle传入BaseChannel。
//在VoiceChannel::Init()中调用BaseChannel::Init()
//--->BaseChannel::Init()
//--->bool BaseChannel::SetTransport(const std::string& transport_name)
//--->bool BaseChannel::SetTransport_w(const std::string& transport_name)
//--->void BaseChannel::set_transport_channel(TransportChannel* new_tc)
//--->void BaseChannel::ConnectToTransportChannel(TransportChannel* tc)
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/*
在TransportChannel类中,每接受一个数据包都会触发SignalReadPacket信号
通过信号与曹实现类间的通信
*/
void BaseChannel::ConnectToTransportChannel(TransportChannel* tc) {
ASSERT(worker_thread_ == rtc::Thread::Current());
tc->SignalWritableState.connect(this, &BaseChannel::OnWritableState);
//libjingle每收到一个数据包都会触发BaseChannel::OnChannelRead
tc->SignalReadPacket.connect(this, &BaseChannel::OnChannelRead);
tc->SignalReadyToSend.connect(this, &BaseChannel::OnReadyToSend);
}
void BaseChannel::OnChannelRead(TransportChannel* channel,
const char* data, size_t len,
const rtc::PacketTime& packet_time,
int flags) {
// OnChannelRead gets called from P2PSocket; now pass data to MediaEngine
ASSERT(worker_thread_ == rtc::Thread::Current());
// When using RTCP multiplexing we might get RTCP packets on the RTP
// transport. We feed RTP traffic into the demuxer to determine if it is RTCP.
bool rtcp = PacketIsRtcp(channel, data, len);
rtc::Buffer packet(data, len);
HandlePacket(rtcp, &packet, packet_time);
}
void BaseChannel::HandlePacket(bool rtcp, rtc::Buffer* packet,
const rtc::PacketTime& packet_time){
......
if (!rtcp) {
//rtp packet
media_channel_->OnPacketReceived(packet, packet_time);
} else {
// rtcp packet 很显然这里的media_channel_是WebRtcVoiceMediaChannel
media_channel_->OnRtcpReceived(packet, packet_time);
}
......
}
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解包
/*android\webrtc\src\talk\media\webrtc\webrtcvoiceengine.cc*/
void WebRtcVoiceMediaChannel::OnPacketReceived(
rtc::Buffer* packet, const rtc::PacketTime& packet_time) {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
// Forward packet to Call as well.
const webrtc::PacketTime webrtc_packet_time(packet_time.timestamp,
packet_time.not_before);
//通过PacketReceiver::DeliveryStatus Call::DeliverPacket
//--->PacketReceiver::DeliveryStatus Call::DeliverRtp
//--->若为音频则调用bool AudioReceiveStream::DeliverRtp 估算延时,估算远程端的比特率,并更新相关状体
//若为视频则调用 bool VideoReceiveStream::DeliverRtp
call_->Receiver()->DeliverPacket(webrtc::MediaType::AUDIO,
reinterpret_cast<const uint8_t*>(packet->data()), packet->size(),
webrtc_packet_time);
// Pick which channel to send this packet to. If this packet doesn't match
// any multiplexed streams, just send it to the default channel. Otherwise,
// send it to the specific decoder instance for that stream.
int which_channel =
GetReceiveChannelNum(ParseSsrc(packet->data(), packet->size(), false));
if (which_channel == -1) {
which_channel = voe_channel();
}
// Pass it off to the decoder.
//开始解包 解码
engine()->voe()->network()->ReceivedRTPPacket(
which_channel, packet->data(), packet->size(),
webrtc::PacketTime(packet_time.timestamp, packet_time.not_before));
}
/*android\webrtc\src\webrtc\audio\audio_receive_stream.cc*/
bool AudioReceiveStream::DeliverRtp(const uint8_t* packet,
size_t length,
const PacketTime& packet_time) {
......
//解析包头
if (!rtp_header_parser_->Parse(packet, length, &header)) {
return false;
}
......
//估算延时和比特率
remote_bitrate_estimator_->IncomingPacket(arrival_time_ms, payload_size,
header, false);
}
/*android\webrtc\src\webrtc\voice_engine\voe_network_impl.cc*/
int VoENetworkImpl::ReceivedRTPPacket(int channel,
const void* data,
size_t length,
const PacketTime& packet_time){
......
//联系前面的解析,这里的channelPtr实际上就是android\webrtc\src\webrtc\voice_engine\Channel.cc中的Channel
return channelPtr->ReceivedRTPPacket((const int8_t*)data, length,
packet_time);
}
/*android\webrtc\src\webrtc\voice_engine\Channel.cc*/
int32_t Channel::ReceivedRTPPacket(const int8_t* data, size_t length,
const PacketTime& packet_time){
......
const uint8_t* received_packet = reinterpret_cast<const uint8_t*>(data);
RTPHeader header;
//解析包头
if (!rtp_header_parser_->Parse(received_packet, length, &header)) {
WEBRTC_TRACE(webrtc::kTraceDebug, webrtc::kTraceVoice, _channelId,
"Incoming packet: invalid RTP header");
return -1;
}
......
//开始解包和解码操作
return ReceivePacket(received_packet, length, header, in_order) ? 0 : -1;
}
bool Channel::ReceivePacket(const uint8_t* packet,
size_t packet_length,
const RTPHeader& header,
bool in_order){
......
const uint8_t* payload = packet + header.headerLength;
......
//将有效数据给解码器解码
return rtp_receiver_->IncomingRtpPacket(header, payload, payload_length,
payload_specific, in_order);
}
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解码
/*android\webrtc\src\webrtc\modules\rtp_rtcp\source\rtp_receiver_impl.cc*/
bool RtpReceiverImpl::IncomingRtpPacket(
const RTPHeader& rtp_header,
const uint8_t* payload,
size_t payload_length,
PayloadUnion payload_specific,
bool in_order){
// Trigger our callbacks.
CheckSSRCChanged(rtp_header);
......
//通过回调将数据送给解码器
int32_t ret_val = rtp_media_receiver_->ParseRtpPacket(
&webrtc_rtp_header, payload_specific, is_red, payload, payload_length,
clock_->TimeInMilliseconds(), is_first_packet_in_frame);
}
/*android\webrtc\src\webrtc\modules\rtp_rtcp\source\rtp_receiver_audio.cc*/
int32_t RTPReceiverAudio::ParseRtpPacket(WebRtcRTPHeader* rtp_header,
const PayloadUnion& specific_payload,
bool is_red,
const uint8_t* payload,
size_t payload_length,
int64_t timestamp_ms,
bool is_first_packet) {
......
return ParseAudioCodecSpecific(rtp_header,
payload,
payload_length,
specific_payload.Audio,
is_red);
}
int32_t RTPReceiverAudio::ParseAudioCodecSpecific(
WebRtcRTPHeader* rtp_header,
const uint8_t* payload_data,
size_t payload_length,
const AudioPayload& audio_specific,
bool is_red) {
//处理DTMF相关
bool telephone_event_packet =
TelephoneEventPayloadType(rtp_header->header.payloadType);
if (telephone_event_packet) {
CriticalSectionScoped lock(crit_sect_.get());
// RFC 4733 2.3
// 0 1 2 3
// 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
// | event |E|R| volume | duration |
// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
//
if (payload_length % 4 != 0) {
return -1;
}
size_t number_of_events = payload_length / 4;
// sanity
if (number_of_events >= MAX_NUMBER_OF_PARALLEL_TELEPHONE_EVENTS) {
number_of_events = MAX_NUMBER_OF_PARALLEL_TELEPHONE_EVENTS;
}
for (size_t n = 0; n < number_of_events; ++n) {
bool end = (payload_data[(4 * n) + 1] & 0x80) ? true : false;
std::set<uint8_t>::iterator event =
telephone_event_reported_.find(payload_data[4 * n]);
if (event != telephone_event_reported_.end()) {
// we have already seen this event
if (end) {
telephone_event_reported_.erase(payload_data[4 * n]);
}
} else {
if (end) {
// don't add if it's a end of a tone
} else {
telephone_event_reported_.insert(payload_data[4 * n]);
}
}
}
......
//向解码器填入数据
// TODO(holmer): Break this out to have RED parsing handled generically.
if (is_red && !(payload_data[0] & 0x80)) {
// we recive only one frame packed in a RED packet remove the RED wrapper
rtp_header->header.payloadType = payload_data[0];
// only one frame in the RED strip the one byte to help NetEq
return data_callback_->OnReceivedPayloadData(
payload_data + 1, payload_length - 1, rtp_header);
}
rtp_header->type.Audio.channel = audio_specific.channels;
return data_callback_->OnReceivedPayloadData(
payload_data, payload_length, rtp_header);
//上面的data_callback_为RtpData类型,由Channel实现
}
/*android\webrtc\src\webrtc\voice_engine\Channel.cc*/
int32_t
Channel::OnReceivedPayloadData(const uint8_t* payloadData,
size_t payloadSize,
const WebRtcRTPHeader* rtpHeader){
......
if (audio_coding_->IncomingPacket(payloadData,
payloadSize,
*rtpHeader) != 0)
{
_engineStatisticsPtr->SetLastError(
VE_AUDIO_CODING_MODULE_ERROR, kTraceWarning,
"Channel::OnReceivedPayloadData() unable to push data to the ACM");
return -1;
}
......
}
/*android\webrtc\src\webrtc\modules\audio_coding\main\acm2\audio_coding_module_impl.cc*/
int AudioCodingModuleImpl::IncomingPacket(const uint8_t* incoming_payload,
const size_t payload_length,
const WebRtcRTPHeader& rtp_header) {
return receiver_.InsertPacket(rtp_header, incoming_payload, payload_length);
}
/*\android\webrtc\src\webrtc\modules\audio_coding\main\acm2\acm_receiver.cc*/
int AcmReceiver::InsertPacket(const WebRtcRTPHeader& rtp_header,
const uint8_t* incoming_payload,
size_t length_payload){
......
//根据rtp头从DecoderDatabase管理的解码器中,选择合适的解码器
const Decoder* decoder = RtpHeaderToDecoder(*header, incoming_payload);
.....//同步相关处理
......
//android\webrtc\src\webrtc\modules\audio_coding\neteq\NetEqImpl.CC
//NetEq技术是GIPS的核心音频处理技术,后背谷歌收购。详细了解可参考NetEq解析
if (neteq_->InsertPacket(rtp_header, incoming_payload, length_payload,
receive_timestamp) < 0) {
LOG(LERROR) << "AcmReceiver::InsertPacket "
<< static_cast<int>(header->payloadType)
<< " Failed to insert packet";
return -1;
}
}
/*android\webrtc\src\webrtc\modules\audio_coding\neteq\neteq_impl.cc*/
int NetEqImpl::InsertPacket(const WebRtcRTPHeader& rtp_header,
const uint8_t* payload,
size_t length_bytes,
uint32_t receive_timestamp) {
......
int error = InsertPacketInternal(rtp_header, payload, length_bytes,
receive_timestamp, false);
......
}
int NetEqImpl::InsertPacketInternal(const WebRtcRTPHeader& rtp_header,
const uint8_t* payload,
size_t length_bytes,
uint32_t receive_timestamp,
bool is_sync_packet){
......
//将数据封装在通过PacketList管理的Packet中
PacketList packet_list;
RTPHeader main_header;
{
// Convert to Packet.
// Create |packet| within this separate scope, since it should not be used
// directly once it's been inserted in the packet list. This way, |packet|
// is not defined outside of this block.
Packet* packet = new Packet;
packet->header.markerBit = false;
packet->header.payloadType = rtp_header.header.payloadType;
packet->header.sequenceNumber = rtp_header.header.sequenceNumber;
packet->header.timestamp = rtp_header.header.timestamp;
packet->header.ssrc = rtp_header.header.ssrc;
packet->header.numCSRCs = 0;
packet->payload_length = length_bytes;
packet->primary = true;
packet->waiting_time = 0;
packet->payload = new uint8_t[packet->payload_length];
packet->sync_packet = is_sync_packet;
if (!packet->payload) {
LOG_F(LS_ERROR) << "Payload pointer is NULL.";
}
assert(payload); // Already checked above.
memcpy(packet->payload, payload, packet->payload_length);
// Insert packet in a packet list.
packet_list.push_back(packet);
// Save main payloads header for later.
memcpy(&main_header, &packet->header, sizeof(main_header));
}
//处理DTMF相关事件,将事件放入DtmfEvent队列中
PacketList::iterator it = packet_list.begin();
while (it != packet_list.end()) {
Packet* current_packet = (*it);
assert(current_packet);
assert(current_packet->payload);
if (decoder_database_->IsDtmf(current_packet->header.payloadType)) {
assert(!current_packet->sync_packet); // We had a sanity check for this.
DtmfEvent event;
int ret = DtmfBuffer::ParseEvent(
current_packet->header.timestamp,
current_packet->payload,
current_packet->payload_length,
&event);
if (ret != DtmfBuffer::kOK) {
PacketBuffer::DeleteAllPackets(&packet_list);
return kDtmfParsingError;
}
if (dtmf_buffer_->InsertEvent(event) != DtmfBuffer::kOK) {
PacketBuffer::DeleteAllPackets(&packet_list);
return kDtmfInsertError;
}
// TODO(hlundin): Let the destructor of Packet handle the payload.
delete [] current_packet->payload;
delete current_packet;
it = packet_list.erase(it);
} else {
++it;
}
}
......
// Update bandwidth estimate, if the packet is not sync-packet.
if (!packet_list.empty() && !packet_list.front()->sync_packet) {
// The list can be empty here if we got nothing but DTMF payloads.
AudioDecoder* decoder =
decoder_database_->GetDecoder(main_header.payloadType);
assert(decoder); // Should always get a valid object, since we have
// already checked that the payload types are known.
//在最终的decoder中好像都没有实现
decoder->IncomingPacket(packet_list.front()->payload,
packet_list.front()->payload_length,
packet_list.front()->header.sequenceNumber,
packet_list.front()->header.timestamp,
receive_timestamp);
// 需要解码的数据放入PacketBuffer 列表中
const size_t buffer_length_before_insert =
packet_buffer_->NumPacketsInBuffer();
ret = packet_buffer_->InsertPacketList(
&packet_list,
*decoder_database_,
¤t_rtp_payload_type_,
¤t_cng_rtp_payload_type_);
if (ret == PacketBuffer::kFlushed) {
// Reset DSP timestamp etc. if packet buffer flushed.
new_codec_ = true;
update_sample_rate_and_channels = true;
} else if (ret != PacketBuffer::kOK) {
PacketBuffer::DeleteAllPackets(&packet_list);
return kOtherError;
}
......
}
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通过int NetEqImpl::GetAudio获取pcm数据。
int NetEqImpl::GetAudio(size_t max_length, int16_t* output_audio,
size_t* samples_per_channel, int* num_channels,
NetEqOutputType* type){
......
int error = GetAudioInternal(max_length, output_audio, samples_per_channel,
num_channels)
......
}
int NetEqImpl::GetAudioInternal(size_t max_length,
int16_t* output,
size_t* samples_per_channel,
int* num_channels){
......
//解码
int decode_return_value = Decode(&packet_list, &operation,
&length, &speech_type);
......
}
int NetEqImpl::Decode(PacketList* packet_list, Operations* operation,
int* decoded_length,
AudioDecoder::SpeechType* speech_type){
......
//获得当前解码器
AudioDecoder* decoder = decoder_database_->GetActiveDecoder();
......
//开始解码
if (*operation == kCodecInternalCng) {
RTC_DCHECK(packet_list->empty());
return_value = DecodeCng(decoder, decoded_length, speech_type);
} else {
return_value = DecodeLoop(packet_list, *operation, decoder,
decoded_length, speech_type);
}
......
}
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最终通过GetAudio获取的就是pcm数据!
播放
org/webrtc/voiceengine/WebRtcAudioTrack.Java
通过AudioTrackThread播放线程不断从native获取pcm数据,并将pcm数据送入audiotrack中播放。
nativeGetPlayoutData(WebRtcAudioTrack.java)-->
void JNICALL AudioTrackJni::GetPlayoutData(audio_track_jni.cc)-->
void AudioTrackJni::OnGetPlayoutData(size_t length)((audio_track_jni.cc))
void AudioTrackJni::OnGetPlayoutData(size_t length) {
......
// Pull decoded data (in 16-bit PCM format) from jitter buffer.
//获取数据
int samples = audio_device_buffer_->RequestPlayoutData(frames_per_buffer_);
if (samples <= 0) {
ALOGE("AudioDeviceBuffer::RequestPlayoutData failed!");
return;
}
RTC_DCHECK_EQ(static_cast<size_t>(samples), frames_per_buffer_);
// Copy decoded data into common byte buffer to ensure that it can be
// written to the Java based audio track.
//拷贝到共享内存
samples = audio_device_buffer_->GetPlayoutData(direct_buffer_address_);
......
}
int32_t AudioDeviceBuffer::RequestPlayoutData(size_t nSamples){
......
/**/
if (_ptrCbAudioTransport)
{
uint32_t res(0);
int64_t elapsed_time_ms = -1;
int64_t ntp_time_ms = -1;
res = _ptrCbAudioTransport->NeedMorePlayData(_playSamples,
playBytesPerSample,
playChannels,
playSampleRate,
&_playBuffer[0],
nSamplesOut,
&elapsed_time_ms,
&ntp_time_ms);
if (res != 0)
{
WEBRTC_TRACE(kTraceError, kTraceAudioDevice, _id, "NeedMorePlayData() failed");
}
}
......
}
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AudioTransport由VoEBaseImpl实现,具体的注册过程可以参考上面的解析!
/*android\webrtc\src\webrtc\voice_engine\voe_base_impl.cc*/
int32_t VoEBaseImpl::NeedMorePlayData(size_t nSamples,
size_t nBytesPerSample,
uint8_t nChannels, uint32_t samplesPerSec,
void* audioSamples, size_t& nSamplesOut,
int64_t* elapsed_time_ms,
int64_t* ntp_time_ms) {
GetPlayoutData(static_cast<int>(samplesPerSec), static_cast<int>(nChannels),
nSamples, true, audioSamples,
elapsed_time_ms, ntp_time_ms);
nSamplesOut = audioFrame_.samples_per_channel_;
return 0;
}
void VoEBaseImpl::GetPlayoutData(int sample_rate, int number_of_channels,
size_t number_of_frames, bool feed_data_to_apm,
void* audio_data, int64_t* elapsed_time_ms,
int64_t* ntp_time_ms){
//获取数据
shared_->output_mixer()->MixActiveChannels();
//混音和重采样处理
// Additional operations on the combined signal
shared_->output_mixer()->DoOperationsOnCombinedSignal(feed_data_to_apm);
// Retrieve the final output mix (resampled to match the ADM)
shared_->output_mixer()->GetMixedAudio(sample_rate, number_of_channels,
&audioFrame_);
//拷贝pcm数据
memcpy(audio_data, audioFrame_.data_,
sizeof(int16_t) * number_of_frames * number_of_channels);
}
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shared_->output_mixer()->MixActiveChannels() 通过channel从解码器中获取pcm数据
/*android\webrtc\src\webrtc\voice_engine\output_mixer.cc*/
int32_t
OutputMixer::MixActiveChannels()
{
return _mixerModule.Process();
}
/*android\webrtc\src\webrtc\modules\audio_conference_mixer\source\audio_conference_mixer_impl.cc*/
int32_t AudioConferenceMixerImpl::Process() {
......
UpdateToMix(&mixList, &rampOutList, &mixedParticipantsMap,
&remainingParticipantsAllowedToMix);
......
}
void AudioConferenceMixerImpl::UpdateToMix(
AudioFrameList* mixList,
AudioFrameList* rampOutList,
std::map<int, MixerParticipant*>* mixParticipantList,
size_t* maxAudioFrameCounter){
......
for (MixerParticipantList::const_iterator participant =
_participantList.begin(); participant != _participantList.end();
++participant) {
......
//从MixerParticipan获取pcm数据,而MixerParticipant由Channel实现
//
if((*participant)->GetAudioFrame(_id, audioFrame) != 0) {
WEBRTC_TRACE(kTraceWarning, kTraceAudioMixerServer, _id,
"failed to GetAudioFrame() from participant");
_audioFramePool->PushMemory(audioFrame);
continue;
......
}
}
......
}
/*android\webrtc\src\webrtc\voice_engine\channel.cc*/
int32_t Channel::GetAudioFrame(int32_t id, AudioFrame* audioFrame){
......
//从AudioCodingModule获取解码的pcm数据
if (audio_coding_->PlayoutData10Ms(audioFrame->sample_rate_hz_,
audioFrame) == -1)
{
WEBRTC_TRACE(kTraceError, kTraceVoice,
VoEId(_instanceId,_channelId),
"Channel::GetAudioFrame() PlayoutData10Ms() failed!");
// In all likelihood, the audio in this frame is garbage. We return an
// error so that the audio mixer module doesn't add it to the mix. As
// a result, it won't be played out and the actions skipped here are
// irrelevant.
return -1;
}
......
}
/*android\webrtc\src\webrtc\modules\audio_coding\main\acm2\audio_coding_module_impl.cc*/
int AudioCodingModuleImpl::PlayoutData10Ms(int desired_freq_hz,
AudioFrame* audio_frame) {
// GetAudio always returns 10 ms, at the requested sample rate.
if (receiver_.GetAudio(desired_freq_hz, audio_frame) != 0) {
WEBRTC_TRACE(webrtc::kTraceError, webrtc::kTraceAudioCoding, id_,
"PlayoutData failed, RecOut Failed");
return -1;
}
audio_frame->id_ = id_;
return 0;
}
/*android\webrtc\src\webrtc\modules\audio_coding\main\acm2\acm_receiver.cc*/
int AcmReceiver::GetAudio(int desired_freq_hz, AudioFrame* audio_frame){
......
// 结合之前的解码分析,可知,这里是从缓冲区中获取的压缩音频数据,然后通过decoder解码后送出!
if (neteq_->GetAudio(AudioFrame::kMaxDataSizeSamples,
audio_buffer_.get(),
&samples_per_channel,
&num_channels,
&type) != NetEq::kOK) {
LOG(LERROR) << "AcmReceiver::GetAudio - NetEq Failed.";
return -1;
}
......
}
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从上面的分析可以看出,webrtc整个层次结构非常清晰。结合图一,再结合相关代码很容易了解整个框架!