实现runnable接口 重写run方法 执行线程需要丢入runnable接口实现类 调用start方法
//龟兔赛跑
public class Race implements Runnable{
//胜利者
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
//模拟兔子休息
if ("小兔子".equals(Thread.currentThread().getName())){
try {
Thread.sleep(100);//模拟时长
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//判断比赛是否结束
boolean flag = gameover(i);
if (flag){
break;
}
System.out.println(Thread.currentThread().getName()+"==>跑了"+i+"步");
}
}
//判断是否完成了比赛
private boolean gameover( int steps){
if (winner != null){
return true;
}{
if (steps >=100){
winner = Thread.currentThread().getName();
System.out.println("胜利者是"+winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"小兔子").start();
new Thread(race,"小乌龟").start();
}
}