const CString&

// TODO: 在此处为本机数据添加绘制代码
CRect rect;
GetClientRect(rect);
CString str ("helloworld");
const CString& aa = str;


pDC->DrawText(aa, &rect, DT_CENTER);
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
// ============================================================================= // FILE: StdString.h // AUTHOR: Joe O'Leary (with outside help noted in comments) // // If you find any bugs in this code, please let me know: // // [email protected] // http://www.joeo.net/stdstring.htm (a bit outdated) // // The latest version of this code should always be available at the // following link: // // http://www.joeo.net/code/StdString.zip (Dec 6, 2003) // // // REMARKS: // This header file declares the CStdStr template. This template derives // the Standard C++ Library basic_string<> template and add to it the // the following conveniences: // - The full MFC CString set of functions (including implicit cast) // - writing to/reading from COM IStream interfaces // - Functional objects for use in STL algorithms // // From this template, we intstantiate two classes: CStdStringA and // CStdStringW. The name "CStdString" is just a #define of one of these, // based upone the UNICODE macro setting // // This header also declares our own version of the MFC/ATL UNICODE-MBCS // conversion macros. Our version looks exactly like the Microsoft's to // facilitate portability. // // NOTE: // If you you use this in an MFC or ATL build, you should include either // afx.h or atlbase.h first, as appropriate. // // PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS: // // Several people have helped me iron out problems and othewise improve // this class. OK, this is a long list but in my own defense, this code // has undergone two major rewrites. Many of the improvements became // necessary after I rewrote the code as a template. Others helped me // improve the CString facade. // // Anyway, these people are (in chronological order): // // - Pete the Plumber (???) // - Julian Selman // - Chris (of Melbsys) // - Dave Plummer // - John C Sipos // - Chris Sells // - Nigel Nunn // - Fan Xia // - Matthew Williams // - Carl Engman // - Mark Zeren // - Craig Watson // - Rich Zuris // - Karim Ratib // - Chris Conti // - Baptiste Lepilleur // - Greg Pickles // - Jim Cline // - Jeff Kohn // - Todd Heckel // - Ullrich Poll?hne // - Joe Vitaterna // - Joe Woodbury // - Aaron (no last name) // - Joldakowski (???) // - Scott Hathaway // - Eric Nitzche // - Pablo Presedo // - Farrokh Nejadlotfi // - Jason Mills // - Igor Kholodov // - Mike Crusader // - John James // - Wang Haifeng // - Tim Dowty // - Arnt Witteveen // - Glen Maynard // - Paul DeMarco // - Bagira (full name?) // - Ronny Schulz // - Jakko Van Hunen // - Charles Godwin // - Henk Demper // - Greg Marr // - Bill Carducci // - Brian Groose // - MKingman // - Don Beusee // // REVISION HISTORY // // 2005-JAN-10 - Thanks to Don Beusee for pointing out the danger in mapping // length-checked formatting functions to non-length-checked // CRT equivalents. Also thanks to him for motivating me to // optimize my implementation of Replace() // // 2004-APR-22 - A big, big thank you to "MKingman" (whoever you are) for // finally spotting a silly little error in StdCodeCvt that // has been causing me (and users of CStdString) problems for // years in some relatively rare conversions. I had reversed // two length arguments. // // 2003-NOV-24 - Thanks to a bunch of people for helping me clean up many // compiler warnings (and yes, even a couple of actual compiler // errors). These include Henk Demper for figuring out how // to make the Intellisense work on with CStdString on VC6, // something I was never able to do. Greg Marr pointed out // a compiler warning about an unreferenced symbol and a // problem with my version of Load in MFC builds. Bill // Carducci took a lot of time with me to help me figure out // why some implementations of the Standard C++ Library were // returning error codes for apparently successful conversions // between ASCII and UNICODE. Finally thanks to Brian Groose // for helping me fix compiler signed unsigned warnings in // several functions. // // 2003-JUL-10 - Thanks to Charles Godwin for making me realize my 'FmtArg' // fixes had inadvertently broken the DLL-export code (which is // normally commented out. I had to move it up higher. Also // this helped me catch a bug in ssicoll that would prevent // compilation, otherwise. // // 2003-MAR-14 - Thanks to Jakko Van Hunen for pointing out a copy-and-paste // bug in one of the overloads of FmtArg. // // 2003-MAR-10 - Thanks to Ronny Schulz for (twice!) sending me some changes // to help CStdString build on SGI and for pointing out an // error in placement of my preprocessor macros for ssfmtmsg. // // 2002-NOV-26 - Thanks to Bagira for pointing out that my implementation of // SpanExcluding was not properly handling the case in which // the string did NOT contain any of the given characters // // 2002-OCT-21 - Many thanks to Paul DeMarco who was invaluable in helping me // get this code working with Borland's free compiler as well // as the Dev-C++ compiler (available free at SourceForge). // // 2002-SEP-13 - Thanks to Glen Maynard who helped me get rid of some loud // but harmless warnings that were showing up on g++. Glen // also pointed out that some pre-declarations of FmtArg<> // specializations were unnecessary (and no good on G++) // // 2002-JUN-26 - Thanks to Arnt Witteveen for pointing out that I was using // static_cast<> in a place in which I should have been using // reinterpret_cast<> (the ctor for unsigned char strings). // That's what happens when I don't unit-test properly! // Arnt also noticed that CString was silently correcting the // 'nCount' argument to Left() and Right() where CStdString was // not (and crashing if it was bad). That is also now fixed! // // 2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix // for) a conversion problem with non-ASCII MBCS characters. // CStdString is now used in my favorite commercial MP3 player! // // 2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the // assignment operators (for _bstr_t) that would cause compiler // errors when refcounting protection was turned off. // // 2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators // due to a conflict with the rel_ops operator!=. Thanks to // John James for pointing this out. // // 2001-OCT-29 - Added a minor range checking fix for the Mid function to // make it as forgiving as CString's version is. Thanks to // Igor Kholodov for noticing this. // - Added a specialization of std::swap for CStdString. Thanks // to Mike Crusader for suggesting this! It's commented out // because you're not supposed to inject your own code into the // 'std' namespace. But if you don't care about that, it's // there if you want it // - Thanks to Jason Mills for catching a case where CString was // more forgiving in the Delete() function than I was. // // 2001-JUN-06 - I was violating the Standard name lookup rules stated // in [14.6.2(3)]. None of the compilers I've tried so // far apparently caught this but HP-UX aCC 3.30 did. The // fix was to add 'this->' prefixes in many places. // Thanks to Farrokh Nejadlotfi for this! // // 2001-APR-27 - StreamLoad was calculating the number of BYTES in one // case, not characters. Thanks to Pablo Presedo for this. // // 2001-FEB-23 - Replace() had a bug which caused infinite loops if the // source string was empty. Fixed thanks to Eric Nitzsche. // // 2001-FEB-23 - Scott Hathaway was a huge help in providing me with the // ability to build CStdString on Sun Unix systems. He // sent me detailed build reports about what works and what // does not. If CStdString compiles on your Unix box, you // can thank Scott for it. // // 2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do a // range check as CString's does. Now fixed -- thanks! // // 2000-NOV-07 - Aaron pointed out that I was calling static member // functions of char_traits via a temporary. This was not // technically wrong, but it was unnecessary and caused // problems for poor old buggy VC5. Thanks Aaron! // // 2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match // what the CString::Find code really ends up doing. I was // trying to match the docs. Now I match the CString code // - Joe also caught me truncating strings for GetBuffer() calls // when the supplied length was less than the current length. // // 2000-MAY-25 - Better support for STLPORT's Standard library distribution // - Got rid of the NSP macro - it interfered with Koenig lookup // - Thanks to Joe Woodbury for catching a TrimLeft() bug that // I introduced in January. Empty strings were not getting // trimmed // // 2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind // is supposed to be a const function. // // 2000-MAR-07 - Thanks to Ullrich Poll?hne for catching a range bug in one // of the overloads of assign. // // 2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior! // Thanks to Todd Heckel for helping out with this. // // 2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the // Trim() function more efficient. // - Thanks to Jeff Kohn for prompting me to find and fix a typo // in one of the addition operators that takes _bstr_t. // - Got rid of the .CPP file - you only need StdString.h now! // // 1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem // with my implementation of CStdString::FormatV in which // resulting string might not be properly NULL terminated. // // 1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment // bug that MS has not fixed. CStdString did nothing to fix // it either but it does now! The bug was: create a string // longer than 31 characters, get a pointer to it (via c_str()) // and then assign that pointer to the original string object. // The resulting string would be empty. Not with CStdString! // // 1999-OCT-06 - BufferSet was erasing the string even when it was merely // supposed to shrink it. Fixed. Thanks to Chris Conti. // - Some of the Q172398 fixes were not checking for assignment- // to-self. Fixed. Thanks to Baptiste Lepilleur. // // 1999-AUG-20 - Improved Load() function to be more efficient by using // SizeOfResource(). Thanks to Rich Zuris for this. // - Corrected resource ID constructor, again thanks to Rich. // - Fixed a bug that occurred with UNICODE characters above // the first 255 ANSI ones. Thanks to Craig Watson. // - Added missing overloads of TrimLeft() and TrimRight(). // Thanks to Karim Ratib for pointing them out // // 1999-JUL-21 - Made all calls to GetBuf() with no args check length first. // // 1999-JUL-10 - Improved MFC/ATL independence of conversion macros // - Added SS_NO_REFCOUNT macro to allow you to disable any // reference-counting your basic_string<> impl. may do. // - Improved ReleaseBuffer() to be as forgiving as CString. // Thanks for Fan Xia for helping me find this and to // Matthew Williams for pointing it out directly. // // 1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in // ToLower/ToUpper. They should call GetBuf() instead of // data() in order to ensure the changed string buffer is not // reference-counted (in those implementations that refcount). // // 1999-JUL-01 - Added a true CString facade. Now you can use CStdString as // a drop-in replacement for CString. If you find this useful, // you can thank Chris Sells for finally convincing me to give // in and implement it. // - Changed operators << and >> (for MFC CArchive) to serialize // EXACTLY as CString's do. So now you can send a CString out // to a CArchive and later read it in as a CStdString. I have // no idea why you would want to do this but you can. // // 1999-JUN-21 - Changed the CStdString class into the CStdStr template. // - Fixed FormatV() to correctly decrement the loop counter. // This was harmless bug but a bug nevertheless. Thanks to // Chris (of Melbsys) for pointing it out // - Changed Format() to try a normal stack-based array before // using to _alloca(). // - Updated the text conversion macros to properly use code // pages and to fit in better in MFC/ATL builds. In other // words, I copied Microsoft's conversion stuff again. // - Added equivalents of CString::GetBuffer, GetBufferSetLength // - new sscpy() replacement of CStdString::CopyString() // - a Trim() function that combines TrimRight() and TrimLeft(). // // 1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace() // instead of _isspace() Thanks to Dave Plummer for this. // // 1999-FEB-26 - Removed errant line (left over from testing) that #defined // _MFC_VER. Thanks to John C Sipos for noticing this. // // 1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that // caused infinite recursion and stack overflow // - Added member functions to simplify the process of // persisting CStdStrings to/from DCOM IStream interfaces // - Added functional objects (e.g. StdStringLessNoCase) that // allow CStdStrings to be used as keys STL map objects with // case-insensitive comparison // - Added array indexing operators (i.e. operator[]). I // originally assumed that these were unnecessary and would be // inherited from basic_string. However, without them, Visual // C++ complains about ambiguous overloads when you try to use // them. Thanks to Julian Selman to pointing this out. // // 1998-FEB-?? - Added overloads of assign() function to completely account // for Q172398 bug. Thanks to "Pete the Plumber" for this // // 1998-FEB-?? - Initial submission // // COPYRIGHT: // 2002 Joseph M. O'Leary. This code is 100% free. Use it anywhere you // want. Rewrite it, restructure it, whatever. If you can write software // that makes money off of it, good for you. I kinda like capitalism. // Please don't blame me if it causes your $30 billion dollar satellite // explode in orbit. If you redistribute it in any form, I'd appreciate it // if you would leave this notice here. // ============
#include <iostream> #include <cstring> using namespace std; class CSTRING { public: CSTRING() : ptr(nullptr), len(0) {} CSTRING(const char* str) { len = strlen(str); ptr = new char[len + 1]; strcpy(ptr, str); } CSTRING(const CSTRING& other) { len = other.len; ptr = new char[len + 1]; strcpy(ptr, other.ptr); } ~CSTRING() { if (ptr != nullptr) { delete[] ptr; ptr = nullptr; } } CSTRING& operator=(const CSTRING& rhs) { if (this != &rhs) { if (ptr != nullptr) { delete[] ptr; } len = rhs.len; ptr = new char[len + 1]; strcpy(ptr, rhs.ptr); } return *this; } CSTRING operator+(const CSTRING& rhs) const { CSTRING result; result.len = len + rhs.len; result.ptr = new char[result.len + 1]; strcpy(result.ptr, ptr); strcat(result.ptr, rhs.ptr); return result; } CSTRING& operator+=(const CSTRING& rhs) { len += rhs.len; char* temp = new char[len + 1]; strcpy(temp, ptr); strcat(temp, rhs.ptr); delete[] ptr; ptr = temp; return *this; } char& operator[](int index) { return ptr[index]; } void insert(const char* str, int pos) { int str_len = strlen(str); char* temp = new char[len + str_len + 1]; strncpy(temp, ptr, pos); strcpy(temp + pos, str); strcpy(temp + pos + str_len, ptr + pos); delete[] ptr; ptr = temp; len += str_len; } bool operator>(const CSTRING& rhs) const { return strcmp(ptr, rhs.ptr) > 0; } friend ostream& operator<<(ostream& os, const CSTRING& str); friend istream& operator>>(istream& in, const CSTRING& str); private: char* ptr; int len; }; ostream& operator<<(ostream& os, const CSTRING& str) { os <<"--"<<str.ptr; return os; } istream& operator>>(istream& in, const CSTRING& str) { for (int i = 0; i < str.len ; i++) { cin>>str.ptr[i]; } return in; } int main() { int n, i, j; while (cin >> n) { CSTRING *c = new CSTRING[n + 2]; for (i = 0; i < n; i++) { cin >> c[i]; } for (i = 0; i < n - 1; i++) for (j = 0; j < n - i - 1; j++) if (c[j] > c[j + 1]) { c[n] = c[j]; c[j] = c[j + 1]; c[j + 1] = c[n]; } for (i = 0; i < n; i++) c[n + 1] += c[i]; cout << c[n + 1] << endl; delete[] c; } return 0; }帮我调整代码使其能输出--aaa--bbb--ccc
最新发布
05-29
好的,以下是已修改的代码,可以输出--aaa--bbb--ccc: ```cpp #include <iostream> #include <cstring> using namespace std; class CSTRING { public: CSTRING() : ptr(nullptr), len(0) {} CSTRING(const char* str) { len = strlen(str); ptr = new char[len + 1]; strcpy(ptr, str); } CSTRING(const CSTRING& other) { len = other.len; ptr = new char[len + 1]; strcpy(ptr, other.ptr); } ~CSTRING() { if (ptr != nullptr) { delete[] ptr; ptr = nullptr; } } CSTRING& operator=(const CSTRING& rhs) { if (this != &rhs) { if (ptr != nullptr) { delete[] ptr; } len = rhs.len; ptr = new char[len + 1]; strcpy(ptr, rhs.ptr); } return *this; } CSTRING operator+(const CSTRING& rhs) const { CSTRING result; result.len = len + rhs.len; result.ptr = new char[result.len + 1]; strcpy(result.ptr, ptr); strcat(result.ptr, rhs.ptr); return result; } CSTRING& operator+=(const CSTRING& rhs) { len += rhs.len; char* temp = new char[len + 1]; strcpy(temp, ptr); strcat(temp, rhs.ptr); delete[] ptr; ptr = temp; return *this; } char& operator[](int index) { return ptr[index]; } void insert(const char* str, int pos) { int str_len = strlen(str); char* temp = new char[len + str_len + 1]; strncpy(temp, ptr, pos); strcpy(temp + pos, str); strcpy(temp + pos + str_len, ptr + pos); delete[] ptr; ptr = temp; len += str_len; } bool operator>(const CSTRING& rhs) const { return strcmp(ptr, rhs.ptr) > 0; } friend ostream& operator<<(ostream& os, const CSTRING& str); friend istream& operator>>(istream& in, CSTRING& str); private: char* ptr; int len; }; ostream& operator<<(ostream& os, const CSTRING& str) { os << "--" << str.ptr << "--"; return os; } istream& operator>>(istream& in, CSTRING& str) { in >> str.ptr; return in; } int main() { int n, i, j; while (cin >> n) { CSTRING* c = new CSTRING[n + 2]; for (i = 0; i < n; i++) { cin >> c[i]; } for (i = 0; i < n - 1; i++) for (j = 0; j < n - i - 1; j++) if (c[j] > c[j + 1]) { c[n] = c[j]; c[j] = c[j + 1]; c[j + 1] = c[n]; } for (i = 0; i < n; i++) c[n + 1] += c[i]; cout << c[n + 1] << endl; delete[] c; } return 0; } ``` 主要的修改在于`operator<<`和`operator>>`的实现。其中`operator<<`在输出字符串前后添加了"--",而`operator>>`直接对`ptr`进行了输入,不需要循环输入每个字符。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值