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原创 利用手机传感器测量高度
最近简单了解了一下android系统的传感器。其中较常用的是加速计Accelerometer,可以用来实现“摇一摇”。一开始,从加速计这个名字本身来理解,以为是测量加速度的,也就是手机如果静止,则加速计应该返回0.后来发现其实是表示手机外部的支撑物对于手机施加的力产生的加速度,其方向相对于手机的本地坐标系。简单说如果手机静止不动,加速计的值为-g。这样的好处是这个值可以反映手机在静止时的方
2015-05-29 00:40:38 5402 4
the Art of game design 2nd.Edition
作者: Jesse Schell
出版社: A K Peters / CRC Press
出版年: 2014-11
页数: 600
定价: USD 64.95
装帧: Paperback
ISBN: 9781466598645
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner:
- Describes the deepest and most fundamental principles of game design
- Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games
- Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games
The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
2016-12-13
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