ChromaColorPicker 开源项目教程
1. 项目的目录结构及介绍
ChromaColorPicker 项目的目录结构如下:
ChromaColorPicker/
├── ChromaColorPicker/
│ ├── ChromaColorPicker.swift
│ ├── ChromaColorHandle.swift
│ ├── ChromaBrightnessSlider.swift
│ ├── ChromaColorPickerDelegate.swift
│ ├── Extensions/
│ │ ├── UIColor+ChromaHex.swift
│ │ ├── UIColor+ChromaRGB.swift
│ │ ├── UIView+ChromaAdditions.swift
│ │ └── UIImage+ChromaTint.swift
│ └── Resources/
│ └── Assets.xcassets
├── Example/
│ ├── ChromaColorPickerExample/
│ │ ├── AppDelegate.swift
│ │ ├── ViewController.swift
│ │ └── Main.storyboard
│ └── ChromaColorPickerExample.xcodeproj
├── LICENSE
├── README.md
└── Source/
└── ChromaColorPicker/
├── ChromaColorPicker.swift
├── ChromaColorHandle.swift
├── ChromaBrightnessSlider.swift
├── ChromaColorPickerDelegate.swift
├── Extensions/
│ ├── UIColor+ChromaHex.swift
│ ├── UIColor+ChromaRGB.swift
│ ├── UIView+ChromaAdditions.swift
│ └── UIImage+ChromaTint.swift
└── Resources/
└── Assets.xcassets
目录结构介绍
-
ChromaColorPicker: 包含核心组件的源代码文件。
- ChromaColorPicker.swift: 主颜色选择器类。
- ChromaColorHandle.swift: 颜色选择器中的颜色手柄类。
- ChromaBrightnessSlider.swift: 亮度滑块类。
- ChromaColorPickerDelegate.swift: 颜色选择器的代理协议。
- Extensions: 包含一些扩展文件,用于增强 UIColor 和 UIView 的功能。
- Resources: 包含项目所需的资源文件,如图片等。
-
Example: 包含示例项目的源代码和配置文件。
- ChromaColorPickerExample: 示例项目的源代码。
- AppDelegate.swift: 应用程序的入口文件。
- ViewController.swift: 示例项目的主视图控制器。
- Main.storyboard: 示例项目的主故事板文件。
- ChromaColorPickerExample.xcodeproj: 示例项目的 Xcode 工程文件。
- ChromaColorPickerExample: 示例项目的源代码。
-
LICENSE: 项目的许可证文件。
-
README.md: 项目的说明文档。
-
Source: 包含项目的源代码文件,与 ChromaColorPicker 目录结构相同。
2. 项目的启动文件介绍
项目的启动文件是 Example/ChromaColorPickerExample/AppDelegate.swift
。该文件是应用程序的入口点,负责初始化应用程序并设置主窗口。
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}