- 有一个遥控板,上面有不同的按键,需要给每个按键设置不同的功能
//命令的接口
public interface Command {
public void execute();
public void undo();
}
//被控制的灯
public class Light {
public void on() {
System.out.println("Light On");
}
public void off() {
System.out.println("Light off");
}
}
//关灯的命令
public class LightOnCommand implements Command {
Light light;
public LightOnCommand(Light light) {
// TODO Auto-generated constructor stub
this.light = light;
}
@Override
public void execute() {
// TODO Auto-generated method stub
light.on();
}
@Override
public void undo() {
// TODO Auto-generated method stub
light.off();
}
}
//关灯的命令
public class LightOffCommand implements Command {
Light light;
public LightOffCommand(Light light) {
// TODO Auto-generated constructor stub
this.light = light;
}
@Override
public void undo() {
// TODO Auto-generated method stub
light.on();
}
@Override
public void execute() {
// TODO Auto-generated method stub
light.off();
}
}
//空命令用于初始化
public class NoCommand implements Command {
@Override
public void undo() {
}
@Override
public void execute() {
// TODO Auto-generated method stub
}
}
//控制它的遥控器
public class RemoteControl {
Command[] onCommands;
Command[] offCommands; // 有多个开与关的命令,使用数组记录它们
Command undoCommand; // 记录前一个命令
public RemoteControl() {
// TODO Auto-generated constructor stub
onCommands = new Command[7];
offCommands = new Command[7];
Command noCommand = new NoCommand();
for (int i = 0; i < 7; i++) {
onCommands[i] = noCommand;
offCommands[i] = noCommand;
}
undoCommand = noCommand;
}
public void setCommand(int solt, Command onCommand, Command offCommand) { // 插槽的位置,开的命令,关的命令
onCommands[solt] = onCommand;
offCommands[solt] = offCommand;
}
public void onButtonWasPushed(int solt) {
onCommands[solt].execute();
undoCommand = onCommands[solt];
}
public void offButtonWasPushed(int solt) {
offCommands[solt].execute();
undoCommand = offCommands[solt];
}
public void undoButtonWasPushed(){
undoCommand.undo();
}
}
public class Main {
public static void main(String[] args) {
RemoteControl remoteControl = new RemoteControl();//得到遥控器
Light light = new Light();//得到一盏灯
LightOffCommand lightOffCommand = new LightOffCommand(light);//设置关灯
LightOnCommand lightOnCommand = new LightOnCommand(light);//设置开灯
remoteControl.setCommand(0, lightOnCommand, lightOffCommand);//把灯的命令设置给遥控器
remoteControl.onButtonWasPushed(0);
remoteControl.offButtonWasPushed(0);
remoteControl.undoButtonWasPushed();
}
}
命令模式:将”请求“封装成对象,以便使用不同的请求、队列或者日志来参数化其他对象。命令模式也支持可撤销的操作
- 使用宏命令可以一次执行多个命令
public class MacroCommand implements Command {
Command[] commands;
public MacroCommand(Command[] commands) {
// TODO Auto-generated constructor stub
this.commands = commands;
}
@Override
public void execute() {
// TODO Auto-generated method stub
for (int i = 0; i < commands.length; i++) {
commands[i].execute();
}
}
@Override
public void undo() {
// TODO Auto-generated method stub
}
}
public class Main {
public static void main(String[] args) {
RemoteControl remoteControl = new RemoteControl();
Light light = new Light();
Tv tv = new Tv();
Stereo stereo = new Stereo();
LightOnCommand lightOnCommand = new LightOnCommand(light);//设置电灯开启的命令
TvOnCommand tvOnCommand = new TvOnCommand(light);
StereoOnCommand stereoOnCommand = new StereotOnCommand(light);
Command[] partyOn = {lightOnCommand,tvOnCommand,stereoOnCommand};//设置开启电器的命令数组
MacroCommand macroOnCommand = new MacroCommand(partyOn);//设置开启电器的宏命令
MacroCommand macroOffCommand = new MacroCommand(partyOff);
remoteControl.setCommand(0, macroOnCommand, macroOffCommand)//将宏命令设置在遥控器中
}
}