Dijkstra‘s algorithm

Here’s the Python code to implement Dijkstra’s algorithm for the given topology:

import heapq

def dijkstra(graph, start):
    # Priority queue to store (cost, node)
    queue = [(0, start)]
    # Distances dictionary to store the shortest path to each node
    distances = {node: float('inf') for node in graph}
    distances[start] = 0
    # Dictionary to store the previous node in the optimal path
    previous_nodes = {node: None for node in graph}

    while queue:
        current_distance, current_node = heapq.heappop(queue)

        # Skip processing if a shorter path to current_node has been found
        if current_distance > distances[current_node]:
            continue

        for neighbor, weight in graph[current_node].items():
            distance = current_distance + weight

            if distance < distances[neighbor]:
                distances[neighbor] = distance
                previous_nodes[neighbor] = current_node
                heapq.heappush(queue, (distance, neighbor))

    return distances, previous_nodes

def construct_path(previous_nodes, start, target):
    path = []
    while target:
        path.append(target)
        target = previous_nodes[target]
    path.reverse()
    return path

# Define the graph (topology)
graph = {
    'A': {'B': 1, 'D': 3},
    'B': {'A': 1, 'C': 2, 'E': 4},
    'C': {'B': 2, 'F': 1},
    'D': {'A': 3, 'E': 2},
    'E': {'B': 4, 'D': 2, 'F': 3},
    'F': {'C': 1, 'E': 3}
}

# Calculate shortest paths from node 'A'
distances, previous_nodes = dijkstra(graph, 'A')

# Print the routing table
print("Routing Table for Node A")
print("Destination | Next Hop | Cost")
for node in graph:
    if node != 'A':
        path = construct_path(previous_nodes, 'A', node)
        next_hop = path[1] if len(path) > 1 else None
        print(f"     {node}      |    {next_hop}   |  {distances[node]}")

Explanation

  1. Graph Definition: The graph dictionary defines the topology, where each key is a node and the value is another dictionary of neighbors with their respective link costs.

  2. Dijkstra’s Algorithm:

    • A priority queue (using heapq) is used to keep track of nodes to be processed.
    • distances dictionary stores the shortest path costs from the start node to each node.
    • previous_nodes dictionary stores the previous node in the shortest path to reconstruct the route.
  3. Path Construction: The construct_path function reconstructs the path from the start node to the target node using the previous_nodes dictionary.

  4. Routing Table Output: The script calculates the shortest paths from node ‘A’ and prints the routing table with destination, next hop, and cost.

Running this code will produce the routing table for node ‘A’ based on the provided topology.

以下是 Dijkstra's algorithm 的图示例: 假设我们要找到从节点 A 到节点 F 的最短路径,如下图所示: ![Dijkstra's algorithm example](https://cdn.jsdelivr.net/gh/1096749322/pictures/2021-11-01-10-59-23-image.png) 首先,我们将起始节点 A 的距离设置为 0,其余节点的距离设置为无穷大。然后,我们从 A 开始,遍历它的邻居节点 B 和 D,并更新它们的距离。这样,B 的距离变为 4,D 的距离变为 2,如下图所示: ![Dijkstra's algorithm example 2](https://cdn.jsdelivr.net/gh/1096749322/pictures/2021-11-01-11-00-27-image.png) 接下来,我们选择距离最短的节点 D,并遍历它的邻居节点 C 和 E,并更新它们的距离。这样,C 的距离变为 5,E 的距离变为 6,如下图所示: ![Dijkstra's algorithm example 3](https://cdn.jsdelivr.net/gh/1096749322/pictures/2021-11-01-11-00-44-image.png) 现在,我们选择距离最短的节点 B,并遍历它的邻居节点 C 和 F,并更新它们的距离。这样,C 的距离变为 7,F 的距离变为 8,如下图所示: ![Dijkstra's algorithm example 4](https://cdn.jsdelivr.net/gh/1096749322/pictures/2021-11-01-11-01-01-image.png) 最后,我们选择距离最短的节点 C,并遍历它的邻居节点 F,并更新它的距离。这样,F 的距离变为 9,如下图所示: ![Dijkstra's algorithm example 5](https://cdn.jsdelivr.net/gh/1096749322/pictures/2021-11-01-11-01-18-image.png) 现在,我们已经找到了从节点 A 到节点 F 的最短路径,它的距离为 9,路径为 A → D → E → F。
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