三子棋是民间传统游戏,将正方形对角线连起来,相对两边依次摆上三个双方棋子,只要将自己的三个棋子走成一条线 对方就算输了。
game.h
#ifndef _GAME_H_
#define _GAME_H_
#include <stdio.h>
#include <stdlib.h>
#include<time.h>
#include<string.h>
#define ROW 3
#define COL 3
void init_board(char board[ROW][COL], int row, int col);
void print_board(char board[ROW][COL], int row, int col);
void computer_move(char board[ROW][COL], int row, int col);
void paiyer_move(char board[ROW][COL], int row, int col);
int is_full(char board[ROW][COL], int row, int col);
char is_win(char board[ROW][COL], int row, int col);
#endif //_GAME_H_
test.c
#include "game.h"
void game()
{
char ret;
char board[ROW][COL] = { 0 };
init_board(board, ROW, COL);
while (1)
{
printf("玩家走:\n");
palyer_move(board, ROW, COL);
print_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != ' ')
break;
printf("电脑走:\n");
computer_move(board, ROW, COL);
print_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != ' ')
break;
}
if (ret == '*')
{
printf("恭喜你赢了!\n");
}
else if (ret == '0')
{
printf("很遗憾,你输了\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
void menu()
{
printf("**************************\n");
printf("*****1.开始 2.结束********\n");
printf("**************************\n");
}
void test()
{
int input = 0;
do{
menu();
printf("请输入:");
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 2:
printf("结束\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
}while (input);
}
int main()
{
srand((unsigned int)time(NULL));
test();
return 0;
}
game.c
#include "game.h"
#pragma warning(disable:4996)
void init_board(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
for (j = 0; j < col; j++)
board[i][j] = ' ';
}
void print_board(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i != row - 1)
{
printf("---|---|---\n");
}
}
}
void palyer_move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("请输入落子的坐标:\n");
while (1)
{
scanf("%d%d", &x, &y);
if (((x >= 1) && (x <= row)) && ((y >= 1) && (y <= col)))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标已被占用,请换一个坐标:\n");
}
}
else
{
printf("输入坐标不合法,请重新输入:\n");
}
}
}
void computer_move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
int is_full(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][2] != ' '))
{
return board[i][1];
}
}
for (j = 0; j < col; j++)
{
if ((board[0][j] == board[1][j]) && (board[1][j] == board[2][j]) && (board[2][j] != ' '))
{
return board[1][j];
}
}
if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[2][2] != ' '))
{
return board[1][1];
}
else if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) && (board[1][1] != ' '))
{
return board[1][1];
}
else if (is_full(board, ROW, COL) == 1)
{
return 'Q';
}
else
return ' ';
}
结果如下
![](https://i-blog.csdnimg.cn/blog_migrate/325578cf574b78082f3b4dc3d3c5082f.png)