扫雷程序
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include<windows.h>
#include<string.h>
#define ROW 9
#define COL 9
#define MINE_COUNT 10
char mine_map[ROW + 2][COL + 2];
char show_map[ROW + 2][COL + 2];
int menu()
{
printf("=====================\n");
printf("1.开始游戏\n");
printf("0.结束游戏\n");
printf("=================\n");
printf("请输入你的选择:\n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
void init(char mine_map[ROW + 2][COL + 2], char show_map[ROW + 2][COL + 2])
{
for (int row = 0; row < ROW + 2; ++row)
{
for (int col = 0; col < COL + 2; ++col)
{
show_map[row][col] = '*';
}
}
for (int row = 0; row < ROW + 2; ++row)
{
for (int col = 0; col < COL + 2; ++col)
{
mine_map[row][col] = '0';
}
}
int mine_count = MINE_COUNT;
while (mine_count > 0) {
int row = rand() % ROW + 1;
int col = rand() % COL + 1;
if (mine_map[row][col] == '1')
{
continue;
}
mine_map[row][col] = '1';
--mine_count;
}
}
void displaymap(char map[ROW + 2][COL + 2])
{
printf(" ");
for (int i = 1; i <= COL; ++i)
{
printf("%d ", i);
}
printf("\n");
for (int i = 1; i <= COL; ++i)
{
printf("---");
}
printf("\n");
for (int row = 1; row <= ROW; ++row)
{
printf(" %d|", row);
for (int col = 1; col <= COL; ++col)
{
printf("%c ", map[row][col]);
}
printf("\n");
}
}
void updateshowmap(char mine_map[ROW + 2][COL + 2], char show_map[ROW + 2][COL + 2], int row, int col)
{
int mine_count
= (mine_map[row - 1][col - 1] - '0') + (mine_map[row - 1][col] - '0') +
(mine_map[row - 1][col + 1] - '0') + (mine_map[row][col - 1] - '0')
+ (mine_map[row][col + 1] - '0') + (mine_map[row + 1][col - 1] - '0')
+ (mine_map[row + 1][col] - '0') + (mine_map[row + 1][col + 1] - '0');
show_map[row][col] = mine_count + '0';
}
void game()
{
char mine_map[ROW + 2][COL + 2];
char show_map[ROW + 2][COL + 2];
init(mine_map, show_map);
int blank_not_mine_count = 0;
displaymap(show_map);
while (1)
{
printf("请输入坐标(row col):");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row<1 || row>ROW || col<1 || col>COL)
{
printf("您的坐标输入非法,请重新输入\n");
continue;
}
if (mine_map[row][col] == '1')
{
printf("您踩雷了。游戏结束!\n");
displaymap(mine_map);
break;
}
++blank_not_mine_count;
if (blank_not_mine_count == ROW * COL - MINE_COUNT)
{
printf("扫雷成功\n");
displaymap(mine_map);
break;
}
updateshowmap(mine_map, show_map, row, col);
displaymap(show_map);
}
}
int main()
{
while (1)
{
int choice = menu();
if (choice == 0)
{
printf("good bye\n");
}
else if (choice == 1)
{
game();
}
else
{
printf("输入非法请重新输入\n");
}
}
system("pause");
return 0;
}