local BuffScript = import(".BuffScript")
local Damage = class("Damage", BuffScript)
function Damage:ctor( srcFighter, dstFighter, skillScript, dstEffect, actFinishCallBack, effFinishCallBack, notShowHurt )
local Damage = class("Damage", BuffScript)
function Damage:ctor( srcFighter, dstFighter, skillScript, dstEffect, actFinishCallBack, effFinishCallBack, notShowHurt )
self.super.ctor( self, srcFighter, dstFighter, skillScript, dstEffect, actFinishCallBack, effFinishCallBack )
end
这种写法,在出现第三层继承的时候会进入死循环,应该把self改成Damage