参考:
大白书
http://blog.csdn.net/zstu_zlj/article/details/10242605
Splay 维护的序列操作,注意lelft不能为null,所以插入一个虚拟节点
此处第k大是指序列左数第k个数
细节见注释:
//#pragma comment(linker, "/STACK:1024000000,1024000000")
#include <cstdio>
#include <ctime>
#include <cstdlib>
#include <cstring>
#include <queue>
#include <string>
#include <set>
#include <stack>
#include <map>
#include <cmath>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
#define FF(i, a, b) for(int i = (a); i < (b); ++i)
#define FE(i, a, b) for(int i = (a); i <= (b); ++i)
#define FD(i, b, a) for(int i = (b); i >= (a); --i)
#define REP(i, N) for(int i = 0; i < (N); ++i)
#define CLR(a, v) memset(a, v, sizeof(a))
#define PB push_back
#define MP make_pair
typedef long long LL;
const int INF = 0x3f3f3f3f;
const int MAXN = 100010;
struct Node{
Node* ch[2];
int v;
int s;
int flip;
Node(){}
Node(int v, Node* null) : v(v){
ch[0] = ch[1] = null;
s = 1; flip = 0;
}
///比较的是位序
int cmp(int x)///
{
int ss = ch[0]->s;
if (x == ss + 1) return -1;
else return x < ss + 1 ? 0 : 1;
}
void maintain()
{
s = ch[0]->s + ch[1]->s + 1;
}
void pushdown()
{
if (flip)
{
flip = 0;
swap(ch[0], ch[1]);
ch[0]->flip ^= 1;
ch[1]->flip ^= 1;
}
}
};
///Splay维护一个序列
struct Splay{
Node *root, *null;
void init()
{
null = new Node;
null->ch[0] = null->ch[1] = null;
null->v = null->s = null->flip = 0;
root = null;
}
void build(Node* &o, int n)
{
if (n >= 0)///增设虚拟节点0,split 限制 left != null !
{
o = new Node(n, null);
build(o->ch[0], n - 1);
o->maintain();//maintain
}
}
void rotate(Node* &rt, int d)
{
Node* k = rt->ch[d ^ 1]; rt->ch[d ^ 1] = k->ch[d]; k->ch[d] = rt;
rt->maintain(); k->maintain(); rt = k;//maintain
}
///找到rt序列左数第k个元素并伸展到根
void splay(Node* &rt, int k)
{
rt->pushdown();///pushdown
int d = rt->cmp(k);
if (d != -1)
{
if (d == 1) k -= rt->ch[0]->s + 1;
Node* p = rt->ch[d];
p->pushdown();///pushdown
int d2 = p->cmp(k);
if (d2 != -1)
{
int k2 = k;
if (d2 == 1) k2 -= p->ch[0]->s + 1;
splay(p->ch[d2], k2);///!!!!!!!!!!!
if (d == d2) rotate(rt, d ^ 1);
else rotate(rt->ch[d], d);
}
rotate(rt, d ^ 1);
}
}
///合并left和right。假设left的所有元素比right小。注意:right可以为null,left不可以
Node* merge(Node* left, Node* right)
{
splay(left, left->s);
left->ch[1] = right;
left->maintain();//maintain
return left;
}
///把rt的前k小的节点放在left里,其它放在right里。1<= k <= rt->s.当k = o->s时,right = null
void split(Node* rt, int k, Node* &left, Node* &right)
{
splay(rt, k);
left = rt;
right = rt->ch[1];
left->ch[1] = null;///
left->maintain();//maintain
}
void solve(int a, int b)
{
Node *left, *right, *mid, *tmp_right;
split(root, a, left, tmp_right);///!!!
split(tmp_right, b - a + 1, mid, right);
mid->flip ^= 1;
root = merge(merge(left, right), mid);
}
void out(Node* &rt)
{
if (rt == null) return ;
rt->pushdown();///pushdown
out(rt->ch[0]);
if (rt->v > 0) printf("%d\n", rt->v);
out(rt->ch[1]);
// delete rt;
// rt = null;
}
void debug(Node* &o)
{
if(o == null) return ;
printf("%d(",o->v);
if(o->ch[0]!=null) printf("%d,",o->ch[0]->v);
else printf("null,");
if(o->ch[1]!=null) printf("%d",o->ch[1]->v);
else printf("null");
puts(")");
if(o->ch[0]!=null) debug(o->ch[0]);
if(o->ch[1]!=null) debug(o->ch[1]);
}
}sp;
int main ()
{
int n, m;
int x, y;
while (~scanf("%d%d", &n, &m))
{
sp.init();
sp.build(sp.root, n);
for (int i = 1; i <= m; i++)
{
scanf("%d%d", &x, &y);
sp.solve(x, y);
}
sp.out(sp.root);
}
return 0;
}