/// <summary>
/// 将源图像灰度化,并转化为8位灰度图像。
/// </summary>
/// <param name="original">源图像</param>
/// <returns> 8位灰度图像</returns>
public static Bitmap RgbToGrayScale(Bitmap original)
{
if (original != null)
{
// 将源图像内存区域锁定
Rectangle rect = new Rectangle(0, 0, original.Width, original.Height);
BitmapData bmpData = original.LockBits(rect, ImageLockMode.ReadOnly,
PixelFormat.Format24bppRgb);
// 获取图像参数
int width = bmpData.Width;
int height = bmpData.Height;
int stride = bmpData.Stride; // 扫描线的宽度,比实际图片要大
int offset = stride - width * 3; // 显示宽度与扫描线宽度的间隙
IntPtr ptr = bmpData.Scan0; // 获取bmpData的内存起始位置的指针
int scanBytesLength = stride * height; // 用stride宽度,表示这是内存区域的大小
// 分别设置两个位置指针,指向源数组和目标数组
int posScan = 0, posDst = 0;
byte[] rgbValues = new byte[scanBytesLength]; // 为目标数组分配内存
Marshal.Copy(ptr, rgbValues, 0, scanBytesLength); // 将图像数据拷贝到rgbValues中
// 分配灰度数组
byte[] grayValues = new byte[width * height]; // 不含未用空间。
// 计算灰度数组
byte blue, green, red, YUI;
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
blue = rgbValues[posScan];
green = rgbValues[posScan + 1];
red = rgbValues[posScan + 2];
YUI = (byte)(0.229 * red + 0.587 * green + 0.144 * blue);
//grayValues[posDst] = (byte)((blue + green + red) / 3);
grayValues[posDst] = YUI;
posScan += 3;
posDst++;
}
// 跳过图像数据每行未用空间的字节,length = stride - width * bytePerPixel
posScan += offset;
}
// 内存解锁
Marshal.Copy(rgbValues, 0, ptr, scanBytesLength);
original.UnlockBits(bmpData); // 解锁内存区域
// 构建8位灰度位图
Bitmap retBitmap = BuiltGrayBitmap(grayValues, width, height);
return retBitmap;
}
else
{
return null;
}
}
/// <summary>
/// 用灰度数组新建一个8位灰度图像。
/// </summary>
/// <param name="rawValues"> 灰度数组(length = width * height)。 </param>
/// <param name="width"> 图像宽度。 </param>
/// <param name="height"> 图像高度。 </param>
/// <returns> 新建的8位灰度位图。 </returns>
private static Bitmap BuiltGrayBitmap(byte[] rawValues, int width, int height)
{
// 新建一个8位灰度位图,并锁定内存区域操作
Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format8bppIndexed);
BitmapData bmpData = bitmap.LockBits(new Rectangle(0, 0, width, height),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
// 计算图像参数
int offset = bmpData.Stride - bmpData.Width; // 计算每行未用空间字节数
IntPtr ptr = bmpData.Scan0; // 获取首地址
int scanBytes = bmpData.Stride * bmpData.Height; // 图像字节数 = 扫描字节数 * 高度
byte[] grayValues = new byte[scanBytes]; // 为图像数据分配内存
// 为图像数据赋值
int posSrc = 0, posScan = 0; // rawValues和grayValues的索引
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
grayValues[posScan++] = rawValues[posSrc++];
}
// 跳过图像数据每行未用空间的字节,length = stride - width * bytePerPixel
posScan += offset;
}
// 内存解锁
Marshal.Copy(grayValues, 0, ptr, scanBytes);
bitmap.UnlockBits(bmpData); // 解锁内存区域
// 修改生成位图的索引表,从伪彩修改为灰度
ColorPalette palette;
// 获取一个Format8bppIndexed格式图像的Palette对象
using (Bitmap bmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
{
palette = bmp.Palette;
}
for (int i = 0; i < 256; i++)
{
palette.Entries[i] = Color.FromArgb(i, i, i);
}
// 修改生成位图的索引表
bitmap.Palette = palette;
return bitmap;
}
/// <summary>
/// 生成高清缩略图片方法
/// </summary>
/// <param name="image"></param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns></returns>
public static Image GetThumbnail(Image image, int width, int height)
{
Bitmap bmp = new Bitmap(width, height);
//从Bitmap创建一个System.Drawing.Graphics
System.Drawing.Graphics gr = System.Drawing.Graphics.FromImage(bmp);
//设置
gr.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//下面这个也设成高质量
gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
//下面这个设成High
gr.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//把原始图像绘制成上面所设置宽高的缩小图
System.Drawing.Rectangle rectDestination = new Rectangle(0, 0, width, height);
gr.DrawImage(image, rectDestination, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel);
return bmp;
}
//png 转 jpg
private Image PngConvertJpg(Image img, string jpgPath)
{
//Image img = Image.FromFile(pngPath);
using (Bitmap b = new Bitmap(img.Width, img.Height))
{
b.SetResolution(img.HorizontalResolution, img.VerticalResolution);
using (Graphics g = Graphics.FromImage(b))
{
g.Clear(Color.White);
g.DrawImageUnscaled(img, 0, 0);
}
Bitmap bit = new Bitmap(b);
b.Dispose();
//bit.Save(jpgPath, System.Drawing.Imaging.ImageFormat.Jpeg);
return bit;
}
}
图像灰度,缩小,作用于斑马打印清晰度的问题
于 2023-06-14 16:05:42 首次发布