Permutation Transformer
Permutation Transformer |
Write a program to transform the permutation 1, 2, 3,..., n according to m instructions. Each instruction(a, b) means to take out the subsequence from the a-th to the b-th element, reverse it, then append it to the end.
Input
There is only one case for this problem. The first line contains two integers n and m ( 1n, m100, 000). Each of the next m lines contains an instruction consisting of two integers a and b ( 1abn).
Output
Print n lines, one for each integer, the final permutation.
Explanation of the sample below
Instruction (2,5): Take out the subsequence {2,3,4,5}, reverse it to {5,4,3,2}, append it to the remaining permutation {1,6,7,8,9,10}
Instruction (4,8): The subsequence from the 4-th to the 8-th element of {1,6,7,8,9,10,5,4,3,2} is {8,9,10,5,4}. Take it out, reverse it, and you'll get the sample output.
Warning: Don't use cin, cout for this problem, use faster i/o methods e.g scanf, printf.
Sample Input
10 2 2 5 4 8
Sample Output
1 6 7 3 2 4 5 10 9 8
坑爹的BST,代码调得烦死,终于AC了第一道splay。
所谓的splay就是具有伸展功能的BST,其实一般的BST也可以伸展的,只要按照splay的三种旋转方式,将结点旋转到根即可。
这个伸展功能有什么用呢?显然根据BST的性质,左子树<根<右子树,那么想要将一颗splay分成两部分,只要将中间过渡值转到根,卸下右子树即可,要合并两颗splay,同样的将左边的最大值转到根,保证右子树为空,在接上右子树即可。
注意这里的小于并非只限于数值比较,这里应看成偏序关系,一般普通的BST按照数值大小来排列的树,往左右子树下的时候可以比较v,而这道题显然是根据个数来分的,因此伸展保持元素的相对位置不变,分裂、合并均应该按照元素个数来处理,这也是第k小的真正含义,是基于偏序关系的比较。
代码:
#include<cstdio>
#include<iostream>
#define Maxn 100010
using namespace std;
struct splay{
splay* ch[2];
int s;
int flip;
int v;
splay(){s=0;}
int cmp(int k)const{
int d=k-ch[0]->s;
if(d==1) return -1;
return d<=0?0:1;
}
void maintain(){
s=ch[0]->s+ch[1]->s+1;
}
void pushdown(){
if(flip){
flip=0;
swap(ch[0],ch[1]);
ch[0]->flip^=1;
ch[1]->flip^=1;
}
}
}sp[Maxn];
splay* null=new splay();
void rotate(splay* &o,int d){
splay* k=o->ch[d^1];o->ch[d^1]=k->ch[d];k->ch[d]=o;
o->maintain();k->maintain();o=k;
}
void extend(splay* &o,int k){
o->pushdown();
int d=o->cmp(k);
if(d==1) k-=o->ch[0]->s+1;
if(d!=-1){
splay* p=o->ch[d];
p->pushdown();
int d2=p->cmp(k);
int k2=d2==0?k:k-p->ch[0]->s-1;
if(d2!=-1){
extend(p->ch[d2],k2);
if(d==d2) rotate(o,d^1);
else rotate(o->ch[d],d);
}
rotate(o,d^1);
}
}
splay* merge(splay* left,splay* right){
extend(left,left->s);
left->ch[1]=right;
left->maintain();
return left;
}
void split(splay* o,int k,splay* &left,splay* &right){
extend(o,k);
left=o;
right=o->ch[1];
o->ch[1]=null;
left->maintain();
}
splay* build(int n,int &sz){
if(!n) return null;
splay* l=build(n>>1,sz);
splay* o=&sp[++sz];
o->v=sz;
o->flip=0;
o->ch[0]=l;
o->ch[1]=build((n-1)>>1,sz);
o->maintain();
return o;
}
void print(splay* o){
if(o!=null){
o->pushdown();
print(o->ch[0]);
if(o->v) printf("%d\n",o->v);
print(o->ch[1]);
}
}
int main()
{
int n,m,l,r;
while(~scanf("%d%d",&n,&m)){
int sz=-1;
splay* root=build(n+1,sz);
splay *left,*mid,*right,*o;
for(int i=0;i<m;i++){
scanf("%d%d",&l,&r);
split(root,l,left,o);
split(o,r-l+1,mid,right);
mid->flip^=1;
root=merge(merge(left,right),mid);
}
print(root);
}
return 0;
}