源文件名:snake.c
编译:gcc snake.c
运行:./a.out
运行效果界面在代码最下方
源代码如下:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <termios.h>
#include <time.h>
#include <limits.h>
#define MOVEUP(x) printf("\033[%dA", (x))
static struct termios ori_attr,cur_attr;
static inline int tty_reset();
static inline int kbhit();
static inline int tty_set();
#define ROW_MAX 20
#define COL_MAX 50
#define SPEED_MAX 500
#define SPEED_MIN 125
#define SNAKELEN 3
#define SNAKE_HEAD '@'
#define SNAKE_BODY '#'
#define FOOD '$'
#define LEFT 'a'
#define RIGHT 'd'
#define UP 'w'
#define DOWN 's'
#define EAT_SPACE 1
#define EAT_FOOD 2
#define EAT_BODY 0
char dc = '0';
char bodyDc = '0';
float speed = SPEED_MAX ;//ms
int snake_length = 0;
int grade = 1;
struct Location
{
int row;
int col;
};
typedef struct ske
{
struct Location place;
struct ske *next;
}Snake;
struct Location food;
Snake *head = NULL;
char str[ROW_MAX][COL_MAX];
void Init_str();
void Display();
void Init_food();
void Init_snake();
void Wait_game();
int Snake_move();
void moveToUp();
void moveToDown();
void moveToLeft();
void moveToRight();
void snakeShow();
void foodShow();
void reDisplay();
void GameOver();
void addBody(int,int);
void moveBody(int,int);
void Delay();
int isUpgrade();
int Upgrade();
void releaseSnake();
void PrintRule();
int main()
{
int again = 0;
do
{
//printf("\033[2J");
int flag = 0;
again = 0;
Init_str();
Init_snake();
Init_food();
Display();
Wait_game();
while(1)
{
flag = Snake_move() ;
if(flag == EAT_BODY)
{
GameOver();
}
reDisplay();
Delay();
if(isUpgrade())
{
again = Upgrade();
break;
}
}
}while( again == 1);
}
void PrintRule()
{
printf("**************************************************\n");
printf("* 游戏规则:【&