c++编写极快贪吃蛇

#include <windows.h>
#include <stdlib.h>
#include <conio.h>
#include <time.h>
#include <cstring>
#include <cstdio>
#include <iostream>
#define  N 22
using namespace std;

int gameover;

int x1, y1111; // 随机出米

int x, y;

long start;

//=======================================
//类的实现与应用initialize
//========================

> 在这里插入代码片

===============

//下面定义贪吃蛇的坐标类
class snake_position
{
public:

    int x, y;      //x表示行,y表示列

    snake_position() {};

    void initialize(int&);//坐标初始化


};

snake_position position[(N - 2) * (N - 2) + 1]; //定义贪吃蛇坐标类数组,有(N-2)*(N-2)个坐标

void snake_position::initialize(int& j)
{
    x = 1;

    y = j;
}


//下面定义贪吃蛇的棋盘图

class snake_map
{

private:

    char s[N][N];//定义贪吃蛇棋盘,包括墙壁。

    int grade, length;

    int gamespeed; //前进时间间隔

    char direction; // 初始情况下,向右运动

    int head, tail;

    int score;

    bool gameauto;

public:

    snake_map(int h = 4, int t = 1, int l = 4, char d = 77, int s = 0) :length(l), direction(d), head(h), tail(t), score(s) {}

    void initialize();   //初始化函数

    void show_game();

    int updata_game();

    void setpoint();

    void getgrade();

    void display();


};

//定义初始化函数,将贪吃蛇的棋盘图进行初始化

void snake_map::initialize()
{
    int i, j;

    for (i = 1; i <= 3; i++)

        s[1][i] = '*';

    s[1][4] = '#';

    for (i = 1; i <= N - 2; i++)

        for (j = 1; j <= N - 2; j++)

            s[i][j] = ' '; // 初始化贪吃蛇棋盘中间空白部分

    for (i = 0; i <= N - 1; i++)

        s[0][i] = s[N - 1][i] = '-'; //初始化贪吃蛇棋盘上下墙壁

    for (i = 1; i <= N - 2; i++)

        s[i][0] = s[i][N - 1] = '|'; //初始化贪吃蛇棋盘左右墙壁
}


//============================================
//输出贪吃蛇棋盘信息

void snake_map::show_game()

{

    system("cls"); // 清屏

    int i, j;

    cout << endl;

    for (i = 0; i < N; i++)
    {

        cout << '\t';

        for (j = 0; j < N; j++)

            cout << s[i][j] << ' '; // 输出贪吃蛇棋盘

        if (i == 2) cout << "\t等级:" << grade;

        if (i == 6) cout << "\t速度:" << gamespeed;

        if (i == 10) cout << "\t得分:" << score << "分";

        if (i == 14) cout << "\t暂停:按一下空格键";

        if (i == 18) cout << "\t继续:按两下空格键";

        cout << endl;
    }
}

//输入选择等级
void snake_map::getgrade()
{
    cin >> grade;

    while (grade > 7 || grade < 1)
    {
        cout << "请输入数字1-7选择等级,输入其他数字无效" << endl;

        cin >> grade;
    }
    switch (grade)
    {
    case 1: gamespeed = 0; gameauto = 0; break;

    case 2: gamespeed = 0; gameauto = 0; break;

    case 3: gamespeed = 0; gameauto = 0; break;

    case 4: gamespeed = 0; gameauto = 0; break;

    case 5: gamespeed = 0; gameauto = 0; break;

    case 6: gamespeed = 0; gameauto = 0; break;

    case 7: grade = 1; gamespeed = 0; gameauto = 1; break;

    }

}

//输出等级,得分情况以及称号

void snake_map::display()
{

    cout << "\n\t\t\t\t等级:" << grade;

    cout << "\n\n\n\t\t\t\t速度:" << gamespeed;

    cout << "\n\n\n\t\t\t\t得分:" << score << "分";

}

//随机产生米
void snake_map::setpoint()
{
    srand(time(0));

    do
    {

        x1 = rand() % (N - 2) + 1;

        y1111 = rand() % (N - 2) + 1;

    } while (s[x1][y1111] != ' ');

    s[x1][y1111] = '*';
}

char key;

int snake_map::updata_game()
{
    gameover = 1;

    key = direction;

    start = clock();

    while ((gameover = (clock() - start <= gamespeed)) && !_kbhit());

    //如果有键按下或时间超过自动前进时间间隔则终止循环



    if (gameover)
    {

        _getch();

        key = _getch();
    }

    if (key == ' ')

    {
        while (_getch() != ' ') {};//这里实现的是按空格键暂停,按空格键继续的功能,但不知为何原因,需要按两下空格才能继续。这是个bug。
    }

    else

        direction = key;

    switch (direction)
    {
    case 72: x = position[head].x - 1; y = position[head].y; break; // 向上

    case 80: x = position[head].x + 1; y = position[head].y; break; // 向下

    case 75: x = position[head].x; y = position[head].y - 1; break; // 向左

    case 77: x = position[head].x; y = position[head].y + 1; // 向右

    }

    if (!(direction == 72 || direction == 80 || direction == 75 || direction == 77))   // 按键非方向键

        gameover = 0;

    else if (x == 0 || x == N - 1 || y == 0 || y == N - 1)   // 碰到墙壁

        gameover = 0;

    else if (s[x][y] != ' ' && !(x == x1 && y == y1111))    // 蛇头碰到蛇身

        gameover = 0;

    else if (x == x1 && y == y1111)

    { // 吃米,长度加1

        length++;

        if (length >= 8 && gameauto)

        {

            length -= 8;

            grade++;

            if (gamespeed >= 100000000000)

                gamespeed -= 100000000000; // 改变贪吃蛇前进速度

            else

                gamespeed = 100;

        }

        s[x][y] = '#';  //更新蛇头

        s[position[head].x][position[head].y] = '*'; //吃米后将原先蛇头变为蛇身

        head = (head + 1) % ((N - 2) * (N - 2));   //取蛇头坐标

        position[head].x = x;

        position[head].y = y;

        show_game();

        gameover = 1;

        score += grade * 20;  //加分

        setpoint();   //产生米

    }

    else
    { // 不吃米

        s[position[tail].x][position[tail].y] = ' ';//将蛇尾置空

        tail = (tail + 1) % ((N - 2) * (N - 2));//更新蛇尾坐标

        s[position[head].x][position[head].y] = '*';  //将蛇头更为蛇身

        head = (head + 1) % ((N - 2) * (N - 2));

        position[head].x = x;

        position[head].y = y;

        s[position[head].x][position[head].y] = '#'; //更新蛇头

        gameover = 1;

    }
    return gameover;

}
//====================================
//主函数部分
//====================================


int main()
{
    char ctn = 'y';

    int nodead;

    cout << "\n\n\n\n\n\t\t\t 女士们先生们欢迎进入贪吃蛇世界!" << endl;//欢迎界面;

    cout << "\n\n\n\t\t\t 按任意键马上开始。。。" << endl;//准备开始;;

    _getch();

    while (ctn == 'y')
    {
        system("cls"); // 清屏

        snake_map snake;

        snake.initialize();

        cout << "\n\n请输入数字选择游戏等级:" << endl;

        cout << "\n\n\n\t\t\t1.等级一:速度 200 \n\n\t\t\t2.等级二:速度 150 \n\n\t\t\t3.等级三:速度 800 ";

        cout << "\n\n\t\t\t4.等级四:速度 600 \n\n\t\t\t5.等级五:速度 400 \n\n\t\t\t6.等级六:速度 100 \n\n\t\t\t7.自动升级模式" << endl;

        snake.getgrade();//获取等级

        for (int i = 1; i <= 4; i++)
        {
            position[i].initialize(i);//初始化坐标
        }

        snake.setpoint();  // 产生第一个米

        do
        {
            snake.show_game();

            nodead = snake.updata_game();

        } while (nodead);

        system("cls"); //清屏



        cout << "\n\n\n\t\t\t\tGameover!\n\n" << endl;

        snake.display();//输出等级/得分情况

        cout << "\n\n\n\t\t    是否选择继续游戏?输入 y 继续,n 退出" << endl;

        cin >> ctn;

    }

    return 0;
}
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